Difference between revisions of "Silimatic"

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{{magic
 
{{magic
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|image=Oculators Lens.png
 
|related=[[Smedry Talent]]
 
|related=[[Smedry Talent]]
 
|earth=Alcatraz
 
|earth=Alcatraz
 
|books=[[Alcatraz Versus the Evil Librarians (series)]]
 
|books=[[Alcatraz Versus the Evil Librarians (series)]]
 
}}
 
}}
'''Silimatic''' technologies use glass made from different types of sand to produce differing effects. Silimatic glasses can be used by anyone, but lenses can only be used by [[Oculator]]s. [[Alcatraz Smedry]] has drawn parallels between Silimatic technologies and [[Smedry Talent]]s in the past. He has also been able to increase the power of various Silimatic technologies
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'''Silimatic''' technologies use glass made from different types of sand to produce differing effects. Silimatic glass can be used by anyone, but lenses can only be used by [[Oculator]]s. [[Alcatraz Smedry]] has drawn parallels between Silimatic technologies and [[Smedry Talent]]s in the past. He has also been able to increase the power of various Silimatic technologies.
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== Silimatic Sand ==
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All types of Silimatic technology are made originally out of sand.
  +
  +
;Brightsand: Brightsand is one of the most common types of sand. It lets off a glow that causes other types of sand, or glass, to do strange things. Brightsand powers most silimatic technology.
  +
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;Dullsand: Dullsand is one of the only types of sand that don't do anything. The librarians have gone to great lengths to cover beaches in it to make sand seem common and boring, and thus of little value. It is possible that non-Silimatic glass is made of dullsand.
  +
 
== Silimatic Glass ==
 
== Silimatic Glass ==
 
Types of glass include the following:
 
Types of glass include the following:
; [[Alivener's glass]]: create [[Alivened]]
 
; Builder's Glass
 
; Communicator's Glass: When broken in half, allows communication between the two pieces for 20 days. Usually, both halves must be activated in order to allow for communication.{{ref|text=This rule does not seem to apply to Alcatraz}}{{book ref|a5|1}}. In extreme cases this glass can communicate one way with ordinary glass. {{book ref|a5|1}}
 
; Defender's Glass: Essentially protects structures inside it. Extremely strong.
 
; Detonator's Glass : Explodes. Can be set to go off within a certain area. {{book ref|a3|3}}
 
; Enforcer's Glass
 
; Expander's Glass : Allows the inside of a structure or object built with it to be bigger than the outside. Deep lavender in color.{{book ref|a1|4}} Very difficult to break, even with a Talent.{{book ref|a1|19}}
 
; Grappler's Glass : Clings to other surfaces, influencing gravity--used on the bottoms of boots to enable people to walk up surfaces. It supports the whole body instead of only fixing the foot in place. Often used by Alcatraz to walk on Silimatic vehicles such as the ''[[Hawkwind]]'' and ''[[Dragonaut]]''
 
; Inhibitor's Glass : Stops those touching it from using Silimatic technology or Smedry Talents,
 
; Illuminator's Glass: The fan given title of the glass used to illuminate the trunk of clothes alcatraz was trying on. {{book ref|a5|1}}
 
; Messenger's Glass
 
; Orientation Glass : Influences the direction of gravity. Used inside vehicles that might get up-side-down.
 
; Rebuilder's Glass
 
; Recognizer's Glass
 
; Reinforcer's Glass:
 
; Restoring Glass : Easily shatters at the touch of an Oculator, but restores itself when the Oculator moves away from it. Incredibly strong otherwise. Black in color.{{book ref|a1|4}}
 
; Sentinel's Glass
 
; Shielder's Glass
 
; Snarer's Glass : Used for traps, however, each square can only go off once.{{book ref|a1|17}}
 
; Transporter's Glass : Used in pairs and when activated at the exact same time, swaps two objects that has exactly same size, usually glass boxes, between two places{{book ref|a3|5}}
 
   
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; {{anchor|Alivener's Glass}}Alivener's Glass: Also known as [[Glass of Alivening]], Alivener's Glass can create [[Alivened]] by storing part of a Dark Oculator's humanity, making the Dark Oculator less humane in the process.
== Silimatic Lenses ==
 
  +
Lenses are only usable by [[Oculator]]s, unless they are forged in the blood of an Oculator, such as the ones used by the [[Scrivener's Bones]]. [[Dark Oculator]]s sometimes only use a monocle, instead of the classic glasses shape, in order to focus the lens' power. Lenses include:
 
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; {{anchor|Builder's Glass}}Builder's Glass: Builder's Glass is used as a building material. It is not as strong as Restoring Glass.{{book ref|a1|3}}
;Bestower's Lenses: Allows you to temporarily give someone an attribute of yours; For example, strength, feelings, hunger, injuries, talents, Smedry Talents, etc.{{book ref|a1|21}} They are tinted green and purple.
 
  +
  +
; {{anchor|Communicator's Glass}}Communicator's Glass: When broken in half, Communicator's Glass allows communication between the two pieces for 20 days. Usually, both halves must be activated in order to allow for communication.{{ref|text=This rule does not seem to apply to Alcatraz}}{{book ref|a5|1}}. In extreme cases, this glass can communicate one way with ordinary glass, and it can also be set to transmit one way.{{book ref|a5|1}}
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; {{anchor|Defender's Glass}}Defender's Glass: Defender's Glass protects structures that are inside it. It is extremely strong.
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; {{anchor|Detonator's Glass}}Detonator's Glass: Detonator's Glass explodes. It can be set to go off within a certain area.{{book ref|a3|3}}
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; {{anchor|Enforcer's Glass}}Enforcer's Glass: Enforcer's Glass is impossible to break, even with a Smedry Talent.{{book ref|a3|13}} It is used to make handcuffs.{{book ref|a1|17}}
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; {{anchor|Expander's Glass}}Expander's Glass: Expander's Glass allows the inside of a structure or object built within it to be bigger than its outside. It is deep lavender in color.{{book ref|a1|4}} It is very difficult to break, even with a Talent.{{book ref|a1|19}}
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; {{anchor|Grappler's Glass}}Grappler's Glass: Grappler's Glass clings to other surfaces, influencing gravity. It is used on the bottoms of boots to enable people to walk up surfaces. It supports the whole body instead of only fixing the foot in place. It is often used by Alcatraz to walk on Silimatic vehicles such as the ''[[Hawkwind]]'' and the ''[[Dragonaut]]''.
  +
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; {{anchor|Inhibitor's Glass}}Inhibitor's Glass: Inhibitor's Glass stops those touching it from using Silimatic technology or Smedry Talents. It may have been used by librarians to stop messaging to and from [[Tuki Tuki]].
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; {{anchor|Illuminator's Glass}}''Illuminator's Glass'': ''Illuminator's Glass'' is an uncanonical name for the glass used to illuminate the trunk of clothes Alcatraz was trying on.{{book ref|a5|1}}
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; {{anchor|Messenger's Glass}}Messenger's Glass: Messenger's Glass is used as a means of communication. The Librarians destroyed [[Mokia]]'s supply of Messenger's Glass.{{book ref|a4|No!}}
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; {{anchor|Orientation Glass}}Orientation Glass: Orientation Glass influences the direction of gravity. It is used inside vehicles that might get upside-down.
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; {{anchor|Protective Glass}}''Protective Glass'': ''Protective Glass'' emits a protective field capable of stopping a full [[Crystin]] punch. The exact name of this glass type is unknown.{{book ref|a5|Bob}}
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; {{anchor|Rebuilder's Glass}}Rebuilder's Glass
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; {{anchor|Recognizer's Glass}}Recognizer's Glass
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; {{anchor|Reinforcer's Glass}}Reinforcer's Glass
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; {{anchor|Restoring Glass}}Restoring Glass: Restoring Glass easily shatters at the touch of an Oculator, but restores itself when the Oculator moves away from it. It is incredibly strong otherwise. It is black in color.{{book ref|a1|4}}
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; {{anchor|Sentinel's Glass}}Sentinel's Glass
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; {{anchor|Shielder's Glass}}Shielder's Glass
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; {{anchor|Snarer's Glass}}Snarer's Glass: Snarer's Glass is used for traps. However, each square can only be triggered one time.{{book ref|a1|17}}
   
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; {{anchor|Transporter's Glass}}Transporter's Glass: Transporter's Glass is used in pairs. When activated at the exact same time, it can instantly swap the locations of two objects, usually glass boxes, that have exactly same size.{{book ref|a3|5}} If more than two identically sized transporter's boxes are activated at the same time, the occupants would be killed.
;Courier's Lenses: Allow short-range communication between two Oculators when both are wearing them, however, Alcatraz managed to extend that range by pushing more power into the Lenses.{{book ref|scrivener's bones|2}} The user mentally hears the voice of the other Oculator and sees a hologram of their upper body. They are generally tinted baby blue.{{book ref|scrivener's bones|1}}
 
<gallery>
 
File:Courier's_lenses.png
 
File:Courier'sRastor.png
 
</gallery>
 
;Discerner's Lenses: Tell the wearer how old something is in the form of a glow that grows duller the older the object is.{{book ref|scrivener's bones|8}}Their tint is unknown.
 
   
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;Unknown: A type of glass used to warn of Librarian illusions in the ''[[Penguinator]]'''s cockpit.{{book ref|a5|Trillian}}
;Disguisers Lenses: Allow the wearer to look like anything they want, but the lenses are visible within the disguise. They are tinted lavender.
 
;Educator's Lenses: When worn, time slows for the wearer.{{book ref|shattered lens|four teens and a pickle}} Unknown tint.
 
;Firebringer's Lenses: When switched on, which only takes a small amount of concentration or power, these powerful lenses gather the light around them and shoot it out in concentrated beams. They are clear with a dot of red at the center of each lense.
 
;Frostbringer's Lenses: A Lens that is essentially the opposite of the Firebringers Lens, this Lens can direct a beam of frost at the target. This Lens is used by the Scrivener Bones.
 
;Harrier's Lenses: Magnify the pain of someone you focus on.{{wob ref|11355}} Their tint is unknown.
 
;Oculator's Lenses: Allow Oculators to see/sense Oculations or more generally they show you things that you need to see. They can also be used to counter other Oculators' attack.{{book ref|a1|3}} They have a red or pink tint.
 
;Oracle's Lenses: Those lenses allowed the user to glimpse into the future. Attica Smedry used them to foresee where Alcatraz will be living on his 13th birthday.{{book ref|a1|20}}Their tint is unknown.
 
;Shamefiller's Lenses: Can make any object, living or non-living, so embarrassed that they explode. Its tint is deep maroon.{{book ref|dark talent|mary}}
 
;Shaper's Lenses: allows the occulator see someones "heart, soul, and innermost desires,"([[Leavenworth Smedry]]){{book ref|dark talent|mary}}. These lenses can give an occulator "great power over others,"{{book ref|dark talent|mary}} Its tint looks like the stars of a galaxy.{{book ref|dark talent|mary}}
 
;Shatterer's Lenses: Can break other kinds of glass if the Oculator looks at it through these.{{book ref|shattered lens|four teens and a pickle}} Unknown tint.
 
;Shocker's Lenses: Emit a beam of light that knocks anyone looking at the user unconscious. Very difficult to use.{{book ref|a1|11}}
 
;Tracker's Lenses: Some of the easiest Lenses to use, they allow the user to track peoples' footprints. Everyone has a unique footprint, and the longer the user knows a person, the longer their footprints stay visible.{{book ref|a1|4}} Family, however, is who one knows best, so their footprints stay a very long time, no matter how little the user thinks they know them.{{book ref|a1|20}} They are tinted yellow.{{book ref|a1|2}}
 
;Translator's Lenses (Lenses of Rashid): Forged from the [[Sands of Rashid]], which are incredibly rare. Let the wearer understand, read, and write in any language, code, or alphabet, including [[Quentin Smedry]]'s nonsense.{{book ref|a1|19}}{{book ref|a1|20}} Their tint is unknown.
 
[[File:Translators_Lenses.gif|none|200px]]
 
;Traveler's Lenses: Pushes the occulator from one point to another, avoiding obstructions in between.{{book ref|shattered lens|four teens and a pickle}} Unknown tint.
 
;Transcriber's Lenses: Similar to Courier's Lenses, but the work with written communication instead of spoken comunication
 
;Truthfinders Lenses: Even rarer than Translators Lenses, these Lenses allow the wearer to discern truth from lies. When a person is telling the truth, their breath is seen as white fog. When they are lying, bugs/black critters spew from their mouths. The only known lense belongs to [[Alcatraz]] and used to belong to [[Allekatrase]] the First. They have no tint.
 
;Torturer's Lenses: Cause intense agony in the target and make the muscles begin to rip.{{book ref|a1|12}} Five seconds of use causes the target permanent harm.{{book ref|a1|13}} They are tinted green and black.
 
;Warrior's Lenses: Enhances the wearers physical abilities. This is one of the only lenses that a non-Oculator can use. They are tinted dark grey or black.
 
;Windstormer's Lenses: Create gusts of wind that blow away from the Oculator. Leavenworth uses them to create a bubble of calm winds around the wielder, but this is extremely difficult. The Lenses are tinted green.{{book ref|scrivener's bones|1}}
 
;Voidstormer's Lenses: These are the opposite of the Windstormer's Lenses; ie they suck things towards the user.
 
   
  +
== Oculators Powering Silimatic Technology ==
;Unknown Lenses:
 
  +
During his time in [[Nalhalla]], Alcatraz discovers that Oculators can power Silimatic technology without brightsand.{{book ref|a3|14}} The amount of brightsand required to power it, though, correlates to how much of the Oculator's power is used.
Fitzroy is wearing a pair of green and orange stripped glasses when upon entering the Royal Archives (not a library).
 
   
 
== Notes ==
 
== Notes ==

Latest revision as of 02:16, 1 October 2021

Silimatic
Oculators Lens.png
Related to Smedry Talent
World of Origin Earth (Alcatraz)

Silimatic technologies use glass made from different types of sand to produce differing effects. Silimatic glass can be used by anyone, but lenses can only be used by Oculators. Alcatraz Smedry has drawn parallels between Silimatic technologies and Smedry Talents in the past. He has also been able to increase the power of various Silimatic technologies.

Silimatic Sand[edit]

All types of Silimatic technology are made originally out of sand.

Brightsand
Brightsand is one of the most common types of sand. It lets off a glow that causes other types of sand, or glass, to do strange things. Brightsand powers most silimatic technology.
Dullsand
Dullsand is one of the only types of sand that don't do anything. The librarians have gone to great lengths to cover beaches in it to make sand seem common and boring, and thus of little value. It is possible that non-Silimatic glass is made of dullsand.

Silimatic Glass[edit]

Types of glass include the following:

Alivener's Glass
Also known as Glass of Alivening, Alivener's Glass can create Alivened by storing part of a Dark Oculator's humanity, making the Dark Oculator less humane in the process.
Builder's Glass
Builder's Glass is used as a building material. It is not as strong as Restoring Glass.[1]
Communicator's Glass
When broken in half, Communicator's Glass allows communication between the two pieces for 20 days. Usually, both halves must be activated in order to allow for communication.[2][3]. In extreme cases, this glass can communicate one way with ordinary glass, and it can also be set to transmit one way.[3]
Defender's Glass
Defender's Glass protects structures that are inside it. It is extremely strong.
Detonator's Glass
Detonator's Glass explodes. It can be set to go off within a certain area.[4]
Enforcer's Glass
Enforcer's Glass is impossible to break, even with a Smedry Talent.[5] It is used to make handcuffs.[6]
Expander's Glass
Expander's Glass allows the inside of a structure or object built within it to be bigger than its outside. It is deep lavender in color.[7] It is very difficult to break, even with a Talent.[8]
Grappler's Glass
Grappler's Glass clings to other surfaces, influencing gravity. It is used on the bottoms of boots to enable people to walk up surfaces. It supports the whole body instead of only fixing the foot in place. It is often used by Alcatraz to walk on Silimatic vehicles such as the Hawkwind and the Dragonaut.
Inhibitor's Glass
Inhibitor's Glass stops those touching it from using Silimatic technology or Smedry Talents. It may have been used by librarians to stop messaging to and from Tuki Tuki.
Illuminator's Glass
Illuminator's Glass is an uncanonical name for the glass used to illuminate the trunk of clothes Alcatraz was trying on.[3]
Messenger's Glass
Messenger's Glass is used as a means of communication. The Librarians destroyed Mokia's supply of Messenger's Glass.[9]
Orientation Glass
Orientation Glass influences the direction of gravity. It is used inside vehicles that might get upside-down.
Protective Glass
Protective Glass emits a protective field capable of stopping a full Crystin punch. The exact name of this glass type is unknown.[10]
Rebuilder's Glass
Recognizer's Glass
Reinforcer's Glass
Restoring Glass
Restoring Glass easily shatters at the touch of an Oculator, but restores itself when the Oculator moves away from it. It is incredibly strong otherwise. It is black in color.[7]
Sentinel's Glass
Shielder's Glass
Snarer's Glass
Snarer's Glass is used for traps. However, each square can only be triggered one time.[6]
Transporter's Glass
Transporter's Glass is used in pairs. When activated at the exact same time, it can instantly swap the locations of two objects, usually glass boxes, that have exactly same size.[11] If more than two identically sized transporter's boxes are activated at the same time, the occupants would be killed.
Unknown
A type of glass used to warn of Librarian illusions in the Penguinator's cockpit.[12]

Oculators Powering Silimatic Technology[edit]

During his time in Nalhalla, Alcatraz discovers that Oculators can power Silimatic technology without brightsand.[13] The amount of brightsand required to power it, though, correlates to how much of the Oculator's power is used.

Notes[edit]

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