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;Plot Summary
Marasi shoots the first few enemies who rush in through the main tunnel, and then goes up to the gap in the rock above the cavern to cover Wayne from above. Marasi uses two [[Malwish]] Allomantic grenades, trapping eighteen enemies in
=== Chapter 5 ===
;Plot Summary
Marasi finds a book of numbers and shipping dates on the Cycle's person, and removes the other spikes. One of them is a [[trellium]] spike, which pulls away from the other spikes when near. She returns to the main cavern, where Wayne is playing cards with several tied-up criminals. Wayne had to tie up the criminals with shoelaces, which won't hold long. Marasi stays behind with the captives, subtly trapping them in a
=== Chapter 9 ===
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;Plot Summary
Marasi catches two of the scientists (and TwinSoul, inadvertently) in a
=== Chapter 51 ===
;Plot Summary
Marasi and the other Allomancers from the Community start quickly drawing in the power in the pool, and Marasi charges her Allomantic grenades. She tells the others to use up the power using their Allomancy. The enemy troops on the other side start to come through the portal, but Marasi drops both of her grenades through the portal, mentally commanding the portal to allow them to pass through. With the enemy troops temporarily frozen in
=== Chapter 65 ===
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