Difference between revisions of "Awakening"

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On the other hand, closer proximity to a living form makes it harder to retrieve Breaths from an Awakened host. For example, one generally can no longer recover the Breaths one used on a corpse.
 
In between the two extremes of inorganic objects and dead bodies, there are also organic objects that are far removed from having been alive, things like organic textiles (e.g. cloth, rope, etc.). These have the advantage of requiring less Breath to Awaken than inorganic objects while at the same time allowing for Breath recovery. Such objects are called '''Type III BioChromatic entities''', and are understandably the most common type of BioChromatic host entities created. However, using other types of BioChromatc hosts can also be very useful.
 
=== Dead bodies ===
 
When a Nalthian dies, there is a small chance that his corpse will Awaken in an apparently spontaneous manner as a sentient host called a [[Returned]], also known as a '''Type I BioChromatic entity'''. The Breath hostedgiven byto a Returned comes directly from the Shard [[Endowment]] through a process that is not yet clear.
 
Most of the time, however, dead bodies only Awaken during the process of creating non-sentient [[Lifeless]], or '''Type II BioChromatic entities'''. These creatures are made via complex Commands that reanimate a dead person or animal. These Commands are guarded closely by those who know them.
 
Once a Lifeless is created, it will obey any instructions given to it that are followed byinclude a pre-determined '''Command Phrase'''. Human Lifeless are able to understand more abstract instructions than animal Lifeless. However, the skill of the [[Awakener]] who Awakens the [[Lifeless]] also affects its ability. Any Lifeless will retain a level of skill that it had in life. For example, a soldier Lifeless created from the body of a farmer is not as good as a soldier Lifeless created from that of a soldier.
 
Breaths used to Awaken Lifeless cannot be recovered. This Breath will keep the Lifeless functioning for a long time,. evenLifeless whencan it receives minorwithstand wounds., but Tootoo much damage will eventually cause the Lifeless to cease activity, which means that Lifeless bodies need to be maintained and repaired (e.g. by sewing its wounds shut) when needed. One innovation in Lifeless maintenance is the use of [[ichor-alcohol]], a substance discovered by [[Yesteel]] that could act as blood for Lifeless and that greatly prolongs their viability.
 
Lifeless created from bones and covered in metal or stone are extremely powerful as they do not break down and do not need [[ichor-alcohol]]. It is possible to take a dead body that has been turned to stone and animate it without the need to preserve the bones.{{qa ref|1068|12}}
 
The discovery of how to create Lifeless with just a single Breath eventually led to the Lifeless armies of the [[Manywar]]. One example of a single-Breath Lifeless Command is ''Awaken to my Breath, serve my needs, live at my Command and my word.''.
 
This is one possible Command to create [[Lifeless]], and it uses only one Breath. The ability to create Lifeless with just a single Breath is a discovery that eventually led to the Lifeless armies of the [[Manywar]].
 
=== Metal and stone ===
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