Difference between revisions of "Allomancy"

2,358 bytes added ,  11 years ago
Revised opening! Step one of ten thousand of improving this article
(Stylistic edit. Also an excellent reason why we should never ever copy from wikipedia again)
(Revised opening! Step one of ten thousand of improving this article)
}}
 
'''Allomancy''' is one of the three prime manifestations of [[Investiture]] on [[Scadrial]]. Scadrians The natives of that world considercall it one of the three [[Metallic Arts]]. It is the most widespread of the Metallic Arts in the present day. People who have one or more Allomantic abilities are called Allomancers. Allomancy has many widespread effects, such as enhancing and dampening emotions, Pushing and Pulling on metals, and even temporal effects. Each Allomantic power has its own metal, which must be ingested and "burned" to activate.
 
Though Allomancy is hereditary, once Allomantic powers are awakened in a person, it is instinctual. All an Allomancer requires to use their power is enough of the correct metal.
==Lore & Background==
'''Allomancy''' is a magic system from the ''[[Mistborn trilogy|Mistborn]]'' series that allows users, known as '''Allomancers''', to "burn" (or use) ingested metals, thereby enhancing various physical and mental capacities. For an additional burst of power, an Allomancer may burn their metal(s) especially quickly, consuming them at an accelerated rate, but gaining greater benefits from them; this is referred to as "flaring" metals. A person who is only able to burn one of the metals listed below is known as a '''Misting'''. Anyone capable of burning more than one metal is capable of burning all of them; these people are known as '''Mistborn'''.
 
==Basics and Types of Allomancers==
== Allomantic savants ==
 
Mistings who flare their metal intensely for extended periods of time may be physiologically altered by the constant influx of Allomantic power. These Allomancers are known as Allomantic Savants. These people experience heightened ability with, and heightened dependence upon, whatever metal they are burning in such a manner. Under most circumstances, this is considered damaging and, without powerful external intervention, it is believed that this process is irreversible.
When a person is born with the hereditary Allomantic ability, they cannot burn metals until the Allomantic ability is awakened in them. The process of Allomancy being activated within a person is called [[Snapping]]. In the [[Final Empire]] era of Scadrial, Snapping required immense trauma. This was usually achieved in that age with an intense beating. It was possible for Allomancers to Snap from other intense emotion, like joy, but this was much more uncommon.{{cite}} It was said that the more powerful the Allomancer, the more intense the trauma had to be to Snap. However, after the [[Final Ascension]], [[Harmony]] changed the way Snapping operated, but it is unknown how it was altered.{{cite}}
 
Once an Allomancer has Snapped, they will feel a reserve of power in their stomach when they have ingested a metal they can burn. It is completely instinctual for an Allomancer to activate and burn their metal and gain its ability; it does not require training to do it (however, there is much training in using their metals properly). It is so instinctual that in some circumstances, an Allomancer can even burn metals while unconscious. An Allomancer can also burn their metals at an accelerated rate, which is called "flaring" metals. Flaring grants more power, but the reserve of metals depletes much faster, too.
 
An Allomancer will either be able to burn a single metal--who are called '''Mistings'''--or they will be able to burn every metal--the '''Mistborn'''. There is no natural way for a person to have, say, exactly two powers. It is either one or all of them. Each type of Misting was given a particular name depending on their ability, such as Lurcher, Coinshot, or Soother.
 
===Savants===
MistingsAllomancers who flare their metal intensely for extended periods of time may be physiologically altered by the constant influx of Allomantic power. These Allomancerspeople are known as Allomantic Savants'''savants'''. These people experience heightened ability with, and heightened dependence upon, whatever metal they are burning in such a manner. Under most circumstances, this iswas considered irreversibly damaging and, without powerful external intervention, it is believed that this process is irreversible.
 
===Twinborn and Compounders===
After the [[Final Empire]], Allomancy began mixing with [[Feruchemy]]. People who had one Allomantic ability and one Feruchemical ability were called '''[[Twinborn]]'''. Like Mistings, Twinborn were each given a name depending on their specific combination of abilities.
 
A special type of Twinborn is a '''[[Compounder]]'''--a Twinborn who has the same metal for both their Allomantic and Feruchemical abilities. A Compounder can Allomantically burn their Feruchemically charged metalmind, and in the process the Compounder gains a massive burst of the stored Feruchemical attribute. Compounders were considered immensely powerful. Though the term "Compounding" appeared in Scadrian lexicon after the Final Empire, perhaps the most famous Compounder was the [[Lord Ruler]] himself--Compounding was one reason he was so strong.
 
==Allomantic Metals==