Difference between revisions of "Summary:The Bands of Mourning"

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== Prologue ==
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;Characters
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* [[Waxillium Ladrian]] (point of view)
* [[Migs]] (point of view)
* [[Telsin Ladrian]]
* [[Kwashim]]
* [[Vwafendal]]
* [[Tellingdwar]]
* [[Migs]]
* [[Wayne]]
* [[Slink]]
 
;Plot Summary
 
'''Wax'''
 
[[Waxillium]] calls to his sister, [[Telsin]], who is sneaking off to town, skipping out on evening recitation. She refers to him by his [[Terris]] name: Asinthew. He trails along as she meets up with three others: [[Kwashim]], [[Idashwy]], and [[Forch]], a [[Coinshot]] like Wax. They have to sneak by his [[Vwafendal|grandmother's]] office, but she has been called there for an emergency, so she probably won't be watching. They all head out through the Tin Gate into a different world. Wax learns that a constable is visiting his grandmother, and he is compelled to return and find out more, eavesdropping on the conversation as they discuss a recent arson in the [[Village]]. The constable warns that arson often covers up other crimes and that she should accept the constabulary's help. She refuses, insisting that the situation is in hand. He leaves behind a bullet, infuriating Vwafendal. She catches Wax eavesdropping, and they discuss how he has trouble fitting in in the Village. He surreptitiously grabs the bullet as he leaves.
 
Wax meditates in the evening recitation. Afterwards, he asks [[Tellingdwar]] about crime in the Village, and he tells him about a murder fifteen years back. Wax goes to bed and tries to read, but he spies some movement outside and decides to investigate. He follows a trail to an old dormitory. After he enters, Forch attacks him. Wax runs into another room where a boy is tied down and bleeding; Forch has used the escapade with the girls as an alibi. He again attacks Wax, this time Pushing nails at him. Wax tries to swallow some steel, but the pouch is Pushed away, and Forch continues to attack and wound him. Wax manages to swallow a little steel and saves himself after being dropped out a window. He realizes he still has the bullet, so he runs back upstairs and Pushes the bullet at Forch. Forch Pushes back, but Wax releases his Push on parts of the bullet, allowing it to fire and take Forch in the head. Vwafendal and others arrive, and Wax knows they will hate him for bringing violence into the Village and for being right. He decides that the Village is not for him.
 
'''Migs'''
 
:''28 years later''
 
Wax and [[Wayne]] go on a raid with the constabulary. The[[Migs]] and his gang isare no match for their combined powers. Wax heads off to his wedding with [[LessieSteris]].
 
== Part 1 ==
=== Chapter 1 ===
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;Characters
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=== Chapter 2 ===
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;Characters
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=== Chapter 3 ===
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;Characters
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=== Chapter 4 ===
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;Characters
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== Part 2 ==
=== Chapter 5 ===
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;Characters
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=== Chapter 6 ===
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;Characters
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=== Chapter 7 ===
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;Characters
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=== Chapter 8 ===
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;Characters
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'''Wax'''
 
Wax shoots several bandits, then deactivates and Pushes overboard the "device," which was really just a case of dynamite. The giant Coinshot reappears, and Wax manages to attach Ranette's ball and cord device to him, yanking him off the train. There are still several more bandits, and Wax is unarmed. Partway through taking turns jumping off into the river, they suddenly stop moving; Marasi has them trapped in a speedslowness bubble.
 
=== Chapter 9 ===
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;Characters
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=== Chapter 10 ===
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;Characters
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'''Wayne'''
 
The [[Aunt Gin|owner]] of the [[New Seran#Copper Gate|hotel]] introduces the group to their suite. She becomes quite unnerved at their strange behavior (Wax ripping out windows, MeLaan talking about breast size, etc.) and Steris's list of calamities that may befall the hotel while they're there. (Steris insists that the staff be prepared.) Marasi and Wayne prepare to search graveyards for the missing spike, while the others prepare to go to the [[Kelesina Shores' party|party]].
 
=== Chapter 11 ===
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;Characters
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=== Chapter 12 ===
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;Characters
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=== Chapter 13 ===
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;Characters
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=== Chapter 14 ===
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;Characters
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=== Chapter 15 ===
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;Characters
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'''Templeton'''
 
[[Templeton Fig]] admires his stuffed animal collection as he waits on word from the graveyard. The flames from his fire in the fireplace stop moving. The door of the room opens and the body of Dechamp is deposited onto the floor. FigTempleton is terrified. "to see Death" tapstap on his window and demandsdemand the return of his spike. FigTempleton says that "they" demanded he recover the spike and send it to [[Dulsing]]. The fire moves again, and the constables come.
 
'''Wayne'''
 
Wayne takes off his disguise and asks Marasi how [[Marsh|"Death"]] really sounds, as she has spoken with him. They discuss their findings, puzzled as to why the spike was sent to such a small, remote village as Dulsing.
 
'''Wax'''
 
=== Chapter 16 ===
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;Characters
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== Part 3 ==
=== Chapter 17 ===
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;Characters
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'''Marasi'''
 
Marasi is enjoying the adventure of a stagecoach ride in uncivilized land. She has moved on from Wax, but still admires him. Wax tells her more about the beginning of his time in the Roughs. They discuss whether the Bands of Mourning are real. Wax goes back to sleep, so Marasi finishes her report and fiddles with the cube. She finds a tiny switch and flips it, then burns cadmium to see if anything would happen. This causes the stagecoach to lurch because it isn't massive enough for the speedslowness bubble to follow Marasi. She reports that the cube vibrated while she was burning. They decide to stop and experiment with the cube.
 
'''Wax'''
Wax plays around with the cube, burning steel, and they figure out that it somehow extends someone's Allomancy. Wax gives it back to Marasi because the cube's ability would be very handy with a Pulser. Wax remembers the gold bracelet and gives it to Wayne, who marvels that it is indeed a gold metalmind that he can use. Only he, as a Bloodmaker, can use it, so it's not definitive proof of the Bands of Mourning; however, it does suggest that Mr. Suit might be using Hemalurgy. MeLaan spots an innocuous-looking roadblock ahead, and Wax decides that they need to proceed on horseback.
 
They ride in, not encountering any patrols because the guarded area is so large. They come upon a large, nondescript building, guarded by soldiers and still under construction. Wayne tries to figure out a way in, and Steris agrees to stay behind with the horses. Wax and Wayne decide to use the "Spoiled Tomato" plan, which consistedconsists of Wax Pushing Wayne to the building.
 
'''Wayne'''
 
Wayne lands as quietly as possible (in rocks) and heals before he dies from the fall. He eludes some guards and approaches the building. He makes another guard "trip" over a wire, cutting off some floodlights and causing a commotion. Wax, Marasi, and MeLaan join him in the darkness and confusion. They sneak into the building and see a large [[Brunstell|ship]], damaged. They split up: Marasi and MeLaan are to search for the spike, Wax and Wayne for Mr. Suit.
 
=== Chapter 18 ===
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Marasi and MeLaan creep around and find some finished rooms. They speculate on where the spike could be. MeLaan thinks the Set still has it somewhere because they would want to study it. Marasi sees the limping guy from the train. She suggests they go inside the ship.
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|}
;Characters
{{columns|
* [[Marasi Colms]] (point of view)
* [[Waxillium Ladrian]] (point of view)
* [[Irich]] (point of view)
* [[MeLaan]]
* [[Wayne]]
* [[Stanoux]]
* [[Stansi]]
* [[Javie]]
* [[Telsin]]
* [[Edwarn Ladrian]] (mentioned only)
* [[ReLuur]] (mentioned only)
* [[Miles Dagouter]] (mentioned only)
* The [[Marksman]] (mentioned only)
* [[Kelesina Shores]] (mentioned only)
}}
 
;Plot Summary
Wax and Wayne decide to climb up onto the construction catwalks to get a birds-eye view of the place. They climb a ladder because Wax figures there is a Seeker there, so he can't just Push up. They run into an engineer, and Wayne knocks him out.
 
'''Marasi'''
Professor Irich shuffles along in the ship, feeling himself die. He thinks of Suit and [[Telsin|"Sequence"]] desiring weapons, but he wants a miracle. His muscles are growing weaker and weaker. He walks through the ship, discussing its secrets with the academics brought in by the Set. The main problem is they don't know how the ship moves. The crew has been tortured, but they haven't revealed anything. He hears a voice call for him, and searches in vain to find the source. He happens upon a cube device that has apparently fallen out of storage compartment. He can now claim that he had recovered the lost cube and get in better standing with Suit. He leaves the ship.
 
Marasi and MeLaan creep around and find some finished rooms. They speculate on where the spike could be. Marasi thinks the Set still has it somewhere because they would want to study it. She sees the limping guy from the train and suggests they follow him inside the ship.
Marasi watches as Irich leaves the ship and enters a room. They wait to see if he comes back out.
 
'''Wax'''
Wax wonders about the ship. It doesn't have a mast. How does it move? He sees the limping man come back out of the ship, looking anxious about something. Wax wonders what the girls did in there. He figures that the limping man is an important underling of Suit and will lead them to him. He goes into a different room, set apart from the rest, and sees his sister in there. Wayne restrains Wax, who wants to recklessly go after her, and suggests another disguise using the engineer's clothing.
 
Wax and Wayne decide to climb up onto the construction catwalks to get a bird's-eye view of the place. They climb a ladder because Wax figures there is a Seeker there, so he can't just Push up. They run into an engineer, and Wayne knocks him out.
 
'''Irich'''
 
Professor Irich shuffles along in the ship, feeling himself die. He thinks of Suit and [[Telsin|Sequence]] desiring weapons, but he wants a miracle. His muscles are growing weaker and weaker. He walks through the ship, discussing its secrets with the academics brought in by the Set. The main problem is they don't know how the ship moves. The crew has been tortured, but they haven't revealed anything. He hears a voice call for him, and searches in vain to find the source. He happens upon a cube device that has apparently fallen out of storage compartment. He can now claim that he had recovered the lost cube and get in better standing with Suit. He leaves the ship.
 
'''Marasi'''
 
Marasi watches as Irich leaves the ship and enters a room. She and MeLaan wait to see if he comes back out.
 
'''Wax'''
 
Wax wonders about the ship. It doesn't have a mast. How does it move? He sees the limping man come back out of the ship, looking anxious about something. Wax wonders what the girls did in there. He figures that the limping man is an important underling of Suit and will eventually lead them to him. He goes into a different room, set apart from the rest, and Wax sees his sister in there. Wayne restrains Wax, who wants to go recklessly after her, and suggests another disguise using the engineer's clothing.
 
=== Chapter 19 ===
{| style='margin:auto; width:75%'
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|}
;Characters
{{columns|
* [[Marasi Colms]] (point of view)
* [[Wayne]] (point of view)
* [[Waxillium Ladrian]] (point of view)
* [[MeLaan]]
* [[Allik Neverfar]]
* [[Telsin Ladrian]]
* [[Irich]]
* [[Edwarn Ladrian]] (mentioned only)
* [[Spook]] (mentioned only)
* [[Edgard Ladrian]] (mentioned only)
* [[Hammond]] (mentioned only)
* [[Allrianne Cett]] (mentioned only)
* [[ReLuur]] (mentioned only)
* [[TenSoon]] (mentioned only)
* [[Maurin]] (mentioned only)
* [[Harmony]] (mentioned only)
}}
 
;Plot Summary
 
'''Marasi'''
 
Marasi watches Irich, hoping that he put the cube with the spike. After he leaves, they simply walk to the door he came out of, pretending they belong to the project. Marasi is extremely nervous and can't understand how everyone else can remain so calm. They walk down a hallway and find a locked door. MeLaan picks the lock with some metal picks hidden in her hand. It appears to be Irich's room because the furniture accommodates his disability. Marasi finds a safe, and MeLaan works on opening it. Marasi explores a bit and opens another door. She smells an odor of filth like a slum and sees some cages. Something in one of the cages slams against the bars, and Marasi sees one of the "monsters" from ReLuur's drawing. It holds out a human hand and says, "please."
 
'''Wayne'''
Wayne walks out in his engineer's outfit, going over his role. He walks up to a guard and starts barking gibberish at him to get him to stand aside. He passes into the room with Telsin and finds Irich and the Coinshot brute with her. He bluffs them with more gibberish, and they leave. Wax knocks out the guard.
 
Wayne walks out in his engineer's outfit, going over his role. He walks up to a guard and starts barking gibberish at him to get him to stand aside. He passes into the room with Telsin and finds Irich and the Coinshot brute with her. He bluffs them with more gibberish, and they leave with him. Wax knocks out the guard.
Marasi realizes that the strange face is a mask. MeLaan reports that she got the safe open. Marasi leaves the "creature" and recovers the spike and cube. Kandras won't touch another Kandra's spike, and it's clear that she disapproves of the one instance in which it happened.{{book ref|mb3|39}} Marasi grabs some keys and lets out the [[Allik Neverfar|person]] in the cage. He opens another door and they go into a room with blood stains all over the place.
 
'''Marasi'''
 
Marasi realizes that the strange face is a mask. MeLaan reports that she got the safe open. Marasi leaves the "creature" and recovers the spike and cube. Kandras won't touch another Kandra's spike, and it's clear that she disapproves of the one instance in which it happened. Marasi grabs some keys and lets out the [[Allik Neverfar|person]] in the cage. He opens another door and they go into a room with blood stains all over the place and more masks hanging on the wall.
 
'''Wax'''
 
Wax reunites with his sister, and she hugs him, weeping softly. She asks for a gun, and Wax hands her a spare. The Coinshot enters the room, and Telsin promptly shoots him.
 
'''Marasi'''
Marasi insists on taking the masked man with them. She's concluded that the ship is from some other people away from the Basin. He goes over to the safe and retrieves a disc with a cloth strip. He ties it on and looks relieved. Marasi worries how they'll be able to sneak him out with the mask and odd clothing, but then she hears gunshots.
 
Marasi insists on taking the masked man with them. She's concluded that the ship is from some other people away from the Basin. The man goes over to the safe and retrieves a disc with a cloth strip. He ties it on and looks relieved. Marasi worries how they'll be able to sneak him out with the mask and odd clothing, but then she hears gunshots.
 
=== Chapter 20 ===
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Telsin is thirsty for revenge against her captors. Wax grabs her and Pushes to the top of the ship, which is sheltered almost like a fort. Then he meets back up with Wayne. There's a lot of shooting going on, and Wayne throws up a speed bubble so they can plan. They see MeLaan peeking out a door and Telsin climbing down the ship. Wax sends Wayne for Telsin while he gets the other two. Wayne gets caught by gunfire, and they keep shooting him as he tries to heal and get away. Wax goes on an Allomantic frenzy, getting hit by an aluminum bullet, but manages to rescue him. They are safe in the ship for now, but they are besieged by the heavy gunfire outside. Three Allomancers in fancy suits show up, and Wax dispatches one of them with the Thug-killer shotgun. Wax is in serious trouble, but luckily Marasi throws up a speed bubble on one guy, allowing Wax to avoid getting shot. He steps to the side, waits for the bubble to drop, then shoots him.
{{row|{{icon|duralumin|mb4|70px|center}}|{{icon|pewter|mb4|70px|center}}}}
|}
;Characters
{{columns|
* [[Waxillium Ladrian]] (point of view)
* [[Marasi Colms]] (point of view)
* [[Telsin Ladrian]]
* [[Wayne]]
* [[MeLaan]]
* [[Allik Neverfar]]
* [[Edwarn Ladrian]] (mentioned only)
* [[Ranette]] (mentioned only)
* [[Irich]] (mentioned only)
}}
 
;Plot Summary
Marasi watches as Wax now makes use of the cube, and she gives supporting fire. The masked man keeps pointing at the ship, indicating they should go there, but Wax tells them to take cover back in the hallway. Marasi is shot in the side. She's in shock -- the masked man takes the initiative and they head toward the ship.
 
'''Wax'''
Wax uses Ranette's ball and cord device to deal with riflemen in the rafters and kill another Allomancer. He sees Marasi being dragged to the ship. He charges his cube and throws it toward a bunch of soldiers, disarming them, and Wayne attacks. Wax kills three more guys with aluminum guns, then he hears a horn sound. Dozens more soldiers are coming from the village nearby. Wax retreats to the ship.
 
Telsin is thirsty for revenge against her captors. Wax grabs her and Pushes to the top of the ship, where he leaves her. Then he meets back up with Wayne. There's a lot of shooting going on, and Wayne throws up a speed bubble so they can plan. They see MeLaan peeking out a door and Telsin climbing down the ship. Wax sends Wayne for Telsin while he gets the other two. Wayne gets caught by gunfire, and they keep shooting him as he tries to heal. Wax goes on an Allomantic frenzy, getting hit by an aluminum bullet, but manages to rescue him. They are safe in the ship for now, but they are besieged by the heavy gunfire outside. Three Allomancers in fancy suits show up, and Wax dispatches one of them with the Thug-killer shotgun. Wax finds more enemies coming up behind him, but luckily Marasi throws up a slowness bubble on one guy using the cube, allowing Wax to avoid getting shot. He steps to the side, waits for the bubble to drop, then shoots him.
 
'''Marasi'''
 
Marasi watches as Wax now makes use of the cube, and she gives supporting fire. The masked man keeps pointing at the ship, indicating they should go there, but Wax tells them to take cover back in the hallway. Marasi is shot in the side. As she goes into shock, the masked man takes the initiative, and they head toward the ship.
 
'''Wax'''
 
Wax uses Ranette's ball and cord device to deal with riflemen in the rafters and kill another Allomancer. He sees Marasi being dragged to the ship. He charges his cube and throws it to Wayne, who in turn tosses it at a bunch of soldiers. This disarms them, and Wayne attacks. Wax kills three more guys with aluminum guns, then he hears a horn sound. Dozens more soldiers are coming from the village nearby. Wax and Wayne retreat to the ship.
 
'''Marasi'''
 
Marasi fights the pain that has now blossomed from her gunshot wound. Wax and Wayne make a desperate plan to escape the building, but in the meantime, Marasi is going off with the masked man. He pulls on something behind a panel in the wall and a rope ladder falls. They all get up the ladder into another compartment with bolted down chairs. The masked man puts on a different medallion and can suddenly speak their language. He gives each of them a medallion to strap on. It consists of an [[iron]] metalmind that anyone can fill. Then he instructs Wax to grip some straps and Push. The room is actually a separate [[Wilg|boat.]], and Wax's Push lifts it into the sky.
 
=== Chapter 21 ===
{| style='margin:auto; width:75%'
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|}
;Characters
{{columns|
* [[Waxillium Ladrian]] (point of view)
* [[Marasi Colms]] (point of view)
* [[Allik Neverfar]]
* [[Wayne]]
* [[MeLaan]]
* [[Steris Harms]]
* [[Telsin Ladrian]]
* [[Edwarn Ladrian]] (mentioned only)
* [[Claude Aradel]] (mentioned only)
* [[Rashek]] (mentioned only)
* [[Harmony]] (mentioned only)
* [[Kelsier]] (mentioned only)
* [[ReLuur]] (mentioned only)
* [[Marsh]] (mentioned only)
* [[Spook]] (mentioned only)
* [[Irich]] (mentioned only)
* [[Miles Dagouter]] (mentioned only)
}}
 
;Plot Summary
 
'''Wax'''
 
Wax Pushes against a metal plate on the main ship, raising the smaller craft into the air as he holds onto the straps. The masked man bears a solemn farewell to the ship. He gets the "primer cube" from Wayne and touches it to Wax's skin, activating it. Then he puts the cube in place and activates "wings" and fans for control. He tells Wax he can stop Pushing. He addresses him with divine titles since he is [[metalborn]]. Wax retrieves Steris and some more supplies and lets the horses go. Back on the flying boat, Wax is again blown away by how much the world is changing due to advances in conventional and Allomantic technology. Wax wants to go to Elendel, but Telsin wants to beat Edwarn to the "weapon" he may be close to finding. Wax wants to check on Marasi before he decides.
 
'''Marasi'''
Marasi contemplates death, and she's embarrassed by her near nudity as Wax stops by to check on her. MeLaan heals the wound, ingesting and replicating Marasi's flesh so the patch would take. Wax and Marasi discuss what to do next. They have retrieved the spike and Telsin, but the real goal of the trip was to stop Suit. Marasi shows a map of the "second site" from the book she lifted from the desk in the building. Wax heard his uncle say he was headed there when he was eavesdropping at the party. Wax asks Marasi to talk to Allik and see what he knows. Allik recognizes the location (which he calls the "Sovereign's temple"), and they suspect that Suit took crewmates along to help find it. Allik wants to go find them. Wax questions him about this Sovereign. He came to them about 10 years after the Ice Death (that occurred the same time as Harmony's Ascension) and taught them how to make the medallions. Marasi is convinced the Sovereign was the Lord Ruler even though the timeline doesn't jibe -- the records must be flawed. Wax and Allik discuss how the medallions work. They all have [[Nicrosil]] so that the wearer can be Invested and therefore use the other metal. Medallions with four or more metals don't work, and strapping on multiple medallions doesn't work either. Allik's people have some other enemy he refers to as "Deniers of Masks." Wax decides to head for the temple.
 
Marasi contemplates death, and she's embarrassed by her near nudity as Wax stops by to check on her. MeLaan heals the wound, ingesting and replicating Marasi's flesh so the patch will take. Wax and Marasi discuss what to do next. They have retrieved the spike and Telsin, but the real goal of the trip was to stop Suit. Marasi shows a map of the "second site" from the book she lifted from Irich's desk. Wax heard his uncle say he was headed there when he was eavesdropping at the party. He asks Marasi to talk to Allik and see what he knows. Allik recognizes the location (which he calls the [[Sovereign's temple]]), and they suspect that Suit took Allik's crewmates along to help find it. Allik wants to go find them. Wax questions him about this Sovereign. He came to them about ten years after the Ice Death (which occurred at the same time as Harmony's [[Catacendre|Ascension]]) and taught them how to make the medallions. Marasi is convinced the Sovereign was the Lord Ruler even though the timeline doesn't fit; she thinks the records must be flawed. Wax and Allik discuss how the medallions work. They all have [[nicrosil]] so that the wearer can be Invested and therefore use the other metal. Medallions with four or more metals don't work, and strapping on multiple medallions doesn't work either. Allik's people have some other enemy he refers to as "Deniers of Masks." Wax decides to head for the temple.
 
=== Chapter 22 ===
{| style='margin:auto; width:75%'
Marasi talks with Allik while the others sleep. He uses wind currents to make their flying more efficient. The Bands of Mourning allow someone to draw forth all Feruchemical attributes. Allik explains their customs with masks. Some called "Hunters" grow into their masks. The Hunters come from the time before the freezing and are trying to destroy the Bands. The "Fallen" wear unpainted masks because they have offended "Jaggenmire," which is apparently their name for Ruin and Preservation. He says that "[[ettmetal]]" supports the ship and is also found in the cube. He also tells Marasi that some people from his land find the Basin an attractive target for invasion. Marasi lets Allik put back on a warming medallion, and she tries the Connection one, hoping to speak to Allik in his language. It doesn't work. The visitor must be the one wearing the band. Wax perks up at that, and he sees a light in the mountains: Suit's expedition.
{{row|{{icon|duralumin|mb4|70px|center}}|{{icon|brass|mb4|70px|center}}}}
|}
;Characters
{{columns|
* [[Marasi Colms]] (point of view)
* [[Allik Neverfar]]
* [[Wayne]]
* [[Waxillium Ladrian]]
* [[MeLaan]]
* [[Steris Harms]]
* [[Telsin Ladrian]]
* [[Rashek]] (mentioned only)
* [[Ruin]] (mentioned only)
* [[Preservation]] (mentioned only)
* [[Harmony]] (mentioned only)
* [[Svel]] (mentioned only)
* [[Edwarn Ladrian]] (mentioned only)
}}
 
;Plot Summary
 
Marasi talks with Allik while the others sleep, and he explains their customs with masks. Some called "Hunters" grow into their masks. The Hunters come from the time before the freezing and are trying to destroy the Bands. The "Fallen" wear unpainted masks because they have offended "Jaggenmire," which is their name for Ruin and Preservation. He says that [[ettmetal]] is what supports the ship and is also found in the cube. He also tells Marasi that some people from his land might find the Basin an attractive target for invasion. Marasi lets Allik put back on a warming medallion, and she tries the Connection one, hoping to speak to Allik in his language. It doesn't work, as the visitor must be the one to wear the medallion. Wax perks up at that information, and he notices a light ahead in the mountains: Suit's expedition.
 
=== Chapter 23 ===
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They pass over Edwarn's expedition, and Telsin really wants to shoot him. Wax decides that it would be better to interrogate and prosecute him rather than just kill him out of revenge. Wayne somehow gets tangled with Telsin and he accidentally kicks a pack overboard, hitting one of the men below. Wax tells Allik to head in the direction they're hiking. Wax spots something on the ground and Allik lands the craft. They stumble out into the snow and see a one-story, black castle. Wax pushes the boat back into the snow until it's buried. Wayne tries to talk to Allik, hinting that he should call him by exalted names as well since he is metalborn, but Allik isn't wearing the translator anymore. Wayne then finds a large ship nearby with a bunch of corpses -- the expedition from Allik's people, come to destroy the temple. They continue up to the temple entrance where there is a statue of a man with one eyed spiked, like the image on Wax's strange coin. Wax wonders why the Lord Ruler would make a statue of himself with one spiked eye. As the others move on, Wayne hangs back and removes the metal spearhead from the statue, thinking it's a big chunk of valuable aluminum. Inside the temple, they confirm that this is where ReLuur had been. Allik lights the hallway by using the cube, and they all notice a pile of bodies and pools of blood ahead. Wax notices that Wayne has lifted the spearhead. They approach the bodies, and they have Hunter masks on. Wax theorizes that some of the Hunters wanted to recover the Bands, murdered those who didn't want to, and gave up and went home after some were killed by the traps. Wax, MeLaan, and Allik proceed down the hall, MeLaan triggering and enduring the various traps. Telsin insists on going in as well.
{{row|{{icon|duralumin|mb4|70px|center}}|{{icon|copper|mb4|70px|center}}}}
|}
;Characters
{{columns|
* [[Wayne]] (point of view)
* [[Telsin Ladrian]]
* [[Allik Neverfar]]
* [[Waxillium Ladrian]]
* [[Marasi Colms]]
* [[Steris Harms]]
* [[MeLaan]]
* [[Edwarn Ladrian]] (mentioned only)
* [[Harmony]] (mentioned only)
* [[Rashek]] (mentioned only)
* [[Kelsier]] (mentioned only)
* [[Spook]] (mentioned only)
* [[Sophi Tarcsel]] (mentioned only)
* [[VenDell]] (mentioned only)
* [[ReLuur]] (mentioned only)
}}
 
;Plot Summary
 
They pass over Edwarn's expedition; Telsin really wants to shoot him, but Wax decides against it. Wayne somehow gets tangled with Telsin and accidentally kicks a pack overboard, hitting one of the men below. Wax tells Allik to head in the direction they're hiking. Wax spots something on the ground, and Allik lands the craft. They stumble out into the snow and see a one-story, black castle. Wax Pushes the boat back into the snow until it's buried. Wayne finds a large ship nearby with a bunch of corpses--the expedition from Allik's people, come to destroy the temple. They continue up to the temple entrance, where there is a statue of a man with one eye spiked, like the image on Wax's strange coin. Wax wonders why the Lord Ruler would make a statue of himself with one spiked eye. As the others move on, Wayne hangs back and removes the metal spearhead from the statue, thinking it's a big chunk of valuable aluminum. Inside the temple, they confirm that this is where ReLuur had been. Allik lights the hallway by using the cube, and they all notice a pile of bodies and pools of blood ahead. They approach the bodies and see that they have Hunter masks on. Wax theorizes that some of the Hunters wanted to recover the Bands, murdered those who didn't want to, and gave up and went home after some were killed by the traps. Wax, MeLaan, and Allik proceed down the hall, MeLaan triggering and enduring the various traps. Telsin insists on going in as well.
 
=== Chapter 24 ===
{| style='margin:auto; width:75%'
Marasi studies ReLuur's pewter spike and thinks about the person who died to create a kandra with it. She goes over to Steris who is writing about how useless she is. Marasi asks why she even came at all, and Steris points out that this was supposed to be a political enterprise, not an adventure in the mountains. Wayne seems relaxed but has his dueling canes out. Someone approaches displaying a parley flag.
{{row|{{icon|duralumin|mb4|70px|center}}|{{icon|bronze|mb4|70px|center}}}}
|}
;Characters
{{columns|
* [[Marasi Colms]] (point of view)
* [[Waxillium Ladrian]] (point of view)
* [[Wayne]]
* [[Steris Harms]]
* [[MeLaan]]
* [[Allik Neverfar]]
* [[Telsin Ladrian]]
* [[Edwarn Ladrian]] (mentioned only)
* [[ReLuur]] (mentioned only)
* [[Harmony]] (mentioned only)
* [[Rashek]] (mentioned only)
}}
 
;Plot Summary
Wax pulls MeLaan from a pit. He's figured out a pattern with the traps, so they are able to trigger the last few without further damage to MeLaan's bones. The last trap is a frozen block of acid. They get to a door with some unrecognizable writing, even for Allik. They decide to return and get the others to help. Wax senses something strange about the temple -- that's it's too much like you would expect it to be. They get back and Edwarn is there with the others.
 
'''Marasi'''
 
Marasi studies ReLuur's pewter spike and thinks about the person who died to create a kandra with it. She goes over to Steris, who is writing about how useless she is. Marasi asks why she even came at all, and Steris points out that this was supposed to be a political enterprise, not an adventure in the mountains. She admits her love for Wax. When Marasi goes to check on Wayne, he seems relaxed but has his dueling canes out. Someone approaches displaying a parley flag.
 
'''Wax'''
 
Wax pulls MeLaan from a pit. He's figured out a pattern with the traps, so they are able to trigger the last few without further damage to MeLaan's bones. The last trap is a frozen block of acid. They get to a door with some unrecognizable writing, even to Allik. They decide to return and get the others to help. Wax senses something strange about the temple--that's it's too much like one would expect it to be. They get back, and Marasi has a gun trained on Edwarn, who wants to talk.
 
=== Chapter 25 ===
{| style='margin:auto; width:75%'
Edwarn convinces Wax that they are at an impasse, so they talk. Edwarn claims to know how to open the door. They all walk to the door and Edwarn instructs Wax on which symbols to Push on. He and Wayne ready for a trap, and Wax pushes all three symbols indicated by Edwarn. The door slides open. Edwarn wants to go in first, but Wax sends MeLaan in first to check for traps. They eventually all go in and see a dais like the one in the mural. There is nothing there but broken glass on the floor.
{{row|{{icon|duralumin|mb4|70px|center}}|{{icon|cadmium|mb4|70px|center}}}}
|}
;Characters
{{columns|
* [[Waxillium Ladrian]] (point of view)
* [[Edwarn Ladrian]]
* [[Marasi Colms]]
* [[Allik Neverfar]]
* [[Telsin Ladrian]]
* [[Wayne]]
* [[Steris Harms]]
* [[MeLaan]]
* [[Rashek]] (mentioned only)
* [[Jordis]] (mentioned only)
}}
 
;Plot Summary
 
Edwarn convinces Wax that they are at an impasse, so they talk. He claims to know how to open the door. They all walk to the door, and Edwarn instructs Wax on which symbols to Push on. He and Wayne ready for a trap, and Wax pushes all three symbols indicated by Edwarn. The door slides open. Edwarn wants to go in first, but Wax sends MeLaan in first to check for traps. They eventually all go in and see a dais like the one in the mural. There is nothing there but broken glass on the floor.
 
=== Chapter 26 ===
{| style='margin:auto; width:75%'
{{row|{{icon|duralumin|mb4|70px|center}}|{{icon|bendalloy|mb4|70px|center}}}}
|}
;Characters
{{columns|
* [[Waxillium Ladrian]] (point of view)
* [[Marasi Colms]] (point of view)
* [[Wayne]]
* [[Edwarn Ladrian]]
* [[MeLaan]]
* [[Steris Harms]]
* [[Telsin Ladrian]]
* [[Allik Neverfar]]
* [[ReLuur]] (mentioned only)
}}
 
;Plot Summary
 
'''Wax'''
 
Wax can tell that the glass wasn't broken recently because of the dust. He warns of other traps in the room. Edwarn is angry and says it's time to end this. Wax recognizes this as a signal to the mole he figured must be with them and guesses correctly that it's his sister, Telsin. They shoot each other, but only her aluminum bullet hits.
 
'''Marasi'''
Wayne and Marasi attempt to fight back, but Telsin and Edwarn use Allomancy to fight them off and drain their metal reserves. Telsin shoots Wax again, and he escapes through one of the traps, falling into a pit. Wayne escapes the room and Edwarn threatens to kill Marasi, foot on her throat. He doesn't return and Edwarn lets go. Telsin injects MeLaan with something to make her lose her shape and confiscates both of her spikes. Marasi notices a hemalurgical spike in Edwarn's chest. Telsin orders Edwarn to go after Wax. Soldiers arrive and report that they have not seen Wayne. Steris looks down in the pit where Wax has fallen.
 
Wayne and Marasi attempt to fight back, but Telsin and Edwarn use Allomancy to fight them off and drain their metal reserves. Telsin shoots Wax again, and he escapes through one of the traps, falling into a pit. Wayne escapes the room, and Edwarn threatens to kill Marasi, foot on her throat. When Wayne doesn't return, Edwarn lets go. Telsin injects MeLaan with something to make her lose her shape and confiscates both of her spikes. Marasi notices a hemalurgical spike in Edwarn's ribs. Telsin orders Edwarn to go after Wax. Soldiers arrive and report that they have not seen Wayne. Steris looks down in the pit where Wax has fallen.
 
=== Chapter 27 ===
{| style='margin:auto; width:75%'
{{row|{{icon|duralumin|mb4|70px|center}}|{{icon|gold|mb4|70px|center}}}}
|}
;Characters
{{columns|
* [[Waxillium Ladrian]] (point of view)
* [[Marasi Colms]] (point of view)
* [[Edwarn Ladrian]]
* [[Telsin Ladrian]]
* [[Steris Harms]]
* [[Allik Neverfar]]
* [[Wayne]]
* [[Harmony]] (mentioned only)
* [[Irich]] (mentioned only)
* [[Marsh]] (mentioned only)
* [[ReLuur]] (mentioned only)
* [[Rashek]] (mentioned only)
}}
 
;Plot Summary
 
'''Wax'''
 
Wax has been deposited into another room with a dais. He is badly wounded, his mind growing fuzzy. He prays to Harmony. He sees people sitting in the room, but he realizes that they are more dead Hunters. He sees a pedestal with a set of bracers as Edwarn follows him into the room. He can't see Wax hidden in the darkness, but he can follow his trail of blood. Edwarn reveals that Telsin recruited ''him'' into the Set, not the other way around. Edwarn finally gets to Wax, who has positioned himself so that Edwarn would release a trap, killing them both. Edwarn sees it but triggers it anyway.
 
'''Marasi'''
 
Marasi and the rest are marched back out to the entrance, their warming medallions confiscated. A soldier address Telsin as "Lady Sequence" and reports that the weapon (the bomb the Hunters were originally to use) has been found. Telsin orders the soldiers to search the captives, hoping Wayne will come back for them.
 
'''Wax'''
 
The ceiling falls on Wax. His body is crushed, and he can't move. Edwarn has Pushed out of the way, but still has a wound, which he heals. He reveals that he has three "boons," or hemalurgic spikes. Any more might cause interference from Harmony or vulnerability to emotional Allomancy. He tries on the bracers, but they are drained. He prepares to shoot Wax but is knocked aside by Wayne and takes off, afraid of Wayne. Wayne begs Wax to hold on.
 
'''Marasi'''
 
The guards are searching Marasi's purse, and she's dismayed to see that Wayne traded ReLuur's spike for the spearhead. Suit comes back with the bracers, and Telsin tries them on. She downs a vial of metals, hoping the bracers will grant Allomantic powers, but nothing happens. Another decoy. Marasi wonders where the real Bands are.
 
'''Wax'''
 
Wax also realizes that the bracers were another decoy. Wayne weeps. Wax figures out what the real Bands are, but he dies before he can speak.
 
=== Chapter 28 ===
{| style='margin:auto; width:75%'
{{row|{{icon|duralumin|mb4|70px|center}}|{{icon|electrum|mb4|70px|center}}}}
|}
;Characters
{{columns|
* [[Wayne]] (point of view)
* [[Marasi Colms]] (point of view)
* [[Waxillium Ladrian]] (point of view)
* [[Steris Harms]] (point of view)
* [[Harmony]]
* [[Edwarn Ladrian]]
* [[Telsin]]
* [[Allik Neverfar]]
* [[Rashek]] (mentioned only)
* [[Paalm]] (mentioned only)
* [[Vin]] (mentioned only)
}}
 
;Plot Summary
 
'''Wayne'''
 
Wayne is filled with hatred for the world as Wax dies. Wax was the only one who believed in him. He grabs Wax's shotgun and wills his hands to stop shaking.
 
'''Marasi'''
 
Marasi tries to figure out where you would hide such an important weapon. She realizes that the temple with all its traps is the perfect decoy. She sees the spearhead right next to her and notices that it's not made of aluminium but of many different intertwined metals.
 
'''Wax'''
Wax has died. The physical world is all mist. Harmony is there, walking with him. Wax complains that Harmony should step in more to prevent pain and hardship, but Harmony describes the difficulty in drawing the line. Even if all suffering stops, people would still complain. They walk further, around the planet, and Harmony shows that he ''is'' protecting them from some outside threat. Wax brings up Lessie, and Harmony helps him release the hatred for himself for doing what had to be done. Harmony doesn't know what the red haze is threatening the planet. Wax sees a spark back on the planet.
 
Wax has died, and the physical world is all mist. Harmony is there, walking with him. Wax complains that Harmony should step in more to prevent pain and hardship, but Harmony describes the difficulty in drawing the line. Even if all suffering stops, people would still complain. They walk further, around the planet, and Harmony shows that he ''is'' protecting them from some outside threat. Wax brings up Lessie, and Harmony helps Wax release the hatred he has for himself for doing what had to be done. Harmony admits he doesn't know what the red haze is threatening the planet. Wax sees a spark back on the planet.
 
'''Marasi'''
 
Marasi grabs the spearhead and taps everything. With ridiculous speed, she steals some vials from the guards and burns their metals, Pushing soldiers, Edwarn, and Telsin away. She Pushes herself into the sky and sees the mists emanating from her. She is like the Ascendant Warrior, ''above'' what Wax is. But that's not really what she wants. She soars over toward the temple.
 
'''Steris'''
Steris is quite surprised to see her sister glowing and flinging people about. Allik is so cold, he has stopped shivering. Fortunately, she has made herself useful by hiding an extra warming medallion in her notebook. She gives it to Allik.
 
Steris is quite surprised to see her sister glowing and flinging people about. Allik is so cold, he has stopped shivering. Fortunately, Steris has made herself useful by hiding an extra warming medallion in her notebook. She gives it to Allik.
Harmony gives Wax a choice: freedom, or going back for another adventure. Wax chooses to go back, but not before learning that Lessie had asked Harmony to look after him. Wax goes back and Pushes the boulder off of him and heals immediately using the spearhead after Marasi gives it to him. Marasi encourages him to finish the job that is meant for him, not her.
 
'''Wax'''
 
Harmony gives Wax a choice: freedom, or going back for another adventure. Wax chooses to go back, but not before learning that Lessie had asked Harmony to look after him. Wax goes back, Pushing the boulder off of himself and healing immediately by using the spearhead Marasi has put into his hand. Marasi encourages him to finish the job that is meant for him, not her.
 
=== Chapter 29 ===
{| style='margin:auto; width:75%'
{{row|{{icon|duralumin|mb4|70px|center}}|{{icon|chromium|mb4|70px|center}}}}
|}
;Characters
{{columns|
* [[Edwarn Ladrian]] (point of view)
* [[Jordis]] (point of view)
* [[Waxillium Ladrian]] (point of view)
* [[Telsin Ladrian]] (point of view)
* [[Marasi Colms]] (point of view)
* [[MeLaan]] (point of view)
* [[Petrine]]
* [[Allik Neverfar]]
* [[Steris Harms]]
* [[Fed]] (mentioned only)
* [[Rashek]] (mentioned only)
* [[Miles Dagouter]] (mentioned only)
}}
 
;Plot Summary
 
'''Edwarn'''
 
Suit rehearses what he is going to tell the "Series" about today's events. He enters the Hunters' ship and gives orders to leave immediately. The ship takes off, and he thinks about all the advantages of having this technology.
 
'''Jordis'''
 
[[Jordis]], the captain of the ship, tries to encourage her crew as they die of exposure in captivity. Suddenly, Allik shows up and hands out warming medallions. Steris comes into the tent and delivers a bunch of guns. They decide to fight even though they are weakened.
 
'''Wax'''
Wax flies up from the temple and sees Steris and Allik with the crew. He is tempted to simply take down the ship, but he is a lawman, not an executioner. The Bands have granted him the ancient, strong Allomancy. He enters his uncle's compartment and notices that he is hiding metal in his mouth. Suit claims to have armed the bomb, so Wax taps zinc to think through all the possible solutions. Suit will disarm the bomb if Wax will drop the Bands and face off with him in a duel. He agrees and Suit gives the order. Wax stows the Bands and removes all his metals except the aluminum gun.
 
Wax flies up from the temple and sees Steris and Allik with the crew. He is tempted to simply take down the ship, but he is a lawman, not an executioner. He enters his uncle's compartment and notices that he is hiding metal in his mouth. Suit claims to have armed the bomb, so Wax taps zinc to think through all the possible solutions. Suit says he will disarm the bomb if Wax will drop the Bands and face off with him in a duel. He agrees, and Suit gives the order. Wax stows the Bands and removes all his metals except the aluminum gun.
Telsin scrambles toward the small craft used by Wax and company. Wayne shows up to avenge his friend's death and shoots her.
 
'''Telsin'''
Marasi climbs up to the room with the broken glass and checks on MeLaan, who is now essentially a [[mistwraith]], but is at least alive. She goes back down the hallway and outside and sees Wayne firing a shotgun, also holding three spikes.
 
Telsin scrambles toward the small craft used by Wax and company. Wayne shows up to avenge his friend's death and shoots her in the head.
Suit draws his gun and Wax Pushes himself toward him. They crash together and Wax's reserves are gone; Suit is also a Leecher. Wax is out of steel but can still use his weight metalmind. They crash through the floor together, and Suit uses the hidden coin to Push onto the ground and land relatively safely. Then Wax punches his uncle.
 
'''Marasi'''
MeLaan is desperate for food and warmth. She wants to hide. Something is very wrong. She feels something hard and metallic, and she absorbs it. Her ''self'' returns -- a relief even with the holes in her memory. She forms eyes and sees Wayne.
 
Marasi climbs up to the room with the broken glass and checks on MeLaan, who is now essentially a [[mistwraith]], but is at least alive. She goes outside and sees Wayne, who has just fired a shotgun and is now holding three spikes.
 
'''Wax'''
 
Suit draws his gun, and Wax Pushes himself toward him. They crash together, and Wax's reserves are gone; Suit is also a Leecher. Wax is out of steel but can still use his weight metalmind. They crash through the floor together, and Suit uses the hidden coin to Push onto the ground and land relatively safely. Then Wax punches his uncle and knocks him out.
 
'''MeLaan'''
 
MeLaan is desperate for food and warmth. She wants to hide. Something is very wrong. She feels something hard and metallic, and she absorbs it. Her ''self'' returns--a relief even with the holes in her memory. She forms eyes and sees Wayne.
 
=== Chapter 30 ===
{| style='margin:auto; width:75%'
Marasi drinks some hot cocoa with Allik as they watch Wax bring the ship back with his enormous powers. The soldiers in the ship surrender. Suit is tied to the statue's spear, gagged and Leeched of metals. Jordis and Wax face off, each demanding possession of the ship and the Bands. Steris steps in and they find a resolution: the [[Malwish]] can have the ship, the kandra will take the Bands, and trade will open up between them.
{{row|{{icon|duralumin|mb4|70px|center}}|{{icon|nicrosil|mb4|70px|center}}}}
|}
;Characters
{{columns|
* [[Marasi Colms]] (point of view)
* [[Waxillium Ladrian]] (point of view)
* [[Allik Neverfar]]
* [[Wayne]]
* [[MeLaan]]
* [[Edwarn Ladrian]]
* [[Steris Harms]]
* [[Jordis]]
* [[ReLuur]] (mentioned only)
* [[Rashek]] (mentioned only)
* [[Kelsier]] (mentioned only)
* [[Claude Aradel]] (mentioned only)
}}
 
;Plot Summary
Wax checks the belt on the statue. It's just aluminum. He's glad to be rid of the Bands because they are so powerful as to be dangerous. They are mostly drained but can be recharged. Telsin has slipped away in the chaos, so Wax has a new quarry.
 
'''Marasi'''
 
Marasi drinks some hot cocoa with Allik as they watch Wax bring the ship back with his enormous powers. The soldiers in the ship surrender. Suit is tied to the statue's spear, gagged and Leeched of metals. Jordis and Wax face off, each demanding possession of the ship and the Bands. Steris steps in, and they find a resolution: the [[Malwish]] can have the ship, the kandra will take the Bands, and trade will open up between the two peoples.
 
'''Wax'''
 
Wax checks the belt on the statue and verifies that it's just aluminum. He's glad to be rid of the Bands because they are so powerful as to be dangerous. They are mostly drained but can be recharged. Telsin has slipped away in the chaos, so Wax has a new quarry.
 
=== Chapter 31 ===
{| style='margin:auto; width:75%'
Wax and Wayne fly into Elendel on the ship. They talk about Wayne using a gun again. Wax asks if he knew that Telsin could heal, and he figured she could. Once he had MeLaan's spikes, he left her, giving her a second chance like Wax had given him. Wax compliments him but secretly wishes that he had killed her. He goes to Steris's room and finds her alone. He thanks her for all her help, although she still feels like baggage. They walk together to the bridge and the ship lands on the top of [[Peter Ahlstrom|Ahlstrom]] Tower. Wax wants the city to know about the ship. Allik removes his mask and offers it to Marasi, which causes quite a stir amongst the crew. Marasi reverently accepts the mask and they all disembark. [[Claude Aradel|Governor Aradel]] reports that he is under heavy criticism due to the events in New Seran, and he hopes that the ship might actually distract from that. Wax asks MeLaan to explain about the Bands and leaves with Steris. He asks her to marry him -- not for political reasons, but for love and companionship. She accepts.
{{row|{{icon|duralumin|mb4|70px|center}}|{{icon|aluminum|mb4|70px|center}}}}
|}
;Characters
{{columns|
* [[Waxillium Ladrian]] (point of view)
* [[Wayne]]
* [[Steris Harms]]
* [[Marasi Colms]]
* [[Jordis]]
* [[Claude Aradel]]
* [[Allik Neverfar]]
* [[Reddi]]
* [[MeLaan]]
* [[Harmony]] (mentioned only)
* [[Kelsier]] (mentioned only)
}}
 
;Plot Summary
 
Wax and Wayne fly into Elendel on the ship. They talk about Wayne using a gun again. Wax asks if he knew that Telsin could heal, and he admits he saw her metalminds. Once he had MeLaan's spikes, he left her, giving her a second chance like Wax had given him. Wax compliments him but secretly wishes that he had killed her. He goes to Steris's room and finds her alone. He thanks her for all her help, although she still feels like baggage. They walk together to the bridge, and the ship lands on the top of [[Ahlstrom Tower]]. Wax wants the city to know about the ship. Allik removes his mask and offers it to Marasi, which causes quite a stir among the crew. Marasi reverently accepts the mask, and they all disembark. Governor [[Claude Aradel|Aradel]] reports that he is under heavy criticism due to the events in New Seran, and he hopes that the ship might actually distract from that. Wax asks MeLaan to explain about the Bands and leaves with Steris. He asks her to marry him--not for political reasons, but for love and companionship. She accepts.
 
== Epilogue ==
{{icon|lerasium|mb4|70px|center}}
Marasi has been working well with [[Reddi|Constable-General Reddi]] the last two weeks, getting information from the soldiers about the Set. Suit has not talked. Aradel prepares for war with the outer cities.
;Characters
{{columns|
* [[Marasi Colms]] (point of view)
* [[Edwarn Ladrian]] (point of view)
* [[Waxillium Ladrian]] (point of view)
* [[Steris Harms]]
* [[Kelsier]]
* [[Reddi]] (mentioned only)
* [[Claude Aradel]] (mentioned only)
* [[Kelesina Shores]] (mentioned only)
* [[Trell (Trellism)|Trell]] (mentioned only)
* [[Paalm]] (mentioned only)
* [[Irich]] (mentioned only)
* [[Drewton]] (mentioned only)
* [[Hoid]] (mentioned only)
}}
 
;Plot Summary
Suit waits in his cell. A being with red eyes visits him. He is impressed that Suit has not given any information. Nevertheless, the Set doesn't need him anymore. They have decided to simply end life on this sphere due to the technological advancements that have been made. The visitor engages a bomb, killing them both.
 
'''Marasi'''
 
Marasi has been working well with Constable-General [[Reddi]] the last two weeks, getting information from the soldiers about the Set. Suit has not talked. Aradel prepares for war with the outer cities.
 
'''Edwarn'''
 
As Suit waits in his cell, a being with red eyes visits him. He is impressed that Suit has not revealed any information. Nevertheless, the Set doesn't need him anymore. They have decided to simply end life on this sphere due to the technological advancements that have been made. The visitor engages a bomb, killing them both.
 
'''Wax'''
 
The explosion awakens Wax, who is still honeymooning with Steris in the penthouse. Drewton has carefully laid out all of Wax's possessions recovered from the hotel in New Seran, and Wax sees the strange coin given to him by the beggar. He picks up the coin and notices that it is composed of twonicrosil metalsand copper, onemaking beingit a [[Copper|coppercoppermind]]. He taps it and sees through the eyes -- one spiked and one not -- of someone strolling into a village. The villagers are dying from the cold., and Theythey have even burned their masks. The [[Kelsier|traveler]] goes to the elders, and one woman lifts her cloth mask. He reaches out to her and whispers one word: "Survive." Wax sees a network of scars on the traveler's arm.
 
== Notes ==
[[category: Mistborn|+e2.3]]
[[category: Mistborn Era 2|+3]]
[[es: Summary:Brazales de Duelo (libro)]]
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