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=== White Sand ===
Sand mastery makes use of the white sand found on Taldain's Dayside. The whiteness of the sand, due to a microorganism which lives on the surface of the sand particles, indicates that the sand is Invested. White sand glows when used in sand mastery, and then turns black afterwards. The microorganism requires four hours of exposure to sun above Dayside in order to be Reinvested and turn white again.{{au ref|Taldain}} The organisms in the sand react to
=== Water ===
Water plays an important role in utilizing the Investiture in white sand. Water is drawn directly from the sand master's body as
== Abilities and Weaknesses ==
Sand mastery allows for the manipulation of '''ribbons''' of sand. The number of ribbons someone can control indicates their level of power. Young or weak sand masters may only have strength for a single ribbon, while the most powerful sand masters can utilize over two dozen.{{book ref|ws1|1}}
There are many uses of sand mastery. Sand masters often use whirlwinds of sand to lift themselves and fly. Their powers can also be used in battle, to hurl powerful ribbons or sheets of sand at their enemies. Sand mastery can also be used to construct buildings, though this has not been performed by members of the Diem in quite some time.{{book ref|ws1|5}} If something goes through a sand master's stream of sand, it can throw off the entire creation of the sand mastery.{{wob ref|7222}}
=== Slatrification ===
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