Difference between revisions of "Chorus"

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|books=[[The Sunlit Man]]
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{{spoilers|tsm}}
{{quote
|We were the first who died on Canticle. The first to live in this land and devise the designs of flight—based on the ships that brought us here. But then we died and rose as shades. Remembering.
}}
 
The '''Chorus''' is a term for groups of contained [[shade]]s on [[Canticle]].{{book ref|tsm|22}} The shades in the Chorus display significant differences from normal [[Threnody|Threnodite]] shades.
 
They are kept in a specialized, open glass drum on the largest ships towards the middle of settlements.{{book ref|tsm|48}}{{book ref|tsm|22}} Those in the Chorus are able to be divided among settlements by transferring some of the smoke from their Reliquary, which is done with the founding of any new settlement. They display significant differences from normal shades.
 
== History ==
Following the original immigration to Canticle, the first Threnodites to die became shades, these thatshades would later bebecome known as the Chorus.{{book ref|tsm|22}} TheyFrom holdthere, the historyportions of those who fled to the planet,Chorus andwere fabricatetaken shipsto andnew othersettlements objectsin forspecialized those still alive.{{book ref|tsm|15}} Occasionallyjars, onethese canshades observewould theenable mistcities oflike a[[Union]] newand shade drifting from someone who died[[Beacon]] to the Reliquary,thrive.{{book ref|tsm|22}} given that they were not converted into a [[Sunheart]].
 
== Culture ==
TheyEach aresettlement on Canticle has a Chorus of their own, kept in a specialized, opencontainment chamber called a Reliquary--a glass drum onwith thean largestopen shipstop. towardsThe Reliquary is often located in the middle of settlementsa settlement.{{book ref|tsm|48}}{{book ref|tsm|22}} Those in the Chorus are able to be divided amongamongst settlements by transferring some of the [[Investiture|smoke]] from their Reliquary, whichthis is done with the founding of any new settlement.{{book They display significant differences from normal shades.ref|tsm|22}}
 
Canticlites believe that the people who die without being given to the sun join the Chorus. They sometimes see mist gather after a death, which then moves to the Reliquary. This belief likely originates with the Chorus itself, as it tells how it is made of those who first died on Canticle and that others must be given to the sun to prevent the small planet from becoming overrun with shades.{{book ref|tsm|22}} However, this belief is erroneous, as those who die on Canticle, from the sun or otherwise, are actually converted into [[Sunheart|sunhearts]] and do not become part of the Chorus.{{wob ref|16344}} It is unclear if the Chorus is intentionally lying, if it is ignorant of the system's mechanics, or if something has changed since it was created of which it is not aware.
 
Each Chorus holds the history of those who fled to the planet, and they are also instrumental in keeping the Canticlites alive.{{book ref|TSM|22}}{{book ref|TSM|15}}
 
== Abilities ==
{{quote|Shades do not remember. We are not shades. We are the Chorus of the people.|A shade in the Beaconite Chorus{{book ref|tsm|22}}}}
Each settlement on Canticle has a Chorus of their own, kept in a specialized containment chamber called a Reliquary--a glass drum with an open top. Despite expressing a desire to kill and absorb the Investiture of the living beings around them, the Chorus are remarkably docile compared to their Threnodite equivalents.
 
Despite being Threnodite [[Cognitive Shadow]]s in origin, The Chorus claim that they are not shades, citing their ability to remember as a significant difference.{{book ref|tsm|22}} This may be a result of the unique Connection properties between groups of Canticlites. In addition, when a shade is generated, it is often drawn to the Reliquary of the settlement that individual was associated with, and occasionally their likeness is visible within the Chorus.{{book ref|tsm|22}} It's unclear if individual shades contribute any knowledge to the Chorus, as the shades functionally act as a single entity once they have be assimilated, generally only speaking as the original immigrants from [[Threnody]].
Each settlement on Canticle has aThe Chorus ofis theirquite own,different keptfrom inregular aShades. specializedWhile containment chamber called a Reliquary--a glass drum with an open top.they Despitedo expressingexpress a desire to kill and absorb the Investiture of the living beings around them, the Chorus are remarkably docile compared to their Threnodite equivalents.{{book ref|tsm|22}}
Arguably the most notable function of the Chorus is the ability to fabricate nearly anything from raw materials after observing relevant blueprints or schematics--the process bearing resemblance to the methods [[Shardblade|Rosharan Radiant spren]] use to change shape. Similarly, the length of time it takes for the Chorus to fabricate any given object is influenced by how familiar the shades are with the process.{{book ref|tsm|22}}
 
===Remembering===
Despite being Threnodite [[Cognitive Shadow]]s in origin, The Chorus claim that they are not shades, citing their ability to remember as a significant difference.{{book ref|tsm|22}} This may be a result of the unique Connection properties between groups of Canticlites. In addition, when a shade is generated, it is often drawn to the Reliquary of the settlement that individual was associated with, and occasionally their likeness is visible within the Chorus.{{book ref|tsm|22}} It's unclear if individual shades contribute any knowledge to the Chorus, as the shades functionally act as a single entity once they have bebeen assimilated, generally only speaking as the original immigrants from [[Threnody]].
 
===Fabrication===
Arguably the most notable function of the Chorus is the ability to fabricate nearly anything from raw materials after observing relevant blueprints or schematics--the process bearing resemblance to the methods living [[Shardblade|Rosharan Radiant sprenShardblades]] use to change shape. Similarly, the length of time it takes for the Chorus to fabricate any given object is influenced by how familiar the shades are with the process.{{book ref|tsm|22}}
 
== Notes ==
Editors, Keepers
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