Difference between revisions of "Investiture"

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The [[Intent]] of a user is very important to several magic systems; these magic systems require a mental component to function. Some, like [[Hemalurgy]], simply require that someone intend to make a spike when they do it, and others, like [[Awakening]], require complex images created in your mind with the spoken command to function.
 
Hemalurgy has only one known mental component: that the user or [[Shard]] must be trying to do Hemalurgy (this is [[Ruin]]'s intent when [[Spook]] temporarily gains the ability to burn pewter). This mental component, if not present, renders the spike to a normal metal spike and simply harms the victim. When present, it controls what is stolen when used in conjunction with the correct binding point. One can also, with proper Intent (alongside other preperationspreparations), perform Hemalurgy without killing the victim.{{book ref|mb7|47}}
 
Awakening is almost as much mental as spoken. If the visualizing of the command is not firm, the Awakened object can behave in a unknown manner or not at all. The more complex the command the more important that mental component is.
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