Difference between revisions of "Rosharan subastral"

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Investiture, such as [[Stormlight]], can be detected by the beads if contained in a gemstone, or held by a [[Knights Radiant|Radiant]]. The degree that the beads can sense Investiture from a Knights Radiant is dependent on the Order, with some being less "detectable" than others.{{book ref|sa3|89}} Because of the reaction of the Shademar ocean beads, it can be dangerous for [[Surgebinder]]s to use their powers while in the Realm, lest they draw the beads - and dangerous spren - to themselves and their companions.{{book ref|sa3|89}} Despite these issues, traveling Shadesmar without sufficient Stormlight is unwise as it is the currency of the realm and can be used by the spren to heal if required.{{book ref|sa4|36}}{{book ref|sa3|97}} It is unclear if the Shadesmar beads can be infused with Stormlight.{{wob ref|10295}}{{wob ref|10290}}
 
If fed Stormlight by a [[Order of Lightweavers|Lightweaver]] or [[Elsecaller]], the beads can be used to build objects based on visualization of the soul of a specific bead.{{wob ref|14422}} The beads will fit together with the source bead to form a lattice like structure until the object has formed.{{book ref|sa3|89}}{{book ref|sa2|prologue}} These objects can be load bearing,{{book ref|sa3|89}} even when they would not be in the Physical Realm, and the entire object does not need to be created.{{book ref|sa2|prologue}} Some creations can move on their own, though not very well.{{book ref|sa2|prologue}} Creations of larger or more solid objects, may be more difficult to relocate without first collapsing the structure, while smaller ones can be moved around more easily. Stormlight can be reclaimed from these creations, although not all is returned to the user.{{book ref|sa3|89}}
 
Stormlight can be used on the beads to manifest objects from the Physical Realm.{{book ref|sa3|117}} These objects can be reinfused so that they will last longer.{{book ref|sa4|26}} The skill of the manifester determines the length of time the item will remain in the realm,{{book ref|sa4|26}} although the ability to manifest objects is rare,{{book ref|sa4|26}} can be quite dangerous,{{book ref|sa3|108}} and is rather draining.{{book ref|sa4|26}}
 
Like with water, it is possible to drown if pulled under the beads, as they will swarm beings if they make contact and will attempt to force their way into a person's mouth and throat,{{book ref|sa2|prologue}} causing them to suffocate.{{book ref|sa1|70}} It is not possible to swim through the beads as they provide no buoyancy, and instead people will sink into what feels like a viscous liquid.{{book ref|sa2|prologue}} There is an underwater current that moves the beads,{{book ref|sa3|93}}{{book ref|sa3|99}} that is stronger than what would normally be found in Physical Realm oceans.{{book ref|sa4|26}}
== Culture and Society ==
==== True Spren Societies ====
True spren live in a number of cities and other settlements in Shadesmar. Some of these cities are inhabited and ruled by a single type of spren,{{book ref|sa2|3}}{{book ref|sa3|102}}{{book ref|sa3|108}}, however, not all Radiant spren their own kingdom,{{book ref|sa2.5|2}} and some settlements are a conglomeration of different spren types.{{book ref|sa3|102}}{{book ref|sa4|29}} [[Cryptic]]s are known to rule one of the greater cities in Shadesmar,{{book ref|sa2|3}} and the [[honorspren]] have control of multiple locations.{{book ref|sa3|102}}{{book ref|sa3|108}} [[Cultivationspren]] rule no cities in the realm.{{book ref|sa2.5|2}} However, the true spren types are not homogenous, with different nationalities and subgroups being found in the different regions of Shadesmar.{{book ref|sa4|22}}
 
The longstanding presence of one type of spren in a given area, can affect the fundamental forces in that section of Shadesmar, and although this may mimic [[Surgebinding]], these environmental changes are caused by another mechanism.{{book ref|sa4|78}} Some spren choose to build their cities in particular parts of Shadesmar for specific reasons, that may be related to these realmatic changes, however, this is rare and the different spren types mostly choose areas where they can assert political control.{{wob ref|12889}} The [[Lasting_Integrity|honorspren capital]], however, is one such place where the environment has been altered and the spren of this keep have utilized and integrated these changes into their lifestyles.{{book ref|sa4|78}} Most, if not all, spren cities utilize manifested objects to create their buildings.{{book ref|sa3|102}}
Items that are imported from the [[Physical Realm]] are considered much more valuable than manifested items because they will not eventually disappear. However, these are much harder to obtain as they have to be brought through a perpendicularity or [[Oathgate]].{{book ref|sa4|29}} This has been historically unattainable since the [[Recreance]], as the Oathgates had been sealed and abandoned{{book ref|sa3|116}}{{book ref|sa4|22}} and the [[Horneater]]s that guard [[Cultivation's Perpendicularity]] were not receptive to travelers using the waypoint.{{book ref|sa4|13}} Non-manifested weapons, in particular, are worth a lot of money in Shadesmar.{{book ref|sa4|75}} Following the [[True Desolation]], traders from outside of the Rosharan system increased in traffic, with people being drawn to the subastral by stories of [[Shardblade]]s, and a desire to purchase them. [[Roshar#Wines|Rosharan wines]] are also popular off-world.{{book ref|sa4|30}}
 
As well as being the major currency, Stormlight is a valued commodity because it can be used to manifest objects from the Physical Realm.{{book ref|sa3|117}} These objects can then be sold as wares by a merchant. The price set for an manifested item is reflective, not of the craftsmanship of the item,{{book ref|sa4|29}} but the length of time the object will last in Shadesmar before it disappears,{{book ref|Sa4sa4|75}} These items, however, can be reinfused so that they will last longer.{{book ref|sa4|26}} The skill of the manifester determines the length of time the item will remain in the realm,{{book ref|sa4|26}} although the ability to manifest objects is rare,{{book ref|sa4|26}} can be quite dangerous,{{book ref|sa3|108}} and is rather draining.{{book ref|sa4|26}}
 
The demand for Stormlight as a commodity, both in Shadesmar and off-world, has led the [[Ghostbloods]] to attempt to set up a trade route that will transport the [[Investiture]] from the Physical Realm and through Shadesmar, using the Oathgates. They eventually plan to trade Stormlight on other planets, and although they are aware of how to transport the Investiture off of Roshar, they have run into issues implementing their plan.{{book ref|sa4|13}}
=== Magic ===
{{image|Elsecaller.png|side=right|width=200px|Jasnah Elsecalling Shadesmar beads}}
Some species and people have a more natural ability to view the Cognitive Realm. [[Singers]] can commonly see some level of Shadesmar, which usually equates to seeing the entirety of a [[spren]]’s physical appearance,{{book ref|sa4|48)}} while humans rarely can see the other realm.{{book ref|sa4|i|5}} Some [[Horneater]]s also have the ability to see spren that are invisible to others,{{book ref|sa3.5|9}} though it is unclear if this is related to their singer ancestry, or their interactions with [[Cultivation's Perpendicularity]]. [[Cultivation]] has the power to permanently move someone more into the Cognitive than they normally would be, which can allow them to physicalphysically touch spren that are not manifested.{{book ref|sa2.5|4}}
 
==== Surgebinding ====
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