Difference between revisions of "Command"

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{{magic
|related=[[Awakening]], [[BioChromatic Breath]]
|type=focus
|world=Nalthis
|universe=[[Cosmere]]
|books=[[Warbreaker]]
}}
'''Commands''' are the [[focus]] for [[Awakening]].{{annotation ref|wb|chapter=21}} A command must be clearly spoken in the Awakener's native language and clearly visualized in their mind to function. Incomplete or mumbled Commands will take Breath but create no effect{{book ref|wb|prologue}}. Intentionally replicating this or using Commands designed to have no effect allows Awakeners to 'store' their Breaths{{book ref|wb|49}}.
 
The Command given to [[Lifeless]] at creation provides for the giving of additional Commands without consuming extra Breath{{book ref|wb|21}}. The Command given to [[BioChromatic_Breath#Types_of_BioChromatic_entities|Type Four Biochromatic entities]], such as [[Nightblood]], takes on nuance and incredible power, becoming the core personality of the object{{book ref|wb|51}}.
 
==Heightenings==
According to the [[Ars Arcanum]], at the Sixth [[Heightening]], Awakeners can use basic Commands instinctively and learn to use new Commands much more easily. At the Eighth Heightening, Awakeners can override others' Commands, though this is exhausting. Awakeners of the Ninth Heightening have the ability to Awaken stone and metal with specialized Commands, and to Awaken with Command alone, without touching the object they are Awakening. Vasher comments at one point that Awakeners at the Tenth Heightening can Command without speaking, though it takes a lot of training{{book ref|wb|58}}.
 
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{{Warbreaker}}
[[Category: Magic]]
[[Category: Awakening]]