Difference between revisions of "Scadrial"

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{{Shardworld
|map = Scadrial map.png
|shards=[[Preservation]], [[Ruin]], [[Harmony]]*
|perpendicularityshards=[[Well of AscensionPreservation]], [[Pits of HathsinRuin]], [[Ruin's PerpendicularityHarmony]]
|perpendicularity=[[Well of Ascension]] (formerly), [[Ruin's Perpendicularity]] (formerly), Harmony's Perpendicularity
|magic=[[Allomancy]], [[Feruchemy]], [[Hemalurgy]]
|gravity=1 cosmere standard{{au ref|scadrial}}
|radius=1 cosmere standard{{au ref|scadrial}}
|system=[[Scadrian system]]{{map ref|Scadrian system}}
|universe=[[Cosmere]]
|books=[[Mistborn (series)]]
}}
{{spoilers|mb7tsm}}
{{update|mb6|mb7|tsm}}
{{quote
|From the adaptations (both forced and unforced) of the humans living on her, to the vast transformations of landscape during her different eras, Scadrial remains my favorite planet for scholarly study in the cosmere. The interactions of her magics with natural physics are multitude, varied, and fascinating.
|From [[Khriss]]'s essay on the [[Scadrian system]]{{au ref|scadrian}}
}}
'''Scadrial''' is a planet in the [[cosmere]] and the most well-known planet in the [[Scadrian system]]. Scadrial has no moon, but there is an [[Starbeltscar|extremely bright patch of stars visible in the night sky]].{{wob ref|6089}}{{book ref|mb7|20}} People from Scadrial are called Scadrians.{{wob ref|1075}} The planet is the home of several metal-related manifestations of [[Investiture]], namely [[Allomancy]], [[Feruchemy]], and [[Hemalurgy]]; certain individuals known as [[Mistborn]] have had a significant impact on the planet and the greater cosmere.
 
== Geography & Ecology ==
 
=== Astronomy ===
Scadrial has a radius of 1 cosmere standard, and gravity of 1 cosmere standard.{{au ref|scadrial}} Its semi-major axis and orbital period differs depending on the era, with Classical and Post-Catacendre Scadrial having a greater semi-major axis and orbital period than Anteverdant Scadrial.{{file ref|Starchart_scadrial_color.jpg|Scadrian System Chart}}{{cite}}
 
Scadrial has no major moons.{{file ref|Starchart_scadrial_color.jpg|Scadrian System Chart}}{{cite}}
 
Scadrial, and the Scadrian system, are part of The Giver constellation.{{wob ref|8089}}
 
=== Classical Scadrial ===
Before the Lord Ruler took the power at the [[Well of Ascension]], Scadrial was extremely Earth-like. It had a blue sky, clouds, a yellow sun, flowers, green plants, and animals such as horses.
 
Classical Scadrial technology was at an early industrial era.{{wob ref|1222}}
{{image|Final_Empire_Opening_Scene.jpg|side=right|width=400px|Scadrial during the Final Empire}}
 
At the time of the [[Final Empire]], known as the '''World of Ash''' or the '''Anteverdant Age''',{{citebook ref|mb5|19}}{{book ref|mb5|21}}, the planet was characterised by ashfalls and nightly mists. Scadrial was moved closer to the sun by Rashek, causing the temperature on Scadrial to increase dramatically. To counter this Rashek created the [[ashmounts]] in the northern hemisphere near the pole, to pump ferromagnetic ash and gas into the sky to reflect heat back into space. This decreased heat near the north pole but the thicker atmosphere raised the temperature of the rest of Scadrial, turning it into an uninhabitable desert, known as the [[burnlands]]. Rashek radically altered the geography of Scadrial, rotating the crust of the planet further south, and flattening mountain ranges, and creating new ones elsewhere, all to hide the location of the Well of Ascension. The magnetic and geographic poles of Scadrial were the same, but when the Well was moved south from the north pole, the magnetic pole followed it.{{wob ref|8042}}
{{image|Final_Empire_Map.jpg|side=left|width=400px|Map of the Final Empire}}
The Final Empire existed in the northern hemisphere, but life managed to survive elsewhere as well. Rashek realized that this ash would make it hard for humans to survive, and the new plants that could survive the ash would be difficult for them to live off of. So he altered the physiology of humanity, changing them so that they were more capable of living in this new world. He also created the Balance; he made the noblemen taller, stronger, more intelligent, and less fertile, and changed everyone else, except the Terrismen, into the race that would be known as the skaa. They were shorter, hardier, and had many children.{{epigraph ref|mb3|25}} Rashek worried that his changes to humanity would result in some unseen complication and human extinction. He moved a portion of the population to the south pole, left them unchanged, and gave them an unknown method of survival.
 
=== Post-Catacendre Scadrial ===
{{image|Scadrial map.png|side=right|width=250px|A map of Scadrial}}
When [[Sazed]] took both Ruin and [[Preservation]], he remade the planet and moved it back from the sun, removing the need for the ashmounts. He returned the world to the way it was before Rashek took the power at the Well of Ascension. He used the knowledge of his copperminds to return the geography to its original form, and restored all the animals that were extinct. The sole difference was the Elendel Basin. The equator runs very close to Elendel and the Prime Meridian runs through it.{{wob ref|15856}}
 
* [[Drypost]]
* [[Dazarlomue]]
* Demoux
* [[Elendel]]
* [[Elmsdel]]
* [[Vindiel-Cameux]]
* [[Wyllion]]
*
}}
 
* [[Feltrel]] (now a ghost town)
* Isauec's Bend
* [[Tinweight Settlement]]
* [[True Madil]]
* [[Weathering]]
Millennia ago, the [[Shard]]s [[Ruin]] and [[Preservation]] arrived in the [[Scadrian system]], deliberately choosing a star with no relevant planets, and created Scadrial.{{au ref|Scadrial}} Since they were paired Shards with opposite intents, nothing could be created or destroyed, as they wished it could be. They were locked in an eternal conflict. But then a pact was struck. Preservation offered Ruin a bargain. If Ruin would help him create life on Scadrial, to make plants and animals, Preservation would eventually allow him to destroy the whole planet. In addition to his word, Preservation offered him proof that Ruin could destroy everything. Preservation's greatest wish was to create sentient life, humans patterned after the other humans [[Ati]] and [[Leras]] had once known. In order to create humans with a spark of intelligence, it would require a small amount more of Preservation's power than Ruin's. This made Preservation slightly weaker, meaning Ruin would eventually overcome his opposite, and destroy Scadrial.{{epigraph ref|mb3|54}} However, Preservation decided to break the agreement, in order to save the world. He couldn't overcome Ruin with his power, he was too weak. So Preservation decided to trap Ruin's mind in a prison, where Ruin would be practically powerless. In order to trap Ruin's mind Preservation used his own mind to forge the prison, sacrificing his cognition for the greater good.{{epigraph ref|mb3|55}}
 
Preservation did not leave the humans without hope to defend themselves if Ruin managed to break free. He left the people of Scadrial with the [[Terris Prophecies]]. They spoke of a series of heroes who would come to take the power of Preservation at the Well of Ascension every thousand years to become a protector of humanity. Eventually, a final hero would come, known as the Hero of Ages, a person who would bear the future of the world on his arms. This person would take up the power of Preservation, to save the world.{{wob ref|8056}}{{wob ref|6070}} Preservation also altered [[Allomancy]], swapping the metals [[cadmium]] and [[bendalloy]] for [[atium]] and [[malatium]], so that there could be atium Mistings to burn away Ruin's power.{{wob ref|5971}}{{wob ref|7307}}
 
=== Classical Scadrial ===
In the [[Classical Scadrial|classical era]] of Scadrial, many different civilizations developed with a large variety of different cultures and religions. Among these was [[Trelagism]] which Autonomy had begun in order to prepare for future potential incursions.{{book ref|mb7|20}} Foremost among known nations was [[Khlennium]], placed between the isles in the South and the Terris hills in the North,{{epigraph ref|mb1|12}}, and between the great nations to the east and the "fiery empire" of the West.{{epigraph ref|mb1|3}}. It was ana massive hub of trade and culture, with marvelous architecture and technological advancements that would come to be copied by the Final Empire.{{epigraph ref|mb3|26}}
 
In time, the people turned to the Terris Prophecies to guide them against a new threat, the [[Deepness]]. The nightly mists of Scadrial had grown stronger, and began to stay during the day. This was because from inside his prison Ruin was supplementing their strength. He hoped to create a threat to the world by going with Preservation's wishes, instead of against them.{{epigraph ref|mb3|81}} The world was dying, all the plants and animals couldn't survive and the people were starving. At this time, a man named [[Alendi]] came to power. A [[Worldbringer]], [[Kwaan]], had discovered Alendi and believed him to be this final Hero of Ages, who would save the world.{{epigraph ref|mb2|13}} He expanded the nation of Khlennium to consume many other nations, through conquest and diplomacy alike,{{epigraph ref|mb1|10}}{{epigraph ref|mb1|1}}, over a mere decade.{{epigraph ref|mb2|9}} Alendi became convinced he was the Hero, and began a military campaign to unite the world against the Deepness, doing his best to fulfill the prophecies.{{epigraph ref|mb2|23}}{{epigraph ref|mb2|24}} Unfortunately those prophecies were no longer the same as they once were.
 
Ruin had used his tiny bit of power to alter the words of the prophecies that were inside of the Worldbringers' [[metalmind]]s. They now stated that the Hero should give up the power at the Well of Ascension, an action which would free Ruin from his prison. He also tailored the prophecies to fit Alendi more perfectly, so that there would be no doubt in peoples' minds that he was the Hero.{{book ref|mb2|epilogue}}
 
===The Ascension of the Lord Ruler ===
However, Alendi had still failed to stop the Deepness, and there was only one hope, the [[Well of Ascension]].{{epigraph ref|mb2|50}} As the power returned to the Well, Alendi could hear the pulses because he was a Seeker. He hoped that giving up the power would stop the Deepness. Kwaan knew that Alendi mustn't be allowed to reach the Well, for he knew that giving up the power was just what Ruin wanted. Kwaan's only hope to stop Alendi was his nephew [[Rashek]], a Feruchemist who hated Alendi, and the nation of Khlennium from which he hailed. Kwaan commanded his nephew to become Alendi's pack man, and to attempt to mislead on his way to the Well. If Rashek failed at that, Kwaan asked him to kill Alendi.{{book ref|mb2|epilogue}} The last remnant of Leras' mind, in the form of the mist spirit, was also doing its best to stop Alendi. [[Ruin]], however, made Alendi distrust the spirit by impersonating it and stabbing Alendi's companion [[Fedik]] when he became too interested in [[Ruin's Perpendicularity]].{{book ref|mb2|16}}{{epigraph ref|mb1|33}}{{msh ref|2|2}} Ultimately, Rashek failed to lead Alendi astray and killed him. At that point, Rashek himself took the power at the Well of Ascension and refused to give it up, denying Ruin his chance at freedom.{{book ref|mb1|38}}
 
{{sidequote
In order to prevent the birth of Compounders, Rashek created a breeding program of sorts among the Terris, forcibly leaving many infertile as to prevent any intermixing of the bloodlines.{{book ref|mb1|epilogue}} Though the Terris tried hard to get hidden Feruchemists into the groups of Breeders, in order to maintain Feruchemical abilities in their population.
 
OvertimeOver time, he was influenced by Ruin and driven to madness.{{wob ref|4416}}
 
In order to keep the Skaa population tame, he placed Soothers around at various places in Luthadel slums, in order to remove any desire to rebel against the system.{{book ref|mb1|27}}
=== The Battle of Luthadel ===
{{for|Battle of Luthadel}}
Clubs wisely realized that Straff Venture was wily enough to simply feign a retreat, allowing the koloss to overthrow Luthadel. Then Straff himself would return, destroy the weakened koloss, and be proclaimed as the city's savior. Sazed knew that it was only a matter of time until their destruction, and realized that he had to save Elend and Vin. With the help of the remainder of Kelsier's crew he hatched a plot. Sazed tricked Vin into believing that he knew the location of the Well of Ascension, and sent her Elend, and Spook on a journey following a false map to what she believed is the only hope of Luthadel's salvation. After Vin and Elend leave the koloss fell on the city in attack. Clubs is killed fleeing from his gate with Breeze. Dockson and Tindwyl also fall to various groups of marauding koloss. Sazed in control of Iron Gate manages to hold off the koloss with the help of his Feruchemical powers. Just as his metalminds lost the last of their charescharges, Vin returned to help him fight. Spook had confessed that they were being tricked to Vin so she had gone back to Luthadel to try to stop the koloss. Unfortunately her Allomantic reserves were low, and before long she was out of pewter, which she had been dragging on for months. Just before the koloss overwhelm her, Vin burns [[duralumin]] and [[brass]] simultaneously, managing to take control of the koloss through their Hemalurgic spikes. She used her new found power to quickly turn the tide of the battle, by taking control of all the rest of the koloss. The next day the koloss and the remnants of Luthadel's army attacked Straff's army. Cett's army joined in to attack Straff as well, he had been convinced to do so by his daughter [[Allrianne]], who was in love with Breeze. Vin personally split Straff Venture in half with a massive koloss sword, and proceeded to utterly destroy Straff's troops. She then made Penrod, Cett, and Staff's sole surviving general [[Janarle]] to swear allegiance to Elend as their emperor.
 
=== Ruin's Escape ===
The [[Steel Inquisitor]]s, Ruin's primary servants, could not free him from the Well of Ascension, as they were touched by Hemalurgy.{{epigraph ref|mb3|49}} Thanks to her enchancedenhanced [[bronze]] from [[Vin's earring|her Hemalurgic spike]], Vin could sense the power returning to the Well,{{epigraph ref|mb3|74}} and Ruin again manipulated the Terris Prophecies into making someone look like the Hero of Ages, this time Vin.{{book ref|mb2|57}}
 
After Elend returned to Luthadel, Vin came to a realization. She was finally able to pinpoint the Well's location through its pulses. It was located underneath Kredik Shaw, with its entrance in the Lord Ruler's sanctuary. As she and Elend went to the Well to give up the power as the prophecies said, Sazed was visited by the remainder of Leras's mind in the form of the mist spirit. It made him understand that Vin should not give the power of the Well up, and then Sazed went to try to stop her. When Sazed arrives at Kredik Shaw, he is ambushed by Marsh who was being controlled by Ruin, who would have done whatever it took so that Vin would give up the power. Marsh and Sazed fought and along with Ham's help, Sazed beat Marsh. However, they were too late to stop Vin. She and Elend had reached the Chamber of Ascension when the mist spirit appeared and slashed Elend in the gut, dealing him a mortal wound in an attempt to get Vin to use the power to save him. Vin tearfully takes up the power, and hears a voice whispering to her, telling her to give it the power, so it can save the world. Believing that she had done the right thing, Vin gave it the power, and asin shedoing returnsso, toreleased herRuin regularfrom formhis she hears a scream of "I am FREE!"prison.{{book ref|mb2|57}}{{book ref|mb2|58}}
 
Vin realized that she had somehow made the wrong choice, the voice, Ruin's voice, was an evil thing and she had inadvertently released it. Vin went to the dying Elend's side, and the mist spirit showed her a bead of metal, Lerasium, in the chamber, and made her understand that Elend should swallow it. She washed the bead down his throat with a vial of her metals, and Elend became a full Mistborn, and was able to burn pewter, making his wound survivable.{{book ref|mb2|epilogue}}
=== The Coup of Urteau ===
{{for|Coup of Urteau}}
Not long after the battle in Luthadel it was discovered that [[Urteau]], the formal capital of Straff Venture's country, had been taken from Elend's empire by rebel skaa. Urteau had once been a major center of power for House Venture, but they had moved their major influence to Luthadel and the canals that had once formed Urteau's streets had inexplicably gone dry. They were led by a man named Quellion, who took of the city, and gave himself the the title of the "Citizen". Quellion had taken Kelsier's viewpoints against the nobles to an extreme, burning alive everyone who had any noble blood in their family. Spook had been dispatched there to gather intelligence on Quellion's rule and find any potential weaknesses that could be exploited in order to get Urteau back into the hands of Elend. Spook during this time period began flaring his [[tin]] constantly, as a result of his guilt about abandoning his uncle, Clubs, to die in the Battle of Luthadel. This process eventually transformed him into an Allomantic [[savant]], giving him senses above any other Tineye while he was burning the metal, but extremely weak compared to non-Allomancers when he stopped. Before long Spook was joined by Breeze, Allrianne, and Sazed, who were fresh from their victory convincing the Lekal Kingdom to join Elend's empire. Spook attempted to spy on the Citizen, but became enamored with Quellion's beautiful sister [[Beldre]]. Later when Beldre and Quellion were in the streetslots Spook attempted to speak to her. Quellion caught him and sent his guards after Spook, who were secretly Pewterarms. Spook attempted to fight them himself but in a desperate attempt to stop Spook, one Pewterarm thrust his steel sword through the heart of the other, and into Spook's arm. The blade broke and left a fragment of steel inside of Spook, who fainted from blood-loss. The precise placement of the thrust had been manipulated by Ruin, who wanted to get a Hemalurgic spike into Spook so he could influence him. This spike also gave Spook the ability to burn [[pewter]].
 
When Spook awakens in a burning noble manor, his place of execution, Ruin speaks into his mind using the voice of Kelsier. He gets Spook to use some pewter and using his new strength Spook escapes, setting off a new chain of rumors about this "Survivor of the Flames".
 
=== Post-Catacendric Era ===
The Catacendre brought about much suffering to the Southern Scadrians as the climate decreased immensely in temperature, leading to them calling the Catacendre the "Ice Death",{{book ref|mb6|22}}, which brought about societal collapse.{{book ref|mb6|19}} At some point after this, a man calling himself the [[Sovereign]] came and granted them the [[Excisor| Excisors]], and knowledge of how to use them in order to create unsealed metalminds, which allowed them to make metalminds that could produce heat and save them from the cold.{{book ref|mb6|21}}
 
Spook ruled over the Elendel Basin as emperor, and he was beloved by the people for his work for the people. Such as how he built houses for the poor in order to prevent the growth of slums,{{book ref|mb6|3}}, and passing laws in order to protect the rights of the people.{{book ref|mb6|9}}
 
Further north, many settlements began to sprout up around Elendel Basin, with Elendel in particular becoming a major power. But this power would come to lead to them becoming very unpopular around the Basin, as they severely taxed the use of rivers needed for efficient trade, leading to a financial hegemony over the Outer Cities. This led to various Outer Cities suggesting a civil war against the tyrants in Elendel.{{file ref|New Ascendancy broadsheet.jpg|''The New Ascendancy'' Broadsheet}}{{book ref|mb6|5}}
Around 100 years after the Catacendre, the Lord Mistborn stepped down from his position and disappeared.{{book ref|mb6|5}} As time passed, his rule and his power as a Mistborn turned him into a near-mythological figure.{{book ref|sa4|7}} His Eastern Street Slang became a major dialect in scholarly and legal documents, known as [[High Imperial]].
 
In either 194 or 294, the [[Allomantic Agreement of '94]] was passed,{{book ref|mb5|14}}, forbidding the use of Rioting for commercial gain, except when done with the consent of the target, such as in [[Emotional_Allomancy_parlors | Soothing Parlors]].{{book ref|mb5|14}}
 
=== Rise of Trellism and the Set ===
At some point, [[Trell (Trellism)| Trell]] began to become a threat to Harmony, encroaching upon the Scadrian system.{{book ref|mb6|28}}{{epigraph ref|sa4|28}} This led him to searching for a person who could act as his sword and fight against the threat, acting on his behalf.{{epigraph ref|sa4|29}} The one he choose for this role was [[Waxillium Ladrian]]. Sending [[Paalm]] in order to groom him to become the perfect sword for Harmony, disguising herself as a human named Lessie.{{book ref|mb5|26}}
 
At some point, [[Trell (Trellism)| Trell]] began to become a threat to Harmony, encroaching upon the Scadrian system.{{book ref|mb6|28}}{{epigraph ref|sa4|28}} This led him to searchingsearch for a person who could act as his sword and fight against the threat, acting on his behalf.{{epigraph ref|sa4|29}} The one he choose for this role was [[Waxillium Ladrian]]. Sending [[Paalm]] in order to groom him to become the perfect sword for Harmony, disguising herself as a human named Lessie.{{book ref|mb5|26}}
On the 14th of Vinuarch 341 PC{{book ref|mb4|3}}, a new group known as the [[Vanishers]] stole a train full of aluminium heading towards [[House Tekiel]], before vanishing for several months. The size of the theft, and the mysterious disappearance of the group, led to them being covered in various broadsheets{{file ref|Elendel_Daily_broadsheet.png|''The Elendel Daily'' Broadsheet}}.
 
Some time beforeOn the 4th14th of DoxilVinuarch {{date|341|FA}},{{book ref|mb4|3}} a new group known as the [[Alloran FeltriVanishers]], 2ndstole Seata oftrain thefull Canalworkersof inaluminium theheading senate.towards Was[[House provenTekiel]], tobefore bevanishing afor Rioterseveral whomonths. wasThe usingsize hisof powersthe totheft, gatherand supporters.the Amysterious largedisappearance controversyof arosethe around thisgroup, eventuallyled to them being covered in Thevarious Elendel Dailybroadsheets.{{file ref|Elendel_Daily_broadsheet.png|''The Elendel Daily'' Broadsheet}}.
 
Some time before the 4th of Doxil, [[Alloran Feltri]], 2nd Seat of the Canalworkers in the senate. Was proven to be a Rioter who was using his powers to gather supporters. A large controversy arose around this, eventually being covered in The Elendel Daily.{{file ref|Elendel_Daily_broadsheet.png|''The Elendel Daily'' Broadsheet}}
Alloy of Law begins 341 years after the [[Catacendre]] according to the broadsheets.{{expand}}
 
In {{date|341|FA}}, The Vanishers attacked the Yomen-Ostlin Wedding and kidnapped Steris and Marasi, and killed [[Peterus]].{{book ref|mb4|3}}{{book ref|mb4|7}}
 
Miles Dagouter was captured, and prosecuted by [[Daius]], he was deemed guilty of the charges against him, and he was sentenced to execution. He was successfully executed by firing squad not long after his sentencing.{{book ref|mb4|epilogue}}
 
At some point after the execution of Miles Dagouter, an insane Kandra titled Bleeder, began to go around killing people in Elendel in brutal fashion, garnering herself much attention from citizens and the law. She also killed Governor [[Replar Innate]] and impersonated him, and also blew up a dam, causing economic instability.{{book ref|mb5|14}}. Her impersonations were carefully chosen in order to cause instability in the government, and to turn the Survivorists against the Pathians.{{book ref|mb5|22}}
 
With the governor dead, [[Claude Aradel]] rose up to take his place. His rise into the position was important, as he promised to arrest corrupt noblemen, and was the first non-noble to rise to the position of Governor in the history of Elendel.{{book ref|mb5|epilogue}}
 
By {{date|341|FA}}, cars and electric lights were still controversial new technologies, with pushback against their use.{{file ref| House_Record_broadsheet.jpg| The House Record}}{{file ref|Elendel_Daily_broadsheet.png|''The Elendel Daily'' Broadsheet}} The coachman's union was especially against automobiles, saying that they "Haven't the common sense of a horse and coachman".
 
In {{date|342|FA}}, Wax, Wayne, Marasi, and SerasSteris found a group of South Scadrians held captive by the Set. This would lead to the existence of the South Scadrians becoming common knowledge across the Basin as a trade agreement was negotiated.{{book ref|mb6|30}}
 
=== Arrival of Trell ===
Around {{date|348|FA}}, Autonomy, through Trell, began to turn Telsin Ladrian into her Avatar as she planned to take control of Scadrial away from Harmony.{{book ref|mb7|19}}
 
She was eventually routed, with the bomb planned to destroy Elendel stopped, and her Perpendicularity collapsed.{{cite}} Thus she left the planet with plans to return again once she deemed it the right time.{{cite}}
 
Following the routing of Trell, the Outer Cities and Roughs began to push to gain sovereignty. This was motivated by tensions which had built up over the centuries, finally pushed to breaking with the passing of the [[Elendel Supremacy Bill]].
 
=== Interplanetary Conflict ===
At some point, within a century of the overthrowing of the [[Cinder King]] on [[Canticle]],{{book ref|tsm|20}} Scadrial learned how to create ships that could travel faster than the speed of light, allowing Physical Realm travel between planets.{{book ref|tsm|20}}{{cite}}
 
During Scadrial's space age, conflict began to grow between it and other planets, leading to the start of an interplanetary arms race and growing military aggression.{{book ref|tsm|44}} During this arms race, the [[TimeTellers]] travelled to Canticle, where they studied the planet, and taught the Cinder King how to make [[Charred]], leading to the acceleration of his planetary conquest.{{book ref|tsm|44}}
 
== Culture and Society ==
The Final Empire was a mixture of the cultures of many different nations that existed before it, the clothing and architecture of Khlennium, Skaa were based on the slave people of the [[Canzi]], and Terris Stewards were based upon the servant class of the [[Urtan]]. The government was also heavily based on the bureaucratic mercantile system of the [[Hallant]].{{epigraph ref|mb3|27}}
 
The Skaa has a rich folklore that they shared amongst themselves, speaking of beings such as Mistwraithsmistwraiths, Sprenspren, shades, and Shades[[brollin]]s.{{book ref|mb3|27}} With Mistwraiths beingwere a particularly large part of their folklore, and thea key reason that they fearfeared the mists.{{book ref|mb1|9}} They thought that Mistwraithsmistwraiths could take a person's face or fully impersonate them; and in to prove them real you would have to take them out into the sunlight and insureensure they don'tdid not disappear.{{book ref|mb1|prologue}}{{book ref|mb1|4}}
 
 
Steel Inquisitors also played a role in their folklore, being seen as immortal warriors that could see into one's soul.{{book ref|mb1|4}}
 
=== Calendar ===
While the true length of a year changed when the orbit of Scadrial was brought closer to the sun, the measurements and calendar used remained the same.{{wob ref|3781}}{{wob ref|4575}} However, the placement of the seasons changed.{{wob ref|11462}}
 
After the [[Catacendre]], the residents of northern Scadrial use a 12 month calendar, with each of the months being named after a member of [[Kelsier's crew]]. Known months include Vinuarch (named after [[Vin]]),{{wob ref|669}} Doxil (named after [[Dockson]]),{{file ref|Elendel_Daily_broadsheet.png|''The Elendel Daily'' Broadsheet}} Hammondar (named after [[Hammond]]),{{book ref|eltania}}, Cladence (named after [[Cladent]]),{{file ref|New Ascendancy broadsheet.jpg|''The New Ascendancy'' Broadsheet}}, and Marewill (named after [[Mare]]).{{file ref|The Two Seasons broadsheet.jpg|''The Two Seasons'' Broadsheet}}
 
There is a day known as Brassday and a day known as Steelday; these are most likely days of the week.{{file ref|The_Two_Seasons_broadsheet.jpg| ''The Two Seasons'' broadsheet}}
 
There are two holidays known as Survivor's Day and Harmontide, implied to be Survivorist and Pathian holidays respectively.{{file ref|The_Two_Seasons_broadsheet.jpg| ''The Two Seasons'' broadsheet}}
 
=== Portfolio of Religions ===
* [[Jaism]], founded by a man known as the Ja, which preaches discord. Its followers end almost every sentence by saying "Praise the Ja."{{book ref|mb1|10}}
* The [[Truths of the Bennet]], which considers mapmaking to be a holy duty and whose priests are ship captains. Sazed once preached this religion to Kelsier.{{book ref|mb1|29}}
* [[Trelagism]], whose adherents worship the stars, which they call the Thousand Eyes of their god, Trell. Sazed once preached this religion to Vin.{{book ref|mb1|9}} It was created due to the intervention of [[Autonomy]], in order to set the seeds for a future invasion.{{book ref|mb7|20}}
* The [[Cazzi]], who worship death and study the human body. Sazed once offered one of their prayers over the dead bodies of [[Camon's crew]].{{book ref|mb1|11}}
* The [[Dadradah]], who believe worshiping art brings them closer to god. Sazed once preached this religion to [[Clubs]], and it was the last one he ever taught.{{book ref|mb2|50}}
* The Terris religion, responsible for the [[Terris Prophecies]], which celebrates scholarship and tells of [[Ruin]] and [[Preservation]].{{book ref|mb3|75}}
}}
 
Several religions exist in Post-Catecendric Scadrial.
* '''Survivorism''': A faith worshipping Kelsier as the Survivor. It has become far more organized in the centuries following the Catacendre.
* '''[[Sliverism]]''': A faith worshipping Marsh as Death.{{book ref|mb4|4}}
* '''[[The Path]]''': A faith based upon the teachings of Harmony, but teaches against worshipping him.{{book ref|mb4|2}}
* '''[[Trellism]]''': A faith based on Trelagism, they worship Trell, or more accurately, Autonomy. This was a fringe faith mainly practiced by the Set.
* '''Southern Scadrian Faith''': An unnamed religion practiced by many South Scadrians, it teaches the worship of the [[Jaggenmire]], the [[Sovereign]], and teaches its followers to revere Metalborn.
 
=== Post-Catacendric Era ===
Throughout much of the Post-Catecendric era there was only one nation in the north, that being Elendel Basin. Though they essentially acted as several city-states held together by an economic hegemony in Elendel.{{cite}} In the south, there were five (or six) nations. Some of these are the Malwish, the Hunters, and the Fallen.{{book ref|mb6|22}} The map of the Southern Continent also labels a group known as the [[Southern Scadrian#The Maskless|Maskless]] in the far southeast, it is not known if these are truly one nation, a conflation of multiple nations\tribes, or something else entirely.{{file ref|Scadrial_map.png|Scadrial map}}
 
As of 348 PC there exists two primary nation states on Scadrial, the [[Malwish Consortium]] and the Elendel Basin. Though many people in the Roughs share sentiments for secession from the fragile union.{{book ref|mb7|epilogue|7}} There is also the Maskless, little is known about them, but they did not become a member of the Malwish Consortium.{{file ref|Scadrial_map.png|Scadrial map}}
 
=== Invested Technology ===
After the Catacendre the [[Southern Scadrians]] were saved by the [[Sovereign]]. He granted them Unsealed Metalminds harnessing brass (heat). Afterwards the Southern Scadrians reverse engineered them and began developing all kinds of invested technology.{{cite}}
 
At some point they developed air ships, which work by steelpushing fans to generate thrust and reducing the weight of the ship. These airships have apparently been around for a long time as [[Daal]] mentions that airships have existed for multiple ‘Eras’.{{cite}}
 
== Cosmere ==
Scadrial is home to two Shards, [[Ruin]], and [[Preservation]]. The physical forms of Preservation could be found in the beads of [[Lerasiumlerasium]], and the white mists.{{epigraph ref|mb3|14}}{{epigraph ref|mb3|76}}{{epigraph ref|mb3|77}} Ruin's physical forms were the beads of [[atium]], which formed in crystals in the [[Pits of Hathsin]] and the black mists.{{epigraph ref|mb3|19}}{{epigraph ref|mb3|78}}{{wob ref|5786}}
 
Prior to [[Sazed]]'s ascensionAscension both Shards had [[Perpendicularity|Perpendicularitiesperpendicularities]], though it is unclear if they were changed or removed by Sazed. Preservation's Perpendicularityperpendicularity was the Well of Ascension, previously located at the north pole of Scadrial, but moved to under [[Kredik Shaw]] in [[Luthadel]]. Ruin's Perpendicularityperpendicularity was a black lake, beneath the Pits of Hathsin. This was destroyed by Kelsier, presumably rendering it useless.{{wob ref|5525}} The Pits of Hathsin were also used as the gate to Scadrial in a large system of interplanetary trade, before they were destroyed.{{msh ref|3|2}}{{wob ref|1514}}
 
It is likely through this interplanetary trade that various creatures from other planets entered into Skaa folklore, such as shades and spren.{{book ref|mb3|27}}
 
After Sazed took the power of both shards the powers "intermingled", becoming [[Harmony]].{{book ref|mb3|82}}{{wob ref|4115}} Harmony is referred to as a shardShard, despite it being made of two shardsShards, for the same reason that a king of two countries is still a king.{{wob ref|6486}}
Prior to [[Sazed]]'s ascension both Shards had [[Perpendicularity|Perpendicularities]], though it is unclear if they were changed or removed by Sazed. Preservation's Perpendicularity was the Well of Ascension, previously located at the north pole of Scadrial, but moved to under [[Kredik Shaw]] in [[Luthadel]]. Ruin's Perpendicularity was a black lake, beneath the Pits of Hathsin. This was destroyed by Kelsier, presumably rendering it useless.{{wob ref|5525}} The Pits of Hathsin were also used as the gate to Scadrial in a large system of interplanetary trade, before they were destroyed.{{msh ref|3|2}}{{wob ref|1514}}
 
[[Autonomy]] began to encroach on and try to take over or destroy Scadrial in the 4th century PC, having the Set to do her bidding on Scadrial.{{book ref|mb7|19}} Millennia before, she brought about the founding of the faith of [[Trelagism]], as a seed to help her gain control of the planet later, if she deemed it necessary.{{book ref|mb7|20}} After the premature detonation of the harmonium bomb, stopping the destruction of Elendel, and the destruction of her nascent perpendicularity, she retreated from the planet, with full intention to return.{{book ref|mb7|epilogue|4}}
After Sazed took the power of both shards the powers "intermingled", becoming [[Harmony]].{{wob ref|4115}} Harmony is referred to as a shard, despite it being made of two shards, for the same reason that a king of two countries is still a king.{{wob ref|6486}}
 
Scadrial is one of the centres of the Ghostbloods, an organization that has spread all across the cosmere.{{book ref|mb7|39}}{{book ref|mb7|40}}{{book ref|mb7|47}}{{book ref|mb7|epilogue|1}} This has mainly been seen on Roshar, with the Ghostbloods seeking a way to carry Investiture off of Roshar, due to how easily accessible Investiture is on Roshar compared to other planets,{{book ref|sa4|13}} and to gain knowledge from the Heralds to try and find out how to help Kelsier escape his bonds to Scadrial.{{book ref|sa4|82}} This all likely connects to the Ghostbloods focus on protecting Scadrial at all costs.{{book ref|mb7|47}}
An interplanetary, Shard-related threat known as Trell is currently encroaching on and influencing Scadrial during the events of Mistborn Era 2.{{book ref|mb6|28}}{{epigraph ref|sa4|28}}{{wob ref|11251}}{{wob ref|8631}}
 
For some reason, Scadrial was visited by "several" Shards before the events of ''Mistborn'' (the era of which is unknown).,{{wob ref|9386}} one of these is most likely referring to Autonomy.{{book ref|mb7|20}} Odium has influence on Scadrial.{{wob ref|6141}}
 
== Notes ==
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