Difference between revisions of "Summary:Mistborn: The Final Empire"

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Added Chapter 20.
(Added Chapter 19.)
(Added Chapter 20.)
 
When they see me, do they see a liar?}}
 
'''Symbol Header:''' A single spike, point down.
 
'''Characters:''' Lord Tresting, [[Straff Venture|Lord Venture]]’s full prelan [[obligator]] (unnamed), Kurdon (a taskmaster for Tresting),[[Kelsier]], Tepper (a [[skaa]] elder), Mennis (an elderly skaa), Shum (a skaa lad), Jess (a skaa woman), Jess’ daughter (a pretty skaa, unnamed)
'''Symbol Header:''' Bronze
 
'''Characters:''' [[Vin]], [[Kelsier]], [[Sazed]], [[Renoux|Lord Renoux]]
 
'''Summary:''' Vin and Kelsier go over the [[Luthadel]] walls, walking out into the night wilderness. Vin notices something following them, and Kelsier shows her that it was a [[mistwraith]]. Kelsier takes her to the main road where they meed up with Sazed, waiting for them with a carriage. He takes them to [[Fellise]]. On the way, Kelsier offers Vin the three thousand boxings and to let her leave the crew if she doesn’t believe that he's being honest with her. She takes the boxings but remains on the crew because she wants to see how things turn out. They arrive at Lord Renoux’s estate, and Kelsier and Renoux talk in private briefly. Vin and Sazed talk briefly, with Sazed offering to tell Vin about some of the religions of the past, without using those words. Renoux suggests that Vin can play the part of a daughter of favored cousins to Renoux, and that he is introducing her to the other noble houses as a ploy to strengthen House Renoux.
'''Symbol Header:''' Chromium
 
'''Characters:''' [[Vin]], [[Sazed]], [[Kelsier]], [[Renoux|Lord Renoux]]
 
''Summary:''' Sazed had questioned Vin on her interaction with [[Elend]], and Vin’s thoughts reflect the emergence of her true personality - not Lady Valette, not the timid crewmember. Kelsier learns that Vin’s father was at the ball, then heads out again. Vin feigns fatigue, retiring to her room to don her [[mistcloak]] and follow Kelsier. He returns to [[Luthadel]], and Vin discovers the metal pins in the roadway that help allomancers travel along the road - they allow her to make the trip twice as fast as a person on a horse. Kelsier lost Vin in the trip, so she went to [[Keep Venture]] - where she found Kelsier sitting and studying the keep. Kelsier tricks her, and they talk for a while after he catches her following him. Eventually, Kelsier teaches Vin about [[atium]], then takes her to [[Kredik Shaw]].
 
'''Other Notes:''' The allomantic symbol preceding this chapter does not match any of the 19 known symbols.
 
==Chapter 20==
{{epigraph|It isn’t a shadow.<br><br>
 
This [[Ruin|dark thing]] that follows me, this thing that only I can see - It isn’t really a shadow. It’s blackish and translucent, but it doesn’t have a shadowlike solid outline. It’s insubstantial - wispy and formless. Like it’s made out of a dark fog.<br><br>
 
Or mist, perhaps.}}
 
'''Symbol Header:''' Unknown
 
'''Characters:''' [[Vin]], [[Sazed]], [[Kelsier]], [[Renoux]], [[Marsh]]
 
'''Summary:''' Vin returns from [[Luthadel]] to see weapons being crated up in front of Renoux’s mansion, to be shipped out. Marsh arrives soon after, and he teaches her about [[Bronze|Seeking]], as well as some additional details about [[allomancy]] in general.
 
'''Other Notes:''' This chapter's allomantic symbol also does not match any of the 19 known symbols, and it is different from Chapter 19's symbol.
 
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