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Difference between revisions of "Silimatic"
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(Added Courier's Lenses!) |
(fixed Windstormer's Lenses) |
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;Firebringer's Lenses: Throws a line of fire, almost like a laser, at the target. |
;Firebringer's Lenses: Throws a line of fire, almost like a laser, at the target. |
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;Torturer's Lenses: causes intense pain in the target |
;Torturer's Lenses: causes intense pain in the target |
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− | ;Windstormer's Lenses: |
+ | ;Windstormer's Lenses: Create gusts of wind that blow away from the Oculator.{{book ref|scrivener's bones|1}} |
;Courier's Lenses: Allow short-range communication between two Oculators when both are wearing them, however, Alcatraz managed to extend that range by pushing more power into the Lenses.{{book ref|scrivener's bones|2}} The user mentally hears the voice of the other Oculator and sees a hologram of their upper body. They are generally tinted baby blue.{{book ref|scrivener's bones|1}} |
;Courier's Lenses: Allow short-range communication between two Oculators when both are wearing them, however, Alcatraz managed to extend that range by pushing more power into the Lenses.{{book ref|scrivener's bones|2}} The user mentally hears the voice of the other Oculator and sees a hologram of their upper body. They are generally tinted baby blue.{{book ref|scrivener's bones|1}} |
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;Discerner's Lenses: Tells the wearer how old something is in the form of a glow that grows duller the older the object is.{{book ref|scrivener's bones|8}} |
;Discerner's Lenses: Tells the wearer how old something is in the form of a glow that grows duller the older the object is.{{book ref|scrivener's bones|8}} |
Revision as of 05:17, 10 April 2015
Silimatic technologies use glass made from different types of sand to produce magical effects.[1]
Silimatic Glass
Types of glass include the following:
- Restoring Glass
- Easily shatters at the touch of an Oculator but restores itself when the Oculator moves away from it. Incredibly strong otherwise.
- Builder's Glass
- Expander's Glass
- Allows the inside of a structure or object to be bigger than the outside
- Recognizer's Glass
- Rebuilder's Glass
- Reinforcer's Glass
- Defender's Glass
- Glass of Alivening
- Sentinel's Glass
- Snarer's Glass
- Ackbar would be proud if you avoid
- Grappler's Glass
- Clings to other surfaces, influencing gravity--used on the bottoms of
- Orientation Glass
- Influences the direction of gravity
- Detonator's Glass
- Explodes
- Transporter's Glass
- When activated, exchanges itself with its pair
- Enforcer's Glass
- Communicator's Glass
- Inhibitor's Glass
- Stops those touching it from using Silimatic technology or Smedry Talents
- Shielder's Glass
- Messenger's Glass
Silimatic Lenses
- Oculator's Lenses
- allow Oculators to see/sense oculations
- Tracker's Lenses
- allows the oculator to track footprints of people. The better they know the person, the longer the footprints will stay. Family is an exception to this rule. The family members footprints will stay as if the oculator had known them their whole lives.
- Warrior's Lenses
- Enhances the wearers physical abilities. This is one of the only lenses that a non-oculator can use.
- Firebringer's Lenses
- Throws a line of fire, almost like a laser, at the target.
- Torturer's Lenses
- causes intense pain in the target
- Windstormer's Lenses
- Create gusts of wind that blow away from the Oculator.[2]
- Courier's Lenses
- Allow short-range communication between two Oculators when both are wearing them, however, Alcatraz managed to extend that range by pushing more power into the Lenses.[3] The user mentally hears the voice of the other Oculator and sees a hologram of their upper body. They are generally tinted baby blue.[2]
- Discerner's Lenses
- Tells the wearer how old something is in the form of a glow that grows duller the older the object is.[4]
Notes
This article is still missing information. Please help The Coppermind by expanding it.