Difference between revisions of "Silimatic"
Jump to navigation
Jump to search
m (Preliminary edits before I go through the books and mark out every instance of description of silimatics) |
|||
Line 3: | Line 3: | ||
== Silimatic Glass == |
== Silimatic Glass == |
||
Types of glass include the following: |
Types of glass include the following: |
||
− | ; Restoring Glass : Easily shatters but restores itself when |
+ | ; Restoring Glass : Easily shatters at the touch of an Oculator but restores itself when the Oculator moves away from it. Incredibly strong otherwise. |
; Builder's Glass |
; Builder's Glass |
||
− | ; Expander's Glass : Allows the inside to be bigger than the outside |
+ | ; Expander's Glass : Allows the inside of a structure or object to be bigger than the outside |
; Recognizer's Glass |
; Recognizer's Glass |
||
; Rebuilder's Glass |
; Rebuilder's Glass |
||
Line 13: | Line 13: | ||
; Sentinel's Glass |
; Sentinel's Glass |
||
; Snarer's Glass : Ackbar would be proud if you avoid |
; Snarer's Glass : Ackbar would be proud if you avoid |
||
− | ; Grappler's Glass : Clings to other surfaces, influencing gravity |
+ | ; Grappler's Glass : Clings to other surfaces, influencing gravity--used on the bottoms of |
; Orientation Glass : Influences the direction of gravity |
; Orientation Glass : Influences the direction of gravity |
||
; Detonator's Glass : Explodes |
; Detonator's Glass : Explodes |
Revision as of 04:33, 15 March 2015
Silimatic technologies use glass made from different types of sand to produce magical effects.[1]
Silimatic Glass
Types of glass include the following:
- Restoring Glass
- Easily shatters at the touch of an Oculator but restores itself when the Oculator moves away from it. Incredibly strong otherwise.
- Builder's Glass
- Expander's Glass
- Allows the inside of a structure or object to be bigger than the outside
- Recognizer's Glass
- Rebuilder's Glass
- Reinforcer's Glass
- Defender's Glass
- Glass of Alivening
- Sentinel's Glass
- Snarer's Glass
- Ackbar would be proud if you avoid
- Grappler's Glass
- Clings to other surfaces, influencing gravity--used on the bottoms of
- Orientation Glass
- Influences the direction of gravity
- Detonator's Glass
- Explodes
- Transporter's Glass
- When activated, exchanges itself with its pair
- Enforcer's Glass
- Communicator's Glass
- Inhibitor's Glass
- Stops those touching it from using Silimatic technology or Smedry Talents
- Shielder's Glass
- Messenger's Glass
Silimatic Lenses
- Oculator's Lenses
- allow Oculators to see/sense oculations
- Tracker's Lenses
- allows the oculator to track footprints of people. The better they know the person, the longer the footprints will stay. Family is an exception to this rule. The family members footprints will stay as if the oculator had known them their whole lives.
- Warrior's Lenses
- Enhances the wearers physical abilities. This is one of the only lenses that a non-oculator can use.
- Firebringer's Lenses
- Throws a line of fire, almost like a laser, at the target.
- Torturer's Lenses
- causes intense pain in the target
- Windstormer's Lenses
- Creates gusts of wind that blows away from the oculator.