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|spren=Honorspren
|surge-=Adhesion |surge+=Gravitation
|plate spren=[[Windspren]]{{book ref|sa4|110}}
|order-=Bondsmith |order+=Skybreaker
|books=[[The Stormlight Archive]]
}}{{update|book=sa3}}▼
}}
The '''Order of Windrunners''' is an order of the [[Knights Radiant]] on Roshar.{{epigraph ref|sa2|54}}
The Windrunners
== Philosophy ==
== Ideals of the Windrunners ==
{{image|WOKLB - KS - Windrunners by Steve Argyle.jpg|width=300px|side=right}}
The Ideals of the Knights Radiant, also known as the [[Immortal Words]], are a set of rules by which the Radiants live. The First Ideal is shared by all of the orders, and is used as a motto for the Knights Radiant as a whole. Each of the orders then have an additional four Ideals that are unique to that order.{{book ref|sa1|59}} The Ideals of the Order of Windrunners all focus on protecting the innocent and defenseless.{{wob ref|13772}}▼
▲The Ideals of the Knights Radiant, also known as the [[Immortal Words]], are a set of rules by which the Radiants live. The First Ideal is shared by all of the orders, and is used as a motto for the Knights Radiant as a whole. Each of the orders then have an additional four Ideals that are unique to that order.{{book ref|sa1|59}} The Ideals of the Order of Windrunners all focus on protecting the innocent and defenseless.{{wob ref|13772}} Whenever a Windrunner speaks an Ideal, a glyph forms from ice at their feet, due to their order's closeness to the Bondsmiths on the [[Double Eye of the Almighty|Double Eye]].{{wob ref|8220}} Their oaths are generally acknowledged by the [[Stormfather]].{{book ref|sa2|84}}{{book ref|sa3|121}}
=== The First Ideal ===
{{quote|Life before death, strength before weakness, journey before destination.|The First Ideal of the Knights Radiant{{book ref|
=== The Second Ideal ===
{{quote|I will protect those who cannot protect themselves.|The Second Ideal of the Windrunners (as spoken by Kaladin{{book ref|
The modern Windrunners consider those of the Second Ideal to be more than a squire, but not a full Windrunner.{{book ref|sa4|12}}
=== The Third Ideal ===▼
▲=== The Third Ideal ===
{{quote|I will protect even those I hate, so long as it is right.| The Third Ideal of the Windrunners (as spoken by Kaladin){{book ref|sa2|84}}}}
{{quote|I will protect those I hate. Even...even if the one I hate most is... ''myself''.| The Third Ideal of the Windrunners (as spoken by Teft){{book ref|sa3|119}}}}
{{quote|I've got to protect people, you know? Even from myself.| The Third Ideal of the Windrunners (as spoken by Lopen) {{book ref|sa3.5|Epilogue}}}}
This oath focuses on protecting others despite one's caveats, but the exact wording varies from individual to individual.{{wob ref|14323}} It must be spoken before a Windrunner can manifest their honorspren as a [[Shardblade]].{{book ref|sa2|84}}
=== The Fourth Ideal ===
{{quote|I accept that there will be those I cannot protect!| The Fourth Ideal of the Windrunners (as spoken by Kaladin) {{book ref|sa4|108}}}}
A major component of this oath is forgiving oneself for previous failures, and accepting that one cannot save everyone, while continuing to fight to protect them regardless of the possibility of failure.{{book ref|sa4|108}}{{epigraph ref|sa3|86}}{{wob ref|14561}} Upon achieving this Ideal, a Windrunner gains their [[Shardplate]], which is formed of windspren.{{epigraph ref|sa3|86}}{{book ref|sa4|110}}
== Abilities ==
The Windrunners use the Surges of '''Adhesion''' and '''Gravitation'''. The combination of these two Surges resulted in the three Lashings.{{book ref|sa1|prologue}}{{book ref|sa1|part=ars}} Someone wearing Shardplate is immune to Lashings, but any objects that they are touching '''can''' be affected.{{book ref|
Like most Knights Radiant, the Windrunners have squires, with their Resonance allowing them to have many more squires than other orders.{{wob ref|6740}}{{wob ref|915}}
Unlike other Radiant orders, Windrunners will "explode with power" when they speak oaths, due to their order's proximity to the [[Order of Bondsmiths]].{{wob ref|8220}}
=== Adhesion ===
[[Surgebinding#Adhesion|'''Adhesion''']] creates an extremely powerful temporary bond between two objects.{{book ref|sa2|part=ars}}
;Full Lashing:▼
Using the Full Lashing, a Surgebinder can pool Stormlight into an area. All objects that subsequently touch this area will be bonded to the object, sticking them there and hindering their movement. The bond ends when the Stormlight runs out.▼
▲; Full Lashing:
▲Using the Full Lashing, a Surgebinder can pool Stormlight into an area. All objects that subsequently touch this area will be bonded to the object, sticking them there and hindering their movement. The bond ends when the Stormlight runs out.{{book ref|sa4|part=ars}}
=== Gravitation ===
[[Surgebinding#Gravitation|'''Gravitation''']] allows the Windrunner to change the direction and strength of an object's gravitational attraction.{{book ref|sa2|part=ars}}
;Basic Lashing:▼
The Basic Lashing allows a Surgebinder to bind people or objects to different surfaces or in different directions, effectively changing the direction that gravity pulls them.▼
;
▲The Basic Lashing allows a Surgebinder to bind people or objects to different surfaces or in different directions, effectively changing the direction that gravity pulls them.{{book ref|sa2|part=ars}}
By using the Reverse Lashing, a Surgebinder can increase the gravitational pull of an object, allowing the infused object to pull nearby objects toward it. The Surgebinder must maintain contact with the object to Reverse Lash it. Items that are airborne are pulled more strongly towards the infused object.▼
▲By using the Reverse Lashing, a Surgebinder can increase the gravitational pull of an object, allowing the infused object to pull nearby objects toward it. The Surgebinder must maintain contact with the object to Reverse Lash it.{{book ref|sa4|part=ars}} Items that are airborne are pulled more strongly towards the infused object.
=== Resonance ===
Due to a combination of their two surges, Windrunners have new, secondary effects, known as the [[Resonance]].{{book ref|mb4|part=ars}}{{wob ref|3625}} The Windrunners' Resonance is strength of squires,
=== Shardplate Abilities ===
Windrunner [[Shardplate]] is comprised of [[windspren]], and glows a vibrant blue.{{book ref|sa4|110}} It can be controlled to armor other people when they need protection from a Shardblade.{{book ref|sa4|111}}{{wob ref|14506}} The windspren can also be used to create barriers that deflect stormwinds.{{book ref|sa3|31}}
== History ==
{{image|Windrunner and Heavenly Ones by Georgi Madzharov.jpg|side=left|height=250px|A Windrunner fighting some [[Shanay-im]]}}
=== The Ancient Radiants ===
Before the [[Day of Recreance|Recreance]], the Windrunners primarily worked as scouts and special forces teams, and often used the Surge of Gravitation to deliver a team of Radiants on a secret mission.{{wob ref|12085}}{{wob ref|13772}} Though they were very similar to conventional soldiers, and had an appreciation for command structures and team dynamics,{{wob ref|13772}} the Stonewards were generally considered the best soldiers, though the Windrunners did dispute that claim at times.{{wob ref|13780}} Nevertheless, they also focused the most on mastering their weapons. As a result of their resonance, they had the most squires of all the orders.{{epigraph ref|sa2|54}}{{wob ref|13772}}
Around the time of the Recreance the Windrunners were an
=== The Refounded Windrunners ===
During the [[Battle of the Tower]], the bridge leader [[Kaladin]] said the [[#The Second Ideal|second Ideal]] of the Windrunners, becoming the first Windrunner since the Recreance.{{book ref|sa1|67}} After he swore the [[#The Third Ideal|third Ideal]], the other members of [[Bridge Four]] became squires,{{book ref|sa2|87}} and many of them eventually initiated Nahel bonds of their own.{{book ref|sa3|119}}{{book ref|sa3|121}} [[Dalinar]]'s coalition often uses them as guards for important people, for the transportation of people and goods, and as scouts.
As a result of both their past as bridge crews in the army of [[Torol Sadeas]] and Kaladin's military training, the refounded order of Windrunners is well organized and maintains a strong military structure.{{book ref|sa3|35}}{{book ref|sa3|121}} They have ranks for squires, such as CP4 (Commission Placement 4), as they decided to have ranks that someone could earn while advancing as a squire. They felt it would be good to promote squires to different ranks.{{wob ref|14098}} The Windrunners' resonance
Having a Windrunner on board a vessel was considered by [[Thaylen]] sailors to be a good omen.{{book ref|sa3.5|4}}
==
* [[Kaladin]] (bonded to [[Sylphrena]])
* [[Teft]] (bonded to [[Phendorana]])
* [[Lopen]]
* [[Drehy]]{{book ref|sa3|122}}{{wob ref|10419}}
* [[Skar]]{{book ref|sa3|122}}{{wob ref|10419}}
* [[Sigzil]]{{book ref|sa3.5|Epilogue}}
* The rest of [[Bridge Four]] and Bridge Thirteen (squires)▼
* [[Huio]] (bonded to [[Caelinora]]){{book ref|sa3.5|7}}
* [[Punio]]{{book ref|sa3.5|11}}
* [[Leyten]]{{book ref|sa3.5|3}}
* [[Lyn]]{{book ref|sa3.5|3}}
* [[Laran]]{{book ref|sa4|9}}
* [[Mela]]{{book ref|sa4|111}}
* [[Relador]] was a historic Windrunner from before the Recreance (bonded to Sylphrena){{book ref|sa4|i|1}}
▲*
== Quotes ==
== Notes ==
<references group=note />
== References ==
<references/>
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{{Stormlight}}
[[es:Orden de los Corredores del Viento]]
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