Difference between revisions of "Kelsier"

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(→‎Allomancy: revealed In kelsier epilog kelsier cannot burn metals)
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== Attributes and Abilities ==
{{image|Kelsier by Jessi Ochse.jpg|side=right|width=300px}}
Kelsier has an unknown [[Seon]].{{book ref|mb7|40}}
 
=== Allomancy ===
Kelsier is a Mistborn, so he can burn every Allomantic metal, although he is particularly proficient with the external physical metals [[iron]] and [[steel]].{{book ref|mb1|34}} He is capable of using them with a high degree of precision to control the momentum and rotation of dozens of pieces of metal simultaneously. He once used them in his fight with a [[Steel Inquisitor]], so the metals acted like they were alive, twitching and flying through the air to cut and distract the Steel Inquisitor. He lacks finesse in the external mental abilities of [[zinc]] and [[brass]] as he tends to create large changes in emotional states as opposed to the more subtle Soothing abilities of [[Breeze]], although he can affect a relatively large mass of people.{{book ref|mb1|10}} He is quite proficient at pewter dragging and has enough practice to maintain it for hours and still maintain a fair amount of clarity afterwards.{{book ref|mb1|25}} He lost these abilities in death and has not recovered them.{{book ref|mb7|epilogue|4}}
 
=== Sliver ===
 
=== Preservation ===
Kelsier held Preservation for a short time but was bad at using it because he was a Cognitive Shadow at the time and did not match well with Preservation's Intent.{{msh ref|6|4}}
 
=== Hemalurgy ===
Kelsier has a Hemalurgic spike in his right eye socket,{{book ref|mb7|40}} which he acquires sometime after the [[Catacendre]].{{msh ref|epilogue}} As a result, he has both regular vision and the steelsight that [[Steel Inquisitor|Inquisitors]] used, allowing him to see via both normal light and trace metals.{{book ref|mb6|epilogue}} This spike pins his soul to his bones.{{book ref|mb7|epilogue|4}}
 
== History ==
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