Surge

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Surges, thought to be the fundamental forces by which the world operates—are more accurately a representation of the ten basic abilities offered to the Heralds, and then the Knights Radiant, by their bonds. They are manipulated by Surgebinding.

The Ten Surges

[[File:|75px|{{{4}}}|{{{5}}}|link=File:|Pressure]] Adhesion: The Surge of Pressure and Vacuum. It can be manipulated by Windrunners and Bondsmiths

[[File:|75px|{{{4}}}|{{{5}}}|link=File:|Gravity]] Gravitation: The Surge of Gravity. It can be manipulated by Windrunners and Skybreakers

Division Division: The Surge of Destruction and Decay. It can be manipulated by Skybreakers and Dustbringers

[[File:|75px|{{{4}}}|{{{5}}}|link=File:|Friction]] Abrasion: The Surge of Friction. It can be manipulated by Dustbringers and Edgedancers

[[File:|75px|{{{4}}}|{{{5}}}|link=File:|Growth]] Progression: The Surge of Growth and Healing, or Regrowth. It can be manipulated by Edgedancers and Truthwatchers

Illumination Illumination: The Surge of Light, Sound, and Various Waveforms. It can be manipulated by Lightweavers andTruthwatchers

Transformation Transformation: The Surge of Soulcasting. It can be manipulated by Lightweavers and Elsecallers

Transportation Transportation: The Surge of Motion and Realmatic Transition. It can be manipulated by Elsecallers and Willshapers

[[File:|75px|{{{4}}}|{{{5}}}|link=File:|9]] Cohesion: The Surge of Strong Axial Interconnection. It can be manipulated by Stonewards and Willshapers

[[File:|75px|{{{4}}}|{{{5}}}|link=File:|Surface Tension]] Tension: The Surge of Soft Axial Interconnection. It can be manipulated by Stonewards and Bondsmiths