Difference between revisions of "Forgery"

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=== Carving ===
In order to carve a soulstamp, one must have two bases of knowledge. The first base of knowledge is of the forms necessary to program the stamp. The forms imprinted on the stamp act like symbolic functions in a computer program, and it is necessary to put the correct forms in the correct positions to achieve the desired effect. The modifiers and forms required to encode a soul stamp function in a way similar to those of the [[AonDor]], though different shapes are used.{{wob ref|4695}}{{qawob ref|987|99864}}
 
The second base of knowledge is that of the altered history. The success rate of a soulstamp relies on the plausibility of a stamp to established history. While a Forger does not need to know everything about a subject to create a stamp for it, the more knowledge they have on the topic the more plausible, and thus successful, their stamp will be.{{tes ref|postscript}} Many simple Forgings require very little knowledge of the object, its history, or pertinent topics. Examples include reforging a table to be cared for rather than neglected,{{tes ref|12}} or reforging an awakened object to have a different command phrase.{{wob ref|7007}} Reforging things that are already invested is more difficult.{{wob ref|7028}}
 
==[[Realmatic Theory|Realmatics of Forgery]]==
Forgery involves the use of [[Investiture]] present in the [[Dor]] accessed through a medium of a [[soulstamp]]. The seal on the soulstamp acts as the [[focus]] through the specific symbols carved upon it.{{wob ref|1083}} Like other [[Sel]]ish magic systems, Forgery uses a series of symbols that represent linguistic concepts applied with a variety of modifiers to encode the [[Intention]] of a given action into the focus directly. Though the Selish magics are often considered to use the concept of 'form' as their focus, it is more correct to think of these symbols as being a type of programming language using symbolic representation.{{wob ref|9831}}{{wob ref|4695}} A Forger must detail his or her intent with the correct pattern and arrangement of symbols and modifiers. The Dor is accessed through a connection to [[MaiPon]], and each Soulstamp carries an impression of MaiPon on the reverse.{{tes ref|30}}{{qawob ref|949|74680}}
 
Forgery utilizes a relatively small amount of Investiture in comparison to many other systems. As such, Forgers do not seem to be particularly Invested in ways that manifest outwardly, like the highly Invested [[Elantrian]]s or the [[Dahkor]] Monks.{{qawob ref|1034|2810416}}{{qawob ref|1047|127299}} Another side effect of this is that Forgery has difficulty affecting Invested objects, though the unusual nature of Forgery has a number of loopholes available to it that offset that particular issue.{{wob ref|7007}}
 
The mechanics of Forgery are not specifically clear, but it functions Realmatically in all three realms, more so than many other forms of Investiture. When a Forger stamps an object with a soulstamp, the stamp is initially impressed into the object's physical being. A slight embossing is made in the object, regardless of the material, indicating that the impression is present in more than just the physical body of the object. Likewise, the seal actively resists being removed by force, with a stronger resistance than the physical properties of the object should allow. The ink of the stamp is unable to be easily damaged, and does not fade or run until such time as the seal is broken or dissipates.{{tes ref|3}} It is probable that the seal impresses itself into the cognitive and spiritual aspects of an object.
 
The nature of Forgery makes it unusually Realmatically aware. Realmatics are in fact part of the core of the theology surrounding Forgery.{{qawob ref|986|112811}}. Shai demonstrates this by offering the most complete in-text definition of the three realms currently known.
 
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Soulstamping an object functions by rewriting the history of an object or individual to match the encoded intent of the seal.{{tes ref|3}}{{qawob ref|977|1159866}} The likelihood of a soulstamp "taking" is dependent in part on the plausibility of a stamp. This includes both how the object views itself (the object's history) and how others view it. This is congruent with what we know of the Cognitive Realm, and suggests Forgery is similar to [[Soulcasting]].{{qawob ref|979|154055}}{{tes ref|postscript}} It is also likely that Forgery draws heavily on the spiritual aspect of an object, as connections that should be otherwise unavailable to the object cognitively affect the plausibility of a stamp, such as the instance where the room [[Atsuko]] of [[JinDo]] was placed in was modified in order to influence the drawing of a mural.{{tes ref|76}}
 
It is necessary to have a bloodline connection to [[MaiPon]] in order to have a chance to possess the ability. Like other Selish magics, the distance to the magic system's homeland affects the amount of Investiture available, and thus Forgery is limited to the area around MaiPon. For the same reason as the bloodline, the glyph of MaiPon cannot be simply changed to another glyph (such as Aon Aon) to correspond to a new area to power Forgery.{{qawob ref|979|144054}}
 
The innate Investiture present in the materials to carve and ink a soulstamp seem to have a positive correlation to the ability of the stamp to take.{{tes ref|3}} The amount of Investiture present in soulstone is unknown, but Forgery ink is known to function better with organic materials as physical mediums, with inks from more complex creatures (suspected to correlate to innate Investiture from [[Adonalsium]] upon creation) being more effective at aiding a seal in taking.
 
Forgery shares a number of Realmatic similarities with other forms of magic. As with all Selish magics, it is powered by the Dor, limited by location, limited by bloodline, and encoded with symbols in a programmatic fashion. {{qawob ref|979|144054}}{{wob ref|9831}}{{wob ref|4695}}{{qawob ref|949|74680}} Forgery is similar to [[Soulcasting]], however instead of influencing a Cognitive aspect directly, it offers the change through the encoded symbols. It is theorized that the plausibility factor of Forgeries is why a physical transformation from a Forgery takes vastly less Investiture than the more forceful change from Soulcasting. The careful encoding also makes Forgery more precise and detailed than Soulcasting. The subtype of Forgery known as [[Forgery#Resealing|Resealing]] is suspected to work in a similar fashion to [[Aon#Ien|Aon Ien]], and to a lesser extent other healing methods throughout the [[cosmere]] such as [[Ferring#Gold|Feruchemical Gold]] or [[Stormlight]] Healing. The physical medium of stamps and seals are shared with the cousin system of [[Bloodsealing]], as is the use of organic inks.
 
== Subtypes of Forgery ==
 
== Notes ==
<references>
{{qa ref|date=2012-09|977|115|text=Tell me about Forgery?}}
{{qa ref|date=2012-11-06|987|9|How magic on Sel works}}
{{qa ref|date=2012-10-30|986|11|Is Sel Realmatically knowledgeable by this point, or is it specific to forgery?}}
{{qa ref|date=2013-02-16|949|7|Do Soulstamps act like Aons?}}
{{qa ref|date=2013-03-15|979|14|Could an Elantrian forge a soulstamp?}}
{{qa ref|date=2013-03-15|979|15|Do soulstamps work similar to Returned?}}
{{qa ref|date=2013-09-24|1034|28|Could you soulstamp shardplate to become a robot?}}
{{qa ref|date=2013-09-24|1047|12|Rank me the Investment in objects}}
</references>
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