Difference between revisions of "Silimatic"

From The Coppermind
Jump to navigation Jump to search
m (→‎Silimatic Glass: Let's try this)
m (Anchor doesn't work quite as nicely as I thought it did, but these should be good now.)
Line 19: Line 19:
 
Types of glass include the following:
 
Types of glass include the following:
   
; {{anchor|Alivener'sGlass}}[[Alivener's Glass]]: Create [[Alivened]], by storing part of a dark oculator's humanity, thus making the dark oculator less humane in the process.
+
; {{anchor|AlivenersGlass}}[[Alivener's Glass]]: Create [[Alivened]], by storing part of a dark oculator's humanity, thus making the dark oculator less humane in the process.
   
; {{anchor|Builder's Glass}}Builder's Glass
+
; {{anchor|BuildersGlass}}Builder's Glass
   
; {{anchor|Communicator's Glass}}Communicator's Glass: When broken in half, allows communication between the two pieces for 20 days. Usually, both halves must be activated in order to allow for communication.{{ref|text=This rule does not seem to apply to Alcatraz}}{{book ref|a5|1}}. In extreme cases, this glass can communicate one way with ordinary glass, and it can also be set to transmit one way.{{book ref|a5|1}}
+
; {{anchor|CommunicatorsGlass}}Communicator's Glass: When broken in half, allows communication between the two pieces for 20 days. Usually, both halves must be activated in order to allow for communication.{{ref|text=This rule does not seem to apply to Alcatraz}}{{book ref|a5|1}}. In extreme cases, this glass can communicate one way with ordinary glass, and it can also be set to transmit one way.{{book ref|a5|1}}
   
; {{anchor|Defender's Glass}}Defender's Glass: Protects structures inside it. Extremely strong.
+
; {{anchor|DefendersGlass}}Defender's Glass: Protects structures inside it. Extremely strong.
   
; {{anchor|Detonator's Glass}}Detonator's Glass : Explodes. Can be set to go off within a certain area. {{book ref|a3|3}}
+
; {{anchor|DetonatorsGlass}}Detonator's Glass : Explodes. Can be set to go off within a certain area. {{book ref|a3|3}}
   
; {{anchor|Enforcer's Glass}}Enforcer's Glass
+
; {{anchor|EnforcersGlass}}Enforcer's Glass
   
; {{anchor|Expander's Glass}}Expander's Glass : Allows the inside of a structure or object built with it to be bigger than the outside. Deep lavender in color.{{book ref|a1|4}} Very difficult to break, even with a Talent.{{book ref|a1|19}}
+
; {{anchor|ExpandersGlass}}Expander's Glass : Allows the inside of a structure or object built with it to be bigger than the outside. Deep lavender in color.{{book ref|a1|4}} Very difficult to break, even with a Talent.{{book ref|a1|19}}
   
; {{anchor|Grappler's Glass}}Grappler's Glass : Clings to other surfaces, influencing gravity--used on the bottoms of boots to enable people to walk up surfaces. It supports the whole body instead of only fixing the foot in place. Often used by Alcatraz to walk on Silimatic vehicles such as the ''[[Hawkwind]]'' and ''[[Dragonaut]]''.
+
; {{anchor|GrapplersGlass}}Grappler's Glass : Clings to other surfaces, influencing gravity--used on the bottoms of boots to enable people to walk up surfaces. It supports the whole body instead of only fixing the foot in place. Often used by Alcatraz to walk on Silimatic vehicles such as the ''[[Hawkwind]]'' and ''[[Dragonaut]]''.
   
; {{anchor|Inhibitor's Glass}}Inhibitor's Glass : Stops those touching it from using Silimatic technology or Smedry Talents. It may have been used by librarians to stop messaging to and from tuki tuki.
+
; {{anchor|InhibitorsGlass}}Inhibitor's Glass : Stops those touching it from using Silimatic technology or Smedry Talents. It may have been used by librarians to stop messaging to and from tuki tuki.
   
; {{anchor|Illuminator's Glass}}Illuminator's Glass: The fan-given name of the glass used to illuminate the trunk of clothes Alcatraz was trying on. {{book ref|a5|1}}
+
; {{anchor|IlluminatorsGlass}}Illuminator's Glass: The fan-given name of the glass used to illuminate the trunk of clothes Alcatraz was trying on. {{book ref|a5|1}}
   
; {{anchor|Messenger's Glass}}Messenger's Glass:
+
; {{anchor|MessengersGlass}}Messenger's Glass:
   
; {{anchor|Orientation Glass}}Orientation Glass : Influences the direction of gravity. Used inside vehicles that might get up-side-down.
+
; {{anchor|OrientationGlass}}Orientation Glass : Influences the direction of gravity. Used inside vehicles that might get up-side-down.
   
; {{anchor|Protective Glass}}Protective Glass: Emits a protective feild capable of stopping a full Crystin punch. The exact name of this glass type is unknown.{{book ref|a5|Chapter Bob}}
+
; {{anchor|ProtectiveGlass}}Protective Glass: Emits a protective feild capable of stopping a full Crystin punch. The exact name of this glass type is unknown.{{book ref|a5|Chapter Bob}}
   
; {{anchor|Rebuilder's Glass}}Rebuilder's Glass
+
; {{anchor|RebuildersGlass}}Rebuilder's Glass
   
; {{anchor|Recognizer's Glass}}Recognizer's Glass
+
; {{anchor|RecognizersGlass}}Recognizer's Glass
   
; {{anchor|Reinforcer's Glass}}Reinforcer's Glass:
+
; {{anchor|ReinforcersGlass}}Reinforcer's Glass:
   
; {{anchor|Restoring Glass}}Restoring Glass : Easily shatters at the touch of an Oculator, but restores itself when the Oculator moves away from it. Incredibly strong otherwise. Black in color.{{book ref|a1|4}}
+
; {{anchor|RestoringGlass}}Restoring Glass : Easily shatters at the touch of an Oculator, but restores itself when the Oculator moves away from it. Incredibly strong otherwise. Black in color.{{book ref|a1|4}}
   
; {{anchor|Sentinel's Glass}}Sentinel's Glass
+
; {{anchor|SentinelsGlass}}Sentinel's Glass
   
; {{anchor|Shielder's Glass}}Shielder's Glass
+
; {{anchor|ShieldersGlass}}Shielder's Glass
   
; {{anchor|Snarer's Glass}}Snarer's Glass : Used for traps, however, each square can only go off once.{{book ref|a1|17}}
+
; {{anchor|SnarersGlass}}Snarer's Glass : Used for traps, however, each square can only go off once.{{book ref|a1|17}}
   
; {{anchor|Transporter's Glass}}Transporter's Glass : Used in pairs and when activated at the exact same time, swaps two objects that has exactly same size instantly, usually glass boxes, between two places{{book ref|a3|5}}. If more than two identically sized transporter's boxes are activated, the occupants would be killed.
+
; {{anchor|TransportersGlass}}Transporter's Glass : Used in pairs and when activated at the exact same time, swaps two objects that has exactly same size instantly, usually glass boxes, between two places{{book ref|a3|5}}. If more than two identically sized transporter's boxes are activated, the occupants would be killed.
   
 
;Unknown: A type of glass used to warn of librarian illusions in the penguinator's cockpit.
 
;Unknown: A type of glass used to warn of librarian illusions in the penguinator's cockpit.
Line 68: Line 68:
 
Lenses include:
 
Lenses include:
   
;{{anchor|Bestower's Lenses}}Bestower's Lenses: Allows you to temporarily give someone an attribute of yours, such as strength, feelings, hunger, injuries, talents, Smedry Talents, etc.{{book ref|a1|21}} They are tinted green and purple.
+
;{{anchor|BestowersLenses}}Bestower's Lenses: Allows you to temporarily give someone an attribute of yours, such as strength, feelings, hunger, injuries, talents, Smedry Talents, etc.{{book ref|a1|21}} They are tinted green and purple.
 
[[File:Bestower's_Lenses.png|none|200px]]
 
[[File:Bestower's_Lenses.png|none|200px]]
   
;{{anchor|Concussor's Lenses}}Concussor's Lenses: Shoots a beam of light which smashes into a target, knocking them back and rendering them unconscious for a few hours. This lens is used by Attica smedry in his infiltration of the highbrary. The tint is currently unknown.
+
;{{anchor|ConcussorsLenses}}Concussor's Lenses: Shoots a beam of light which smashes into a target, knocking them back and rendering them unconscious for a few hours. This lens is used by Attica smedry in his infiltration of the highbrary. The tint is currently unknown.
 
[[File:Concussors_Lenses.gif|none|200px]]
 
[[File:Concussors_Lenses.gif|none|200px]]
   
;{{anchor|Courier's Lenses}}Courier's Lenses: Allow short-range communication between two Oculators when both are wearing them; however, Alcatraz managed to extend that range by pushing more power into the Lenses.{{book ref|scrivener's bones|2}} The user mentally hears the voice of the other Oculator and sees a hologram of their upper body. They are generally tinted baby blue.{{book ref|scrivener's bones|1}}
+
;{{anchor|CouriersLenses}}Courier's Lenses: Allow short-range communication between two Oculators when both are wearing them; however, Alcatraz managed to extend that range by pushing more power into the Lenses.{{book ref|scrivener's bones|2}} The user mentally hears the voice of the other Oculator and sees a hologram of their upper body. They are generally tinted baby blue.{{book ref|scrivener's bones|1}}
 
<gallery mode="nolines">
 
<gallery mode="nolines">
 
File:Courier's_lenses.png
 
File:Courier's_lenses.png
Line 80: Line 80:
 
</gallery>
 
</gallery>
   
;{{anchor|Discerner's Lenses}}Discerner's Lenses: Tell the wearer how old something is in the form of a glow that grows duller the older the object is.{{book ref|scrivener's bones|8}}Their tint is unknown.
+
;{{anchor|DiscernersLenses}}Discerner's Lenses: Tell the wearer how old something is in the form of a glow that grows duller the older the object is.{{book ref|scrivener's bones|8}}Their tint is unknown.
 
[[File:Discerners_Lenses.gif|none|200px]]
 
[[File:Discerners_Lenses.gif|none|200px]]
   
;{{anchor|Disguiser's Lenses}}Disguiser's Lenses: Allow the wearer to look like anything they want, but the lenses are visible within the disguise. They are tinted lavender. The highbrary dome causes anyone using disguiser's lenses to glow.{{book ref|a5}}
+
;{{anchor|DisguisersLenses}}Disguiser's Lenses: Allow the wearer to look like anything they want, but the lenses are visible within the disguise. They are tinted lavender. The highbrary dome causes anyone using disguiser's lenses to glow.{{book ref|a5}}
   
;{{anchor|Educator's Lenses}}Educator's Lenses: When worn, time slows for the wearer.{{book ref|shattered lens|four teens and a pickle}} Unknown tint.
+
;{{anchor|EducatorsLenses}}Educator's Lenses: When worn, time slows for the wearer.{{book ref|shattered lens|four teens and a pickle}} Unknown tint.
 
[[File:Educators_Lenses.gif|none|200px]]
 
[[File:Educators_Lenses.gif|none|200px]]
   
;{{anchor|Firebringer's Lenses}}Firebringer's Lenses: When switched on, which only takes a small amount of concentration or power, these powerful lenses gather the light around them and shoot it out in concentrated beams. They are clear with a dot of red at the center of each lense.
+
;{{anchor|FirebringersLenses}}Firebringer's Lenses: When switched on, which only takes a small amount of concentration or power, these powerful lenses gather the light around them and shoot it out in concentrated beams. They are clear with a dot of red at the center of each lense.
 
[[file:Firebringers_Lens.png|none|200px]]
 
[[file:Firebringers_Lens.png|none|200px]]
   
;{{anchor|Frostbringer's Lenses}}Frostbringer's Lenses: A Lens that is essentially the opposite of the Firebringers Lens, this Lens can direct a beam of frost at the target. This Lens is used by the Scrivener Bones.
+
;{{anchor|FrostbringersLenses}}Frostbringer's Lenses: A Lens that is essentially the opposite of the Firebringers Lens, this Lens can direct a beam of frost at the target. This Lens is used by the Scrivener Bones.
 
[[file:Frostbringers_Lenses.png|none|200px]]
 
[[file:Frostbringers_Lenses.png|none|200px]]
   
;{{anchor|Harrier's Lenses}}Harrier's Lenses: Magnify the pain of someone you focus on.{{wob ref|11355}} Their tint is unknown.
+
;{{anchor|HarriersLenses}}Harrier's Lenses: Magnify the pain of someone you focus on.{{wob ref|11355}} Their tint is unknown.
   
;{{anchor|Oculator's Lenses}}Oculator's Lenses: Allow Oculators to see/sense Oculations or, more generally, show you things that you need to see. They can also be used to counter another Oculators' attack.{{book ref|a1|3}} They have a red or pink tint.
+
;{{anchor|OculatorsLenses}}Oculator's Lenses: Allow Oculators to see/sense Oculations or, more generally, show you things that you need to see. They can also be used to counter another Oculators' attack.{{book ref|a1|3}} They have a red or pink tint.
 
[[file:Oculators_Lens.png|none|200px]]
 
[[file:Oculators_Lens.png|none|200px]]
   
;{{anchor|Oracle's Lenses}}Oracle's Lenses: Those lenses allowed the user to glimpse into the future. Attica Smedry used them to foresee where Alcatraz will be living on his 13th birthday.{{book ref|a1|20}}Their tint is unknown.
+
;{{anchor|OraclesLenses}}Oracle's Lenses: Those lenses allowed the user to glimpse into the future. Attica Smedry used them to foresee where Alcatraz will be living on his 13th birthday.{{book ref|a1|20}}Their tint is unknown.
   
;{{anchor|Shamefiller's Lenses}}Shamefiller's Lenses: Can make any object, living or non-living, so embarrassed that they explode. The user hears the embarrassing thoughts of the target in their mind before the explosion. It is considered to be crude, but very effective. It is at least somewhat rare. Its tint is deep maroon.{{book ref|dark talent|mary}}
+
;{{anchor|ShamefillersLenses}}Shamefiller's Lenses: Can make any object, living or non-living, so embarrassed that they explode. The user hears the embarrassing thoughts of the target in their mind before the explosion. It is considered to be crude, but very effective. It is at least somewhat rare. Its tint is deep maroon.{{book ref|dark talent|mary}}
 
[[File:Shamefillers_lens.png|none|200px]]
 
[[File:Shamefillers_lens.png|none|200px]]
   
;{{anchor|Shaper's Lenses}}Shaper's Lenses: This lense allows the occulator see someones "heart, soul, and innermost desires...,This gives you an advantage over others, that maybe you should never have."([[Leavenworth Smedry]]){{book ref|dark talent|mary}}. These unpredictable lenses can give an occulator "great power over others,"{{book ref|dark talent|mary}} and it is considered very dangerous. It is tinted with silver white flakes that look like the stars of a galaxy.{{book ref|dark talent|mary}}
+
;{{anchor|ShapersLenses}}Shaper's Lenses: This lense allows the occulator see someones "heart, soul, and innermost desires...,This gives you an advantage over others, that maybe you should never have."([[Leavenworth Smedry]]){{book ref|dark talent|mary}}. These unpredictable lenses can give an occulator "great power over others,"{{book ref|dark talent|mary}} and it is considered very dangerous. It is tinted with silver white flakes that look like the stars of a galaxy.{{book ref|dark talent|mary}}
 
[[File:Shapers_lens.png|none|200px]]
 
[[File:Shapers_lens.png|none|200px]]
   
;{{anchor|Shatterer's Lenses}}Shatterer's Lenses: Can break other kinds of glass if the Oculator looks at it through these.{{book ref|shattered lens|four teens and a pickle}} Unknown tint.
+
;{{anchor|ShatterersLenses}}Shatterer's Lenses: Can break other kinds of glass if the Oculator looks at it through these.{{book ref|shattered lens|four teens and a pickle}} Unknown tint.
   
;{{anchor|Shocker's Lenses}}Shocker's Lenses: Emit a beam of light that knocks anyone looking at the user unconscious. Very difficult to use.{{book ref|a1|11}}
+
;{{anchor|ShockersLenses}}Shocker's Lenses: Emit a beam of light that knocks anyone looking at the user unconscious. Very difficult to use.{{book ref|a1|11}}
   
;{{anchor|Tracker's Lenses}}Tracker's Lenses: Some of the easiest Lenses to use, they allow the user to track peoples' footprints. Everyone has a unique footprint, and the longer the user knows a person, the longer their footprints stay visible.{{book ref|a1|4}} Family, however, is who one knows best, so their footprints stay a very long time, no matter how little the user thinks they know them.{{book ref|a1|20}} They are tinted yellow.{{book ref|a1|2}}
+
;{{anchor|TrackersLenses}}Tracker's Lenses: Some of the easiest Lenses to use, they allow the user to track peoples' footprints. Everyone has a unique footprint, and the longer the user knows a person, the longer their footprints stay visible.{{book ref|a1|4}} Family, however, is who one knows best, so their footprints stay a very long time, no matter how little the user thinks they know them.{{book ref|a1|20}} They are tinted yellow.{{book ref|a1|2}}
   
;{{anchor|Translator's Lenses}}Translator's Lenses (Lenses of Rashid): Forged from the [[Sands of Rashid]], which are incredibly rare. Let the wearer understand, read, and write in any language, code, or alphabet, including [[Quentin Smedry]]'s nonsense.{{book ref|a1|19}}{{book ref|a1|20}} Their tint is unknown.
+
;{{anchor|TranslatorsLenses}}Translator's Lenses (Lenses of Rashid): Forged from the [[Sands of Rashid]], which are incredibly rare. Let the wearer understand, read, and write in any language, code, or alphabet, including [[Quentin Smedry]]'s nonsense.{{book ref|a1|19}}{{book ref|a1|20}} Their tint is unknown.
 
[[File:Translators_Lenses.gif|none|200px]]
 
[[File:Translators_Lenses.gif|none|200px]]
   
;{{anchor|Traveler's Lenses}}Traveler's Lenses: Pushes the occulator from one point to another, avoiding obstructions in between.{{book ref|shattered lens|four teens and a pickle}} Unknown tint.
+
;{{anchor|TravelersLenses}}Traveler's Lenses: Pushes the occulator from one point to another, avoiding obstructions in between.{{book ref|shattered lens|four teens and a pickle}} Unknown tint.
   
;{{anchor|Transcriber's Lenses}}Transcriber's Lenses: Similar to Courier's Lenses, but the work with written communication instead of spoken comunication.
+
;{{anchor|TranscribersLenses}}Transcriber's Lenses: Similar to Courier's Lenses, but the work with written communication instead of spoken comunication.
   
;{{anchor|Truthfinder's Lenses}}Truthfinder's Lenses: Even rarer than Translators Lenses, these Lenses allow the wearer to discern truth from lies. When a person is telling the truth, their breath is seen as white fog. When they are lying, bugs/black critters spew from their mouths. The only known lense belongs to [[Alcatraz]] and used to belong to [[Allekatrase]] the First. They have no tint.
+
;{{anchor|TruthfindersLenses}}Truthfinder's Lenses: Even rarer than Translators Lenses, these Lenses allow the wearer to discern truth from lies. When a person is telling the truth, their breath is seen as white fog. When they are lying, bugs/black critters spew from their mouths. The only known lense belongs to [[Alcatraz]] and used to belong to [[Allekatrase]] the First. They have no tint.
   
;{{anchor|Torturer's Lenses}}Torturer's Lenses: Cause intense agony in the target and make the muscles begin to rip.{{book ref|a1|12}} Five seconds of use causes the target permanent harm.{{book ref|a1|13}} They are tinted green and black.
+
;{{anchor|TorturersLenses}}Torturer's Lenses: Cause intense agony in the target and make the muscles begin to rip.{{book ref|a1|12}} Five seconds of use causes the target permanent harm.{{book ref|a1|13}} They are tinted green and black.
 
[[file:torcherers_lens.png|none|200px]]
 
[[file:torcherers_lens.png|none|200px]]
   
;{{anchor|Warrior's Lenses}}Warrior's Lenses: Enhances the wearers physical abilities. This is one of the only lenses that a non-Oculator can use. They are tinted dark grey or black.
+
;{{anchor|WarriorsLenses}}Warrior's Lenses: Enhances the wearers physical abilities. This is one of the only lenses that a non-Oculator can use. They are tinted dark grey or black.
   
;{{anchor|Windstormer's Lenses}}Windstormer's Lenses: Create gusts of wind that blow away from the Oculator. Leavenworth uses them to create a bubble of calm winds around the wielder, but this is extremely difficult. The Lenses are tinted green.{{book ref|scrivener's bones|1}}
+
;{{anchor|WindstormersLenses}}Windstormer's Lenses: Create gusts of wind that blow away from the Oculator. Leavenworth uses them to create a bubble of calm winds around the wielder, but this is extremely difficult. The Lenses are tinted green.{{book ref|scrivener's bones|1}}
 
[[file:Windstormers_lens.png|none|200px]]
 
[[file:Windstormers_lens.png|none|200px]]
   
;{{anchor|Voidstormer's Lenses}}Voidstormer's Lenses: These are the opposite of the Windstormer's Lenses -- they suck things towards the user.
+
;{{anchor|VoidstormersLenses}}Voidstormer's Lenses: These are the opposite of the Windstormer's Lenses -- they suck things towards the user.
   
 
;Unknown Lenses:
 
;Unknown Lenses:

Revision as of 22:41, 26 February 2020

Silimatic
Oculators Lens.png
Related to Smedry Talent
World of Origin Earth (Alcatraz)

Silimatic technologies use glass made from different types of sand to produce differing effects. Silimatic glasses can be used by anyone, but lenses can only be used by Oculators. Alcatraz Smedry has drawn parallels between Silimatic technologies and Smedry Talents in the past. He has also been able to increase the power of various Silimatic technologies.

Silimatic Sand

All types of Silimatic technology are made originally out of sand.

Bright Sand
Bright Sand is one of the most common types of sand. It lets off a glow that causes other types of sand, or glass, to do strange things. Bright sand powers most silamatic technology.
Dull sand
Dull Sand is one of the only types of sand that don't do anything. The librarians have gone to great lengths to cover beaches in it to make sand seem common and boring, and thus of little value.
The Sands of Rashid
The sands of Rashid, among the rarest of known sands, can be used to make translator's lenses. The Sands of Rashid were promised as an inheritance to Alcatraz Smedry upon his birth by his father, and were delivered to him on his thirteenth birthday. Before this, it was believed to be impossible to gather enough sand to forge Rashid lenses.

Silimatic Glass

Types of glass include the following:

Alivener's Glass
Create Alivened, by storing part of a dark oculator's humanity, thus making the dark oculator less humane in the process.
Builder's Glass
Communicator's Glass
When broken in half, allows communication between the two pieces for 20 days. Usually, both halves must be activated in order to allow for communication.[1][2]. In extreme cases, this glass can communicate one way with ordinary glass, and it can also be set to transmit one way.[2]
Defender's Glass
Protects structures inside it. Extremely strong.
Detonator's Glass
Explodes. Can be set to go off within a certain area. [3]
Enforcer's Glass
Expander's Glass
Allows the inside of a structure or object built with it to be bigger than the outside. Deep lavender in color.[4] Very difficult to break, even with a Talent.[5]
Grappler's Glass
Clings to other surfaces, influencing gravity--used on the bottoms of boots to enable people to walk up surfaces. It supports the whole body instead of only fixing the foot in place. Often used by Alcatraz to walk on Silimatic vehicles such as the Hawkwind and Dragonaut.
Inhibitor's Glass
Stops those touching it from using Silimatic technology or Smedry Talents. It may have been used by librarians to stop messaging to and from tuki tuki.
Illuminator's Glass
The fan-given name of the glass used to illuminate the trunk of clothes Alcatraz was trying on. [2]
Messenger's Glass
Orientation Glass
Influences the direction of gravity. Used inside vehicles that might get up-side-down.
Protective Glass
Emits a protective feild capable of stopping a full Crystin punch. The exact name of this glass type is unknown.[6]
Rebuilder's Glass
Recognizer's Glass
Reinforcer's Glass
Restoring Glass
Easily shatters at the touch of an Oculator, but restores itself when the Oculator moves away from it. Incredibly strong otherwise. Black in color.[4]
Sentinel's Glass
Shielder's Glass
Snarer's Glass
Used for traps, however, each square can only go off once.[7]
Transporter's Glass
Used in pairs and when activated at the exact same time, swaps two objects that has exactly same size instantly, usually glass boxes, between two places[8]. If more than two identically sized transporter's boxes are activated, the occupants would be killed.
Unknown
A type of glass used to warn of librarian illusions in the penguinator's cockpit.

Silimatic Lenses

Lenses are only usable by Oculators, unless they are forged in the blood of an Oculator, such as the ones used by the Scrivener's Bones. Dark Oculators sometimes use a monocle instead of the classic glasses shape, in order to focus the lens' power. Powerful oculators can use different lenses in each eye, and exceptionally skilled oculators can push power through multiple sets of lenses, up to 7 or 8, causing them to hover in front of one another. The oculator can choose between using all of them at once, or firing off alternating blasts of power. [9]

Lenses include:

Bestower's Lenses
Allows you to temporarily give someone an attribute of yours, such as strength, feelings, hunger, injuries, talents, Smedry Talents, etc.[10] They are tinted green and purple.
Bestower's Lenses.png
Concussor's Lenses
Shoots a beam of light which smashes into a target, knocking them back and rendering them unconscious for a few hours. This lens is used by Attica smedry in his infiltration of the highbrary. The tint is currently unknown.
Concussors Lenses.gif
Courier's Lenses
Allow short-range communication between two Oculators when both are wearing them; however, Alcatraz managed to extend that range by pushing more power into the Lenses.[11] The user mentally hears the voice of the other Oculator and sees a hologram of their upper body. They are generally tinted baby blue.[12]
Discerner's Lenses
Tell the wearer how old something is in the form of a glow that grows duller the older the object is.[13]Their tint is unknown.
Discerners Lenses.gif
Disguiser's Lenses
Allow the wearer to look like anything they want, but the lenses are visible within the disguise. They are tinted lavender. The highbrary dome causes anyone using disguiser's lenses to glow.[14]
Educator's Lenses
When worn, time slows for the wearer.[15] Unknown tint.
Educators Lenses.gif
Firebringer's Lenses
When switched on, which only takes a small amount of concentration or power, these powerful lenses gather the light around them and shoot it out in concentrated beams. They are clear with a dot of red at the center of each lense.
Firebringers Lens.png
Frostbringer's Lenses
A Lens that is essentially the opposite of the Firebringers Lens, this Lens can direct a beam of frost at the target. This Lens is used by the Scrivener Bones.
Frostbringers Lenses.png
Harrier's Lenses
Magnify the pain of someone you focus on.[16] Their tint is unknown.
Oculator's Lenses
Allow Oculators to see/sense Oculations or, more generally, show you things that you need to see. They can also be used to counter another Oculators' attack.[17] They have a red or pink tint.
Oculators Lens.png
Oracle's Lenses
Those lenses allowed the user to glimpse into the future. Attica Smedry used them to foresee where Alcatraz will be living on his 13th birthday.[18]Their tint is unknown.
Shamefiller's Lenses
Can make any object, living or non-living, so embarrassed that they explode. The user hears the embarrassing thoughts of the target in their mind before the explosion. It is considered to be crude, but very effective. It is at least somewhat rare. Its tint is deep maroon.[19]
Shamefillers lens.png
Shaper's Lenses
This lense allows the occulator see someones "heart, soul, and innermost desires...,This gives you an advantage over others, that maybe you should never have."(Leavenworth Smedry)[19]. These unpredictable lenses can give an occulator "great power over others,"[19] and it is considered very dangerous. It is tinted with silver white flakes that look like the stars of a galaxy.[19]
Shapers lens.png
Shatterer's Lenses
Can break other kinds of glass if the Oculator looks at it through these.[15] Unknown tint.
Shocker's Lenses
Emit a beam of light that knocks anyone looking at the user unconscious. Very difficult to use.[20]
Tracker's Lenses
Some of the easiest Lenses to use, they allow the user to track peoples' footprints. Everyone has a unique footprint, and the longer the user knows a person, the longer their footprints stay visible.[4] Family, however, is who one knows best, so their footprints stay a very long time, no matter how little the user thinks they know them.[18] They are tinted yellow.[21]
Translator's Lenses (Lenses of Rashid)
Forged from the Sands of Rashid, which are incredibly rare. Let the wearer understand, read, and write in any language, code, or alphabet, including Quentin Smedry's nonsense.[5][18] Their tint is unknown.
Translators Lenses.gif
Traveler's Lenses
Pushes the occulator from one point to another, avoiding obstructions in between.[15] Unknown tint.
Transcriber's Lenses
Similar to Courier's Lenses, but the work with written communication instead of spoken comunication.
Truthfinder's Lenses
Even rarer than Translators Lenses, these Lenses allow the wearer to discern truth from lies. When a person is telling the truth, their breath is seen as white fog. When they are lying, bugs/black critters spew from their mouths. The only known lense belongs to Alcatraz and used to belong to Allekatrase the First. They have no tint.
Torturer's Lenses
Cause intense agony in the target and make the muscles begin to rip.[22] Five seconds of use causes the target permanent harm.[23] They are tinted green and black.
Torcherers lens.png
Warrior's Lenses
Enhances the wearers physical abilities. This is one of the only lenses that a non-Oculator can use. They are tinted dark grey or black.
Windstormer's Lenses
Create gusts of wind that blow away from the Oculator. Leavenworth uses them to create a bubble of calm winds around the wielder, but this is extremely difficult. The Lenses are tinted green.[12]
Windstormers lens.png
Voidstormer's Lenses
These are the opposite of the Windstormer's Lenses -- they suck things towards the user.
Unknown Lenses
  • Fitzroy is seen wearing a pair of green and orange striped glasses when upon entering the Royal Archives (not a library).
  • A pair of lenses heightens Leavenworth Smedry's awareness of enemy locations. This may be oculator's lenses, but it is unclear.[9]

Notes

  1. This rule does not seem to apply to Alcatraz
  2. a b c The Dark Talent chapter 1#
  3. The Knights of Crystallia chapter 3#
  4. a b c Alcatraz Versus the Evil Librarians chapter 4#
  5. a b Alcatraz Versus the Evil Librarians chapter 19#
  6. The Dark Talent chapter Chapter Bob#
  7. Alcatraz Versus the Evil Librarians chapter 17#
  8. The Knights of Crystallia chapter 5#
  9. a b The Dark Talent chapter Trillian#
  10. Alcatraz Versus the Evil Librarians chapter 21#
  11. The Scrivener's Bones chapter 2#
  12. a b The Scrivener's Bones chapter 1#
  13. The Scrivener's Bones chapter 8#
  14. The Dark Talent#
  15. a b c The Shattered Lens chapter four teens and a pickle#
  16. Skyward Pre-Release AMA
    Arcanum - 2018-10-22#
  17. Alcatraz Versus the Evil Librarians chapter 3#
  18. a b c Alcatraz Versus the Evil Librarians chapter 20#
  19. a b c d The Dark Talent chapter mary#
  20. Alcatraz Versus the Evil Librarians chapter 11#
  21. Alcatraz Versus the Evil Librarians chapter 2#
  22. Alcatraz Versus the Evil Librarians chapter 12#
  23. Alcatraz Versus the Evil Librarians chapter 13#
This article is still missing information. Please help The Coppermind by expanding it.