Difference between revisions of "Dakhor"

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m (Splitting article, will make this better soon.)
(Too tired to chase down powers and citations. Will finish tomorrow.)
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The magic has been theorized to be a gateway through [[SkaiDominion]] to the [[AonDorThe Dor|Dor]].
 
The users of this system are the monks of [[Dakhor Monastery]] in [[Fjorden]]. The exact mechanics of how this magic system works are so far unclear, but will be explored more fully in [[Elantris 2]].{{ref|wotdb|799|10|Speaking of sequels, here's what I'M planning.}}
 
== Prerequisites ==
In order to access the Dor through the Dakhor magic system, a few things have to occur. For now, it appears that the practitioners of Dakhor have to be Fjordell, since we've never seen one of another race. However, we've never been told it's impossible, so this could be wrong. The next requirement is something intrinsic to the way Investitures are related to the Shards that power them. Assuming that Dominion is actually the Shard behind Dakhor, in order to gain access to the magic you must Dominate something or someone. This may be in the form of killing someone, another thing we've seen used to grant different powers with the Dakhor system. The last potential prerequisite shown so far is the use of chanting. It's possible that the chants that are used may determine how the person is changed, and what type of bone growths form.
 
== Effects and Abilites ==
Regardless of how the Dakhor system is accessed, there appear to be some constant effects. The bones of the person accessing Dakhor begin to grow and twist. The shapes that they twist into are ancient Fjordell characters. While they are abnormal, the shape of the twists is still beautiful.{{ref|b|elantris|epilogue}}.
 
== Notes ==
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[[Category:Religion andMagic]][[Category: CultureSel]][[Category: Fjordell]]