Difference between revisions of "User:Rasarr/Endowment and Edgli"

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'''Endowment''' is one of the sixteen [[Shard|Shards of Adonalsium]]. The Shard's Vessel is [[Edgli]].{{wob ref|2106}} She is located on [[Nalthis]], and is the only Shard present on that worldthere.{{wob ref|10050}}
 
== Intent ==
Endowment's intent is not entirely clear; it's likely related to giving or bestowing gifts or talents upon others. The intent does not seem to influence [[Edgli]] in all manners, as she is still capable of refusing giving aid to [[Hoid]].{{epigraph ref|sa3|41}} The prime example of the intent's influence is in the magic system of [[Awakening]], as [[Breath]] can only be given, and cannot be forcefully taken.{{book ref|wb|prologue}}
 
== Associated Magic ==
{{image|Vivenna by Ari Ibarra.jpg|side=right|width=250px|An [[Awakener]] using her [[Breath]]}}
=== Breath and Awakening ===
Endowment's magic system is [[Awakening]], which matches its intent: [[Breath]] can be gifted (endowed) to others, and also used to impart "life" to inanimate objects.
{{for|Awakening}}
 
Nalthis' only known magic system is [[Awakening]] -- the use of [[Breath]], Endowment's [[Investiture]] in gaseous form, to enact a variety of effects, typically tied to animating inanimate objects. Every Nalthian is born with a single Breath, and can bestow it onto other people or objects. Giving away one's Breath makes one into a drab, which makes one prone to depression and sickness.{{wob ref|7340}} By contrast, holding more Breath bestows a variety of benefits, the number of which increases with the number of Breaths held; the tiers where one acquires new abilities are called [[Heightening]]s.{{book ref|wb|part=ars}}
 
Breaths are bestowed upon others with [[Command]]s. The primary command is "My life to yours. My Breath become yours." However, hundreds of other Commands can be used to bestow Breath onto inanimate objects or dead bodies. Through this, they can be animated to perform a specific task. Commands can range from simple, such as "Hold when thrown" to complex, such as "Fetch keys".{{book ref|wb|46}} The more complex the Command, the more Breath it requires.{{book ref|wb|21}} Additionally, animating objects with Breath requires color; a nearby source of vivid color is required, and will be bleached, in order for the Command to take effect.{{book ref|wb|21}}
 
Breaths can also be used to manipulate and store memories, although specifics of how are unclear.{{book ref|sa4|epilogue}}{{book ref|wb|49}}
 
=== Divine Breath and the Returned ===
{{for|Returned}}
Endowment is responsible for the [[Returned]].{{wob ref|5943}} A [[Splinter]] of Endowment known as a [[divine Breath]] is what resurrects the Returned and grants them their abilities.{{wob ref|4486}}
 
Endowment can create splinters of herself called Divine Breaths, and bestow them upon the recently deceased.{{wob ref|4486}} This brings them back to life; such people are known as the [[Returned]]. The Returned have little to no memory of their previous life, but they do retain any skills they've had while alive.{{wob ref|5062}}{{book ref|wb|30}} Their appearance also changes, in accordance to how they perceive themselves and the influence of local culture on their image of a "god". With some skill, the Returned can change their appearance to some extent, though it is no true shapeshifting.{{wob ref|5840}}
 
The Divine Breath immediately grants the Returned the effects of the Fifth [[Heightening]]. However, the Returned must consume at least one Breath a week; otherwise, after their Divine Breath is consumed and, with nothing to support their existence, they die.{{book ref|wb|3}} They can also choose to bestow their Divine Breath upon others, which typically results in a massive feat of power, often tied to healing. This will, likewise, kill them.{{book ref|wb|12}} This act is often tied to the reason they were Returned in the first place -- a potential Returned is shown a vision of the future by Endowment, and chooses to come back based on that, although the memory of it fades away until it is needed.{{book ref|wb|57}}
 
=== The Tears of Edgli ===
{{for|Tears of Edgli}}
The [[Tears of Edgli]] are a special flower that grows only in [[Hallandren]]{{book ref|warbreaker|22}} that come in a variety of colors and are more efficient when used as a source of color for [[Awakening]].{{wob ref|7969}} They are related to Endowment,{{wob ref|5515}} and their connection to Awakening suggests they may contain some of her Investiture.
 
The [[Tears of Edgli]] are a special flower that grows only in [[Hallandren]], near Endowment's [[perpendicularity]].{{book ref|warbreakerwb|22}}{{wob thatref|13871}} They come in a variety of colors and make for extremely good dye; they are also more efficient when used as a source of color for [[Awakening]].{{wob ref|7969}} TheyThis areis relatedbecause, tohaving Endowment,{{wobgrown ref|5515}}near andthe theirperpendicularity, connectionthe toTears Awakeningcontain suggestssome theyof mayEndowment's containinvestiture someseeping out of herthe Investitureground.{{wob ref|13871}}
 
=== Direct interventionOther ===
Endowment has some capacity to perceive the future and bestow those visions upon others; she communes with people as a disembodied voice to do so.{{book ref|wb|57}} She also has the capacity to smite people on her planet.{{wob ref|11815}} Perhaps related to this, she appears to have keen awareness of who enters and leaves her planet; she is capable of detecting [[Hoid]]'s presence where other [[Shards]] have trouble spotting him on their own planets.{{epigraph ref|sa3|35}}
 
== History ==
Editors, Keepers
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