Difference between revisions of "Silimatic"

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(wording and some missing descriptions)
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;Dull sand: Dull Sand is one of the only types of sand that don't do anything. The librarians have gone to great lengths to cover beaches in it to make sand seem common and boring, and thus of little value.
 
;Dull sand: Dull Sand is one of the only types of sand that don't do anything. The librarians have gone to great lengths to cover beaches in it to make sand seem common and boring, and thus of little value.
   
;The Sands of Rashid: The sands of Rashid, among the rarest of known sands, can be used to make translator's lenses. The Sands of Rashid were promised as an inheritance to [[Alcatraz]] Smedry upon his birth by his father, and were delivered to him on his thirteenth birthday. Before this, it was believed to be impossible to gather enough sand to forge Rashid lenses.
+
;The Sands of Rashid: The sands of Rashid are among the rarest of known sands and can be used to make translator's lenses. The Sands of Rashid were promised as an inheritance to [[Alcatraz]] Smedry upon his birth by his father, and were delivered to him on his thirteenth birthday. Before this, it was believed to be impossible to gather enough sand to forge Rashid lenses.
   
 
== Silimatic Glass ==
 
== Silimatic Glass ==
 
Types of glass include the following:
 
Types of glass include the following:
   
; {{anchor|AlivenersGlass}}[[Alivener's Glass]]: Create [[Alivened]], by storing part of a dark oculator's humanity, thus making the dark oculator less humane in the process.
+
; {{anchor|AlivenersGlass}}Alivener's Glass: [[Alivener's glass]] can create [[Alivened]] by storing part of a dark oculator's humanity, making the dark oculator less humane in the process.
   
; {{anchor|BuildersGlass}}Builder's Glass
+
; {{anchor|BuildersGlass}}Builder's Glass: Builder's Glass is used as a building material. It is not as strong as Restoring Glass.{{book ref|a1|3}}
   
; {{anchor|CommunicatorsGlass}}Communicator's Glass: When broken in half, allows communication between the two pieces for 20 days. Usually, both halves must be activated in order to allow for communication.{{ref|text=This rule does not seem to apply to Alcatraz}}{{book ref|a5|1}}. In extreme cases, this glass can communicate one way with ordinary glass, and it can also be set to transmit one way.{{book ref|a5|1}}
+
; {{anchor|CommunicatorsGlass}}Communicator's Glass: When broken in half, Communicator's Glass allows communication between the two pieces for 20 days. Usually, both halves must be activated in order to allow for communication.{{ref|text=This rule does not seem to apply to Alcatraz}}{{book ref|a5|1}}. In extreme cases, this glass can communicate one way with ordinary glass, and it can also be set to transmit one way.{{book ref|a5|1}}
   
; {{anchor|DefendersGlass}}Defender's Glass: Protects structures inside it. Extremely strong.
+
; {{anchor|DefendersGlass}}Defender's Glass: Defender's Glass protects structures that are inside it. It is extremely strong.
   
; {{anchor|DetonatorsGlass}}Detonator's Glass : Explodes. Can be set to go off within a certain area. {{book ref|a3|3}}
+
; {{anchor|DetonatorsGlass}}Detonator's Glass : Detonator's Glass explodes. It can be set to go off within a certain area. {{book ref|a3|3}}
   
; {{anchor|EnforcersGlass}}Enforcer's Glass
+
; {{anchor|EnforcersGlass}}Enforcer's Glass: Enforcer's Glass is impossible to break, even with a Smedry Talent.{{book ref|a3|13}} It is used to make handcuffs.{{book ref|a1|17}}
   
; {{anchor|ExpandersGlass}}Expander's Glass : Allows the inside of a structure or object built with it to be bigger than the outside. Deep lavender in color.{{book ref|a1|4}} Very difficult to break, even with a Talent.{{book ref|a1|19}}
+
; {{anchor|ExpandersGlass}}Expander's Glass : Expander's Glass allows the inside of a structure or object built within it to be bigger than its outside. It is deep lavender in color.{{book ref|a1|4}} It is very difficult to break, even with a Talent.{{book ref|a1|19}}
   
; {{anchor|GrapplersGlass}}Grappler's Glass : Clings to other surfaces, influencing gravity--used on the bottoms of boots to enable people to walk up surfaces. It supports the whole body instead of only fixing the foot in place. Often used by Alcatraz to walk on Silimatic vehicles such as the ''[[Hawkwind]]'' and ''[[Dragonaut]]''.
+
; {{anchor|GrapplersGlass}}Grappler's Glass : Grappler's Glass clings to other surfaces, influencing gravity. It is used on the bottoms of boots to enable people to walk up surfaces. It supports the whole body instead of only fixing the foot in place. It is often used by Alcatraz to walk on Silimatic vehicles such as the ''[[Hawkwind]]'' and the ''[[Dragonaut]]''.
   
; {{anchor|InhibitorsGlass}}Inhibitor's Glass : Stops those touching it from using Silimatic technology or Smedry Talents. It may have been used by librarians to stop messaging to and from tuki tuki.
+
; {{anchor|InhibitorsGlass}}Inhibitor's Glass : Inhibitor's Glass stops those touching it from using Silimatic technology or Smedry Talents. It may have been used by librarians to stop messaging to and from [[Tuki Tuki]].
   
; {{anchor|IlluminatorsGlass}}Illuminator's Glass: The fan-given name of the glass used to illuminate the trunk of clothes Alcatraz was trying on. {{book ref|a5|1}}
+
; {{anchor|IlluminatorsGlass}}''Illuminator's Glass'': ''Illuminator's Glass'' is the fan-given name of the glass used to illuminate the trunk of clothes Alcatraz was trying on. {{book ref|a5|1}}
   
; {{anchor|MessengersGlass}}Messenger's Glass:
+
; {{anchor|MessengersGlass}}Messenger's Glass: Messenger's Glass is used as a means of communication. The Librarians destroyed [[Mokia]]'s supply of Messenger's Glass.{{book ref|a4|No!}}
   
; {{anchor|OrientationGlass}}Orientation Glass : Influences the direction of gravity. Used inside vehicles that might get up-side-down.
+
; {{anchor|OrientationGlass}}Orientation Glass : Orientation Glass influences the direction of gravity. It is used inside vehicles that might get upside-down.
   
; {{anchor|ProtectiveGlass}}Protective Glass: Emits a protective feild capable of stopping a full Crystin punch. The exact name of this glass type is unknown.{{book ref|a5|Chapter Bob}}
+
; {{anchor|ProtectiveGlass}}''Protective Glass'': ''Protective Glass'' emits a protective field capable of stopping a full [[Crystin]] punch. The exact name of this glass type is unknown.{{book ref|a5|Chapter Bob}}
   
 
; {{anchor|RebuildersGlass}}Rebuilder's Glass
 
; {{anchor|RebuildersGlass}}Rebuilder's Glass
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; {{anchor|ReinforcersGlass}}Reinforcer's Glass:
 
; {{anchor|ReinforcersGlass}}Reinforcer's Glass:
   
; {{anchor|RestoringGlass}}Restoring Glass : Easily shatters at the touch of an Oculator, but restores itself when the Oculator moves away from it. Incredibly strong otherwise. Black in color.{{book ref|a1|4}}
+
; {{anchor|RestoringGlass}}Restoring Glass : Restoring Glass easily shatters at the touch of an Oculator, but restores itself when the Oculator moves away from it. It is incredibly strong otherwise. It is black in color.{{book ref|a1|4}}
   
 
; {{anchor|SentinelsGlass}}Sentinel's Glass
 
; {{anchor|SentinelsGlass}}Sentinel's Glass
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; {{anchor|ShieldersGlass}}Shielder's Glass
 
; {{anchor|ShieldersGlass}}Shielder's Glass
   
; {{anchor|SnarersGlass}}Snarer's Glass : Used for traps, however, each square can only go off once.{{book ref|a1|17}}
+
; {{anchor|SnarersGlass}}Snarer's Glass : Snarer's Glass is Used for traps. However, each square can only be triggered one time.{{book ref|a1|17}}
   
; {{anchor|TransportersGlass}}Transporter's Glass : Used in pairs and when activated at the exact same time, swaps two objects that has exactly same size instantly, usually glass boxes, between two places{{book ref|a3|5}}. If more than two identically sized transporter's boxes are activated, the occupants would be killed.
+
; {{anchor|TransportersGlass}}Transporter's Glass : Transporter's Glass is used in pairs. When activated at the exact same time, it can instantly swap the locations of two objects, usually glass boxes, that have exactly same size.{{book ref|a3|5}}. If more than two identically sized transporter's boxes are activated at the same time, the occupants would be killed.
   
 
;Unknown: A type of glass used to warn of librarian illusions in the penguinator's cockpit.
 
;Unknown: A type of glass used to warn of librarian illusions in the penguinator's cockpit.
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Lenses include:
 
Lenses include:
   
;{{anchor|BestowersLenses}}Bestower's Lenses: Allows you to temporarily give someone an attribute of yours, such as strength, feelings, hunger, injuries, talents, Smedry Talents, etc.{{book ref|a1|21}} They are tinted green and purple.
+
;{{anchor|BestowersLenses}}Bestower's Lenses: Bestower's Lenses allow you to temporarily give someone an attribute of yours, such as strength, feelings, hunger, injuries, talents, Smedry Talents, etc.{{book ref|a1|21}} They are tinted green and purple.
  +
 
[[File:Bestower's_Lenses.png|none|200px]]
 
[[File:Bestower's_Lenses.png|none|200px]]
   
;{{anchor|ConcussorsLenses}}Concussor's Lenses: Shoots a beam of light which smashes into a target, knocking them back and rendering them unconscious for a few hours. This lens is used by Attica smedry in his infiltration of the highbrary. The tint is currently unknown.
+
;{{anchor|ConcussorsLenses}}Concussor's Lenses: Concussor's Lens shoot a beam of light which, when it smashes into a target, will knock them back and render them unconscious for a few hours. This lens is used by [[Attica Smedry]] in his infiltration of the [[Highbrary]]. Their tint is currently unknown.
 
[[File:Concussors_Lenses.gif|none|200px]]
 
[[File:Concussors_Lenses.gif|none|200px]]
   
;{{anchor|CouriersLenses}}Courier's Lenses: Allow short-range communication between two Oculators when both are wearing them; however, Alcatraz managed to extend that range by pushing more power into the Lenses.{{book ref|scrivener's bones|2}} The user mentally hears the voice of the other Oculator and sees a hologram of their upper body. They are generally tinted baby blue.{{book ref|scrivener's bones|1}}
+
;{{anchor|CouriersLenses}}Courier's Lenses: Courier's Lenses allow short-range communication between two Oculators when both of them are wearing them; however, Alcatraz managed to extend that range by pushing more power into the Lenses.{{book ref|a2|2}} The user mentally hears the voice of the other Oculator and sees a hologram of their upper body. They are generally tinted baby blue.{{book ref|a2|1}}
 
<gallery mode="nolines">
 
<gallery mode="nolines">
 
File:Courier's_lenses.png
 
File:Courier's_lenses.png
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</gallery>
 
</gallery>
   
;{{anchor|DiscernersLenses}}Discerner's Lenses: Tell the wearer how old something is in the form of a glow that grows duller the older the object is.{{book ref|scrivener's bones|8}}Their tint is unknown.
+
;{{anchor|DiscernersLenses}}Discerner's Lenses: Discerner's Lenses tell the wearer the age of an object. It makes the object glow, the duller glow the older the object is.{{book ref|a2|8}} Their tint is unknown.
  +
 
[[File:Discerners_Lenses.gif|none|200px]]
 
[[File:Discerners_Lenses.gif|none|200px]]
   
;{{anchor|DisguisersLenses}}Disguiser's Lenses: Allow the wearer to look like anything they want, but the lenses are visible within the disguise. They are tinted lavender. The highbrary dome causes anyone using disguiser's lenses to glow.{{book ref|a5}}
+
;{{anchor|DisguisersLenses}}Disguiser's Lenses: Disguisers Lenses allow the wearer to look like anything they want, but the lenses are visible within the disguise. They are tinted lavender. The Highbrary dome causes anyone using these lenses to glow.{{book ref|a5}}
  +
 
;{{anchor|EducatorsLenses}}Educator's Lenses: Educator's Lenses when worn, time is slowed for the wearer.{{book ref|shattered lens|four teens and a pickle}} Ther tint is unknown.
   
;{{anchor|EducatorsLenses}}Educator's Lenses: When worn, time slows for the wearer.{{book ref|shattered lens|four teens and a pickle}} Unknown tint.
 
 
[[File:Educators_Lenses.gif|none|200px]]
 
[[File:Educators_Lenses.gif|none|200px]]
   
;{{anchor|FirebringersLenses}}Firebringer's Lenses: When switched on, which only takes a small amount of concentration or power, these powerful lenses gather the light around them and shoot it out in concentrated beams. They are clear with a dot of red at the center of each lense.
+
;{{anchor|FirebringersLenses}}Firebringer's Lenses when switched on, which only takes a small amount of concentration or power, these powerful lenses gather the light around them and shoot it out in concentrated beams. They are clear with a dot of red at the center of each lense.
 
[[file:Firebringers_Lens.png|none|200px]]
 
[[file:Firebringers_Lens.png|none|200px]]
   
;{{anchor|FrostbringersLenses}}Frostbringer's Lenses: A Lens that is essentially the opposite of the Firebringers Lens, this Lens can direct a beam of frost at the target. This Lens is used by the Scrivener Bones.
+
;{{anchor|FrostbringersLenses}}Frostbringer's Lenses: Frostbringer's Lenses are essentially the opposite of the Firebringers Lens. They can direct a beam of frost at the target. This Lens is used by the Scrivener Bones.
[[file:Frostbringers_Lenses.png|none|200px]]
 
   
;{{anchor|HarriersLenses}}Harrier's Lenses: Magnify the pain of someone you focus on.{{wob ref|11355}} Their tint is unknown.
+
;{{anchor|HarriersLenses}}Harrier's Lenses: Harrier's Lenses magnify the pain of someone you focus on.{{wob ref|11355}} Their tint is unknown.
  +
 
;{{anchor|OculatorsLenses}}Oculator's Lenses: Oculator's Lenses allow Oculators to see and sense Oculations and, more generally, show you things that you need to see. They can also be used to counter another Oculators' attack.{{book ref|a1|3}} They have a red or pink tint.
   
;{{anchor|OculatorsLenses}}Oculator's Lenses: Allow Oculators to see/sense Oculations or, more generally, show you things that you need to see. They can also be used to counter another Oculators' attack.{{book ref|a1|3}} They have a red or pink tint.
 
 
[[file:Oculators_Lens.png|none|200px]]
 
[[file:Oculators_Lens.png|none|200px]]
   
;{{anchor|OraclesLenses}}Oracle's Lenses: Those lenses allowed the user to glimpse into the future. Attica Smedry used them to foresee where Alcatraz will be living on his 13th birthday.{{book ref|a1|20}}Their tint is unknown.
+
;{{anchor|OraclesLenses}}Oracle's Lenses: Oracle's Lenses allow the user to glimpse into the future. Attica Smedry used them to foresee where Alcatraz would be living on his 13th birthday.{{book ref|a1|20}} Their tint is unknown.
   
;{{anchor|ShamefillersLenses}}Shamefiller's Lenses: Can make any object, living or non-living, so embarrassed that they explode. The user hears the embarrassing thoughts of the target in their mind before the explosion. It is considered to be crude, but very effective. It is at least somewhat rare. Its tint is deep maroon.{{book ref|dark talent|mary}}
+
;{{anchor|ShamefillersLenses}}Shamefiller's Lenses: Shamefiller's Lenses can make any object, living or non-living, so embarrassed that they explode. The user hears the embarrassing thoughts of the target in their mind before the explosion. They are considered to be crude, but very effective. They are at least somewhat rare. They are tinted a deep maroon.{{book ref|a5|mary}}
 
[[File:Shamefillers_lens.png|none|200px]]
 
[[File:Shamefillers_lens.png|none|200px]]
   
;{{anchor|ShapersLenses}}Shaper's Lenses: This lense allows the occulator see someones "heart, soul, and innermost desires...,This gives you an advantage over others, that maybe you should never have."([[Leavenworth Smedry]]){{book ref|dark talent|mary}}. These unpredictable lenses can give an occulator "great power over others,"{{book ref|dark talent|mary}} and it is considered very dangerous. It is tinted with silver white flakes that look like the stars of a galaxy.{{book ref|dark talent|mary}}
+
;{{anchor|ShapersLenses}}Shaper's Lenses: Shaper's Lenses allow the occulator see a person's heart, soul, and innermost desires.{{book ref|dark talent|mary}}. These unpredictable lenses can give an Occulator great power over others,{{book ref|dark talent|mary}} and they are considered very dangerous. They are tinted with silver white flakes that look like the stars of a galaxy.{{book ref|dark talent|mary}}
 
[[File:Shapers_lens.png|none|200px]]
 
[[File:Shapers_lens.png|none|200px]]
   
;{{anchor|ShatterersLenses}}Shatterer's Lenses: Can break other kinds of glass if the Oculator looks at it through these.{{book ref|shattered lens|four teens and a pickle}} Unknown tint.
+
;{{anchor|ShatterersLenses}}Shatterer's Lenses: Shatterer's Lenses can break other kinds of glass if the Oculator looks at it through these.{{book ref|shattered lens|four teens and a pickle}} Their tint is unknown.
   
;{{anchor|ShockersLenses}}Shocker's Lenses: Emit a beam of light that knocks anyone looking at the user unconscious. Very difficult to use.{{book ref|a1|11}}
+
;{{anchor|ShockersLenses}}Shocker's Lenses: Shocker's Lenses emit a beam of light that knocks anyone looking at the user unconscious. They are very difficult to use.{{book ref|a1|11}}
   
;{{anchor|TrackersLenses}}Tracker's Lenses: Some of the easiest Lenses to use, they allow the user to track peoples' footprints. Everyone has a unique footprint, and the longer the user knows a person, the longer their footprints stay visible.{{book ref|a1|4}} Family, however, is who one knows best, so their footprints stay a very long time, no matter how little the user thinks they know them.{{book ref|a1|20}} They are tinted yellow.{{book ref|a1|2}}
+
;{{anchor|TrackersLenses}}Tracker's Lenses: Tracker's Lenses are some of the easiest Lenses to use. They allow the user to track the footprints of other people. Everyone has a unique footprint, and the longer the user knows a person, the longer their footprints stay visible.{{book ref|a1|4}} Family, however, is who one knows best, so their footprints stay a very long time, no matter how little the user thinks they know them.{{book ref|a1|20}} They are tinted yellow.{{book ref|a1|2}}
  +
 
;{{anchor|TranslatorsLenses}}Translator's Lenses (Lenses of Rashid): Translator's Lenses are forged from the [[Sands of Rashid]], which are incredibly rare. They are also known as the Lenses of Rashid. They let the wearer understand, read, and write in any language, code, or alphabet, including [[Quentin Smedry]]'s nonsense.{{book ref|a1|19}}{{book ref|a1|20}} Their tint is unknown.
   
;{{anchor|TranslatorsLenses}}Translator's Lenses (Lenses of Rashid): Forged from the [[Sands of Rashid]], which are incredibly rare. Let the wearer understand, read, and write in any language, code, or alphabet, including [[Quentin Smedry]]'s nonsense.{{book ref|a1|19}}{{book ref|a1|20}} Their tint is unknown.
 
 
[[File:Translators_Lenses.gif|none|200px]]
 
[[File:Translators_Lenses.gif|none|200px]]
   
;{{anchor|TravelersLenses}}Traveler's Lenses: Pushes the occulator from one point to another, avoiding obstructions in between.{{book ref|shattered lens|four teens and a pickle}} Unknown tint.
+
;{{anchor|TravelersLenses}}Traveler's Lenses: Traveler's Lenses push the occulator from one point to another, avoiding obstructions in between.{{book ref|shattered lens|four teens and a pickle}} Their tint is unknown.
   
;{{anchor|TranscribersLenses}}Transcriber's Lenses: Similar to Courier's Lenses, but the work with written communication instead of spoken comunication.
+
;{{anchor|TranscribersLenses}}Transcriber's Lenses: Transcriber's Lenses are similar to Courier's Lenses, but they work with written communication instead of spoken communication.
   
;{{anchor|TruthfindersLenses}}Truthfinder's Lenses: Even rarer than Translators Lenses, these Lenses allow the wearer to discern truth from lies. When a person is telling the truth, their breath is seen as white fog. When they are lying, bugs/black critters spew from their mouths. The only known lense belongs to [[Alcatraz]] and used to belong to [[Allekatrase]] the First. They have no tint.
+
;{{anchor|TruthfindersLenses}}Truthfinder's Lenses: Truthfinder's Lenses are Even rarer than Translator's Lenses. These Lenses allow the wearer to discern truth from lies. When a person is telling the truth, their breath is seen as white fog. When they are lying, bugs or black critters spew from their mouth. The only known example of this lens belongs to [[Alcatraz]] and used to belong to [[Allekatrase]] the First. They have no tint.
  +
 
;{{anchor|TorturersLenses}}Torturer's Lenses: Torturer's Lenses cause intense agony in the target and make their muscles begin to rip.{{book ref|a1|12}} Five seconds of use causes the target permanent harm.{{book ref|a1|13}} They are tinted green and black.
   
;{{anchor|TorturersLenses}}Torturer's Lenses: Cause intense agony in the target and make the muscles begin to rip.{{book ref|a1|12}} Five seconds of use causes the target permanent harm.{{book ref|a1|13}} They are tinted green and black.
 
 
[[file:torcherers_lens.png|none|200px]]
 
[[file:torcherers_lens.png|none|200px]]
   
;{{anchor|WarriorsLenses}}Warrior's Lenses: Enhances the wearers physical abilities. This is one of the only lenses that a non-Oculator can use. They are tinted dark grey or black.
+
;{{anchor|WarriorsLenses}}Warrior's Lenses: Warrior's Lenses enhance the wearers physical abilities. This is one of the only lenses that a non-Oculator can use. They are tinted dark grey or black.
  +
 
;{{anchor|WindstormersLenses}}Windstormer's Lenses: Windstormer's Lenses create gusts of wind that blow away from the Oculator. Leavenworth uses them to create a bubble of calm winds around the wielder, but this is extremely difficult. They are tinted green.{{book ref|scrivener's bones|1}}
   
;{{anchor|WindstormersLenses}}Windstormer's Lenses: Create gusts of wind that blow away from the Oculator. Leavenworth uses them to create a bubble of calm winds around the wielder, but this is extremely difficult. The Lenses are tinted green.{{book ref|scrivener's bones|1}}
 
 
[[file:Windstormers_lens.png|none|200px]]
 
[[file:Windstormers_lens.png|none|200px]]
   
;{{anchor|VoidstormersLenses}}Voidstormer's Lenses: These are the opposite of the Windstormer's Lenses -- they suck things towards the user.
+
;{{anchor|VoidstormersLenses}}Voidstormer's Lenses: Voidstormer's Lenses are the opposite of the Windstormer's Lenses and they suck things towards the user instead of blowing them away.
   
 
;Unknown Lenses:
 
;Unknown Lenses:

Revision as of 02:09, 27 February 2020

Silimatic
Oculators Lens.png
Related to Smedry Talent
World of Origin Earth (Alcatraz)

Silimatic technologies use glass made from different types of sand to produce differing effects. Silimatic glasses can be used by anyone, but lenses can only be used by Oculators. Alcatraz Smedry has drawn parallels between Silimatic technologies and Smedry Talents in the past. He has also been able to increase the power of various Silimatic technologies.

Silimatic Sand

All types of Silimatic technology are made originally out of sand.

Bright Sand
Bright Sand is one of the most common types of sand. It lets off a glow that causes other types of sand, or glass, to do strange things. Bright sand powers most silimatic technology.
Dull sand
Dull Sand is one of the only types of sand that don't do anything. The librarians have gone to great lengths to cover beaches in it to make sand seem common and boring, and thus of little value.
The Sands of Rashid
The sands of Rashid are among the rarest of known sands and can be used to make translator's lenses. The Sands of Rashid were promised as an inheritance to Alcatraz Smedry upon his birth by his father, and were delivered to him on his thirteenth birthday. Before this, it was believed to be impossible to gather enough sand to forge Rashid lenses.

Silimatic Glass

Types of glass include the following:

Alivener's Glass
Alivener's glass can create Alivened by storing part of a dark oculator's humanity, making the dark oculator less humane in the process.
Builder's Glass
Builder's Glass is used as a building material. It is not as strong as Restoring Glass.[1]
Communicator's Glass
When broken in half, Communicator's Glass allows communication between the two pieces for 20 days. Usually, both halves must be activated in order to allow for communication.[2][3]. In extreme cases, this glass can communicate one way with ordinary glass, and it can also be set to transmit one way.[3]
Defender's Glass
Defender's Glass protects structures that are inside it. It is extremely strong.
Detonator's Glass
Detonator's Glass explodes. It can be set to go off within a certain area. [4]
Enforcer's Glass
Enforcer's Glass is impossible to break, even with a Smedry Talent.[5] It is used to make handcuffs.[6]
Expander's Glass
Expander's Glass allows the inside of a structure or object built within it to be bigger than its outside. It is deep lavender in color.[7] It is very difficult to break, even with a Talent.[8]
Grappler's Glass
Grappler's Glass clings to other surfaces, influencing gravity. It is used on the bottoms of boots to enable people to walk up surfaces. It supports the whole body instead of only fixing the foot in place. It is often used by Alcatraz to walk on Silimatic vehicles such as the Hawkwind and the Dragonaut.
Inhibitor's Glass
Inhibitor's Glass stops those touching it from using Silimatic technology or Smedry Talents. It may have been used by librarians to stop messaging to and from Tuki Tuki.
Illuminator's Glass
Illuminator's Glass is the fan-given name of the glass used to illuminate the trunk of clothes Alcatraz was trying on. [3]
Messenger's Glass
Messenger's Glass is used as a means of communication. The Librarians destroyed Mokia's supply of Messenger's Glass.[9]
Orientation Glass
Orientation Glass influences the direction of gravity. It is used inside vehicles that might get upside-down.
Protective Glass
Protective Glass emits a protective field capable of stopping a full Crystin punch. The exact name of this glass type is unknown.[10]
Rebuilder's Glass
Recognizer's Glass
Reinforcer's Glass
Restoring Glass
Restoring Glass easily shatters at the touch of an Oculator, but restores itself when the Oculator moves away from it. It is incredibly strong otherwise. It is black in color.[7]
Sentinel's Glass
Shielder's Glass
Snarer's Glass
Snarer's Glass is Used for traps. However, each square can only be triggered one time.[6]
Transporter's Glass
Transporter's Glass is used in pairs. When activated at the exact same time, it can instantly swap the locations of two objects, usually glass boxes, that have exactly same size.[11]. If more than two identically sized transporter's boxes are activated at the same time, the occupants would be killed.
Unknown
A type of glass used to warn of librarian illusions in the penguinator's cockpit.

Silimatic Lenses

Lenses are only usable by Oculators, unless they are forged in the blood of an Oculator, such as the ones used by the Scrivener's Bones. Dark Oculators sometimes use a monocle instead of the classic glasses shape, in order to focus the lens' power. Powerful oculators can use different lenses in each eye, and exceptionally skilled oculators can push power through multiple sets of lenses, up to 7 or 8, causing them to hover in front of one another. The oculator can choose between using all of them at once, or firing off alternating blasts of power. [12]

Lenses include:

Bestower's Lenses
Bestower's Lenses allow you to temporarily give someone an attribute of yours, such as strength, feelings, hunger, injuries, talents, Smedry Talents, etc.[13] They are tinted green and purple.
Bestower's Lenses.png
Concussor's Lenses
Concussor's Lens shoot a beam of light which, when it smashes into a target, will knock them back and render them unconscious for a few hours. This lens is used by Attica Smedry in his infiltration of the Highbrary. Their tint is currently unknown.
Concussors Lenses.gif
Courier's Lenses
Courier's Lenses allow short-range communication between two Oculators when both of them are wearing them; however, Alcatraz managed to extend that range by pushing more power into the Lenses.[14] The user mentally hears the voice of the other Oculator and sees a hologram of their upper body. They are generally tinted baby blue.[15]
Discerner's Lenses
Discerner's Lenses tell the wearer the age of an object. It makes the object glow, the duller glow the older the object is.[16] Their tint is unknown.
Discerners Lenses.gif
Disguiser's Lenses
Disguisers Lenses allow the wearer to look like anything they want, but the lenses are visible within the disguise. They are tinted lavender. The Highbrary dome causes anyone using these lenses to glow.[17]
Educator's Lenses
Educator's Lenses when worn, time is slowed for the wearer.[18] Ther tint is unknown.
Educators Lenses.gif
Firebringer's Lenses when switched on, which only takes a small amount of concentration or power, these powerful lenses gather the light around them and shoot it out in concentrated beams. They are clear with a dot of red at the center of each lense.
Firebringers Lens.png
Frostbringer's Lenses
Frostbringer's Lenses are essentially the opposite of the Firebringers Lens. They can direct a beam of frost at the target. This Lens is used by the Scrivener Bones.
Harrier's Lenses
Harrier's Lenses magnify the pain of someone you focus on.[19] Their tint is unknown.
Oculator's Lenses
Oculator's Lenses allow Oculators to see and sense Oculations and, more generally, show you things that you need to see. They can also be used to counter another Oculators' attack.[1] They have a red or pink tint.
Oculators Lens.png
Oracle's Lenses
Oracle's Lenses allow the user to glimpse into the future. Attica Smedry used them to foresee where Alcatraz would be living on his 13th birthday.[20] Their tint is unknown.
Shamefiller's Lenses
Shamefiller's Lenses can make any object, living or non-living, so embarrassed that they explode. The user hears the embarrassing thoughts of the target in their mind before the explosion. They are considered to be crude, but very effective. They are at least somewhat rare. They are tinted a deep maroon.[21]
Shamefillers lens.png
Shaper's Lenses
Shaper's Lenses allow the occulator see a person's heart, soul, and innermost desires.[21]. These unpredictable lenses can give an Occulator great power over others,[21] and they are considered very dangerous. They are tinted with silver white flakes that look like the stars of a galaxy.[21]
Shapers lens.png
Shatterer's Lenses
Shatterer's Lenses can break other kinds of glass if the Oculator looks at it through these.[18] Their tint is unknown.
Shocker's Lenses
Shocker's Lenses emit a beam of light that knocks anyone looking at the user unconscious. They are very difficult to use.[22]
Tracker's Lenses
Tracker's Lenses are some of the easiest Lenses to use. They allow the user to track the footprints of other people. Everyone has a unique footprint, and the longer the user knows a person, the longer their footprints stay visible.[7] Family, however, is who one knows best, so their footprints stay a very long time, no matter how little the user thinks they know them.[20] They are tinted yellow.[23]
Translator's Lenses (Lenses of Rashid)
Translator's Lenses are forged from the Sands of Rashid, which are incredibly rare. They are also known as the Lenses of Rashid. They let the wearer understand, read, and write in any language, code, or alphabet, including Quentin Smedry's nonsense.[8][20] Their tint is unknown.
Translators Lenses.gif
Traveler's Lenses
Traveler's Lenses push the occulator from one point to another, avoiding obstructions in between.[18] Their tint is unknown.
Transcriber's Lenses
Transcriber's Lenses are similar to Courier's Lenses, but they work with written communication instead of spoken communication.
Truthfinder's Lenses
Truthfinder's Lenses are Even rarer than Translator's Lenses. These Lenses allow the wearer to discern truth from lies. When a person is telling the truth, their breath is seen as white fog. When they are lying, bugs or black critters spew from their mouth. The only known example of this lens belongs to Alcatraz and used to belong to Allekatrase the First. They have no tint.
Torturer's Lenses
Torturer's Lenses cause intense agony in the target and make their muscles begin to rip.[24] Five seconds of use causes the target permanent harm.[25] They are tinted green and black.
Torcherers lens.png
Warrior's Lenses
Warrior's Lenses enhance the wearers physical abilities. This is one of the only lenses that a non-Oculator can use. They are tinted dark grey or black.
Windstormer's Lenses
Windstormer's Lenses create gusts of wind that blow away from the Oculator. Leavenworth uses them to create a bubble of calm winds around the wielder, but this is extremely difficult. They are tinted green.[15]
Windstormers lens.png
Voidstormer's Lenses
Voidstormer's Lenses are the opposite of the Windstormer's Lenses and they suck things towards the user instead of blowing them away.
Unknown Lenses
  • Fitzroy is seen wearing a pair of green and orange striped glasses when upon entering the Royal Archives (not a library).
  • A pair of lenses heightens Leavenworth Smedry's awareness of enemy locations. This may be oculator's lenses, but it is unclear.[12]

Notes

  1. a b Alcatraz Versus the Evil Librarians chapter 3#
  2. This rule does not seem to apply to Alcatraz
  3. a b c The Dark Talent chapter 1#
  4. The Knights of Crystallia chapter 3#
  5. The Knights of Crystallia chapter 13#
  6. a b Alcatraz Versus the Evil Librarians chapter 17#
  7. a b c Alcatraz Versus the Evil Librarians chapter 4#
  8. a b Alcatraz Versus the Evil Librarians chapter 19#
  9. The Shattered Lens chapter No!#
  10. The Dark Talent chapter Chapter Bob#
  11. The Knights of Crystallia chapter 5#
  12. a b The Dark Talent chapter Trillian#
  13. Alcatraz Versus the Evil Librarians chapter 21#
  14. The Scrivener's Bones chapter 2#
  15. a b The Scrivener's Bones chapter 1#
  16. The Scrivener's Bones chapter 8#
  17. The Dark Talent#
  18. a b c The Shattered Lens chapter four teens and a pickle#
  19. Skyward Pre-Release AMA
    Arcanum - 2018-10-22#
  20. a b c Alcatraz Versus the Evil Librarians chapter 20#
  21. a b c d The Dark Talent chapter mary#
  22. Alcatraz Versus the Evil Librarians chapter 11#
  23. Alcatraz Versus the Evil Librarians chapter 2#
  24. Alcatraz Versus the Evil Librarians chapter 12#
  25. Alcatraz Versus the Evil Librarians chapter 13#
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