Editing Summary:Words of Radiance

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 64: Line 64:
 
The chapter opens with Shallan sketching [[Shadesmar]] aboard Tozbek's ship, The Wind's Pleasure, sailing south of Roshar. While sketching, she notices a pattern appear on her sketch. This marks the first time [[Pattern]] manifests in the physical realm, appearing as an embossed sequence of complex lines with sharp angles and repeated arrowhead shapes. The appearance of Pattern startles Shallan, causing her to drop her sketches which Yalb collects for her.
 
The chapter opens with Shallan sketching [[Shadesmar]] aboard Tozbek's ship, The Wind's Pleasure, sailing south of Roshar. While sketching, she notices a pattern appear on her sketch. This marks the first time [[Pattern]] manifests in the physical realm, appearing as an embossed sequence of complex lines with sharp angles and repeated arrowhead shapes. The appearance of Pattern startles Shallan, causing her to drop her sketches which Yalb collects for her.
   
βˆ’
Shortly thereafter, a scout spots something in the water which turns out to be a [[Santhid]] - a large, rare sea creature viewed by sailors as good luck and whose shell is the only thing anyone ever sees. Seeing an opportunity, Shallan decides she needs to sketch the first ever picture of a living Santhid. After much debate with Yalb and Tozbek, and after conversing with Jasnah about [[Shadesmar]] and [[Spren]] in some detail for the first time, the sailors finally agree to allow Shallan to be lowered over the side of the boat to get a look at the Santhid. Jasnah tells Shallan that she has spoken to Navani about the possibility of repairing the [[Soulcaster]] Shallan possesses so that her brothers can give it back to the [[Ghostbloods]]. Shallan is also informed that she has been betrothed to Adolin Kholin, which she accepts willingly.
+
Shortly thereafter, a scout spots something in the water which turns out to be a [[Santhid]] - a large, rare sea creature viewed by sailors as good luck and whose shell is the only thing anyone ever sees. Seeing an opportunity, Shallan decides she needs to sketch the first ever picture of a living Santhid. After much debate with Yalb and Tozbek, and after conversing with Jasnah about [[Shadesmar]] and [[Spren]] in some detail for the first time, the sailors finally agree to allow Shallan to be lowered over the side of the boat to get a look at the Santhid. Jasnah tells Shallan that she has spoken to Navani about the possibility of repairing the [[Soulcaster]] Shallan posses so that her brothers can give it back to the [[Ghostbloods]]. Shallan is also informed that she has been betrothed to Adolin Kholin, which she accepts willingly.
   
 
{{anchor|Chapter 2}}
 
{{anchor|Chapter 2}}

Please note that all contributions to The Coppermind are considered to be released under the CC4 by-nc-nd (see Coppermind:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)