Difference between revisions of "Steel Inquisitor"

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Inquisitors are typically granted many Allomantic and some Feruchemical abilities (detailed [[Steel Inquisitor#Powers|below]]). These abilities are granted on top of the Inquisitor's own natural Allomantic powers (if any), and any abilities the subject had prior to the transformation are augmented by the spikes. As such, Mistborn and Seekers were the preferred subjects, as their increased Seeking ability would allow them to pierce [[coppercloud|copperclouds]].{{book ref|mb3|37}}{{book ref|mb3|45}}
 
There are forty-seven known bindpoints that can be used for an Inquisitor. Eleven are physical, twelve are mental, twelve are temporal, and twelve are spiritual.{{file ref|Hemalurgy table.jpg|Hemalurgy Table}} There are no differences in bindpoints between males and females.{{wob ref|5533}} To grant every possible Allomantic and Feruchemical power, it would take thirty two spikes (one for each power) plus a linchpin, leaving room for fourteen extra spikes.
 
Regular humans who were turned into Inquisitors could fully remember who they were and what life had been like before their transformation.{{book ref|mb3|40}}
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