Difference between revisions of "Gold"

From The Coppermind
Jump to navigation Jump to search
m
Line 3: Line 3:
   
 
==Allomantic Use==
 
==Allomantic Use==
A gold [[Misting]] is known as a '''Augur'''. Due to the emotional stress associated with seeing one's alternate past, gold is not a very useful metal. Furthermore, touching the gold shadow while burning gold causes unpleasant side effects.
+
A gold [[Misting]] is known as a '''Augur'''. An Allomancer burning gold is able to see a hallucination of who the user could have been, known as a "gold shadow."<ref>Alloy of Law, Ars Arcanum</ref> Due to the emotional stress associated with seeing one's alternate past, gold is not a very useful metal. Furthermore, touching the gold shadow while burning gold causes unpleasant side effects.<ref>Mistborn I, Ch. 37</ref>
   
 
==Feruchemical Use==
 
==Feruchemical Use==
A gold [[Ferring]] is known as a '''Bloodmaker'''. Gold is used to store health. This is very useful, as tapping a goldmind allows a Feruchemist to survive wounds that he otherwise may not. It is hard to fill a goldmind, due to the fact that it requires the Feruchemist to spend time sickly and weak.
+
A gold [[Ferring]] is known as a '''Bloodmaker'''. Gold is used to store health. A goldmind can be tapped to both heal at an accelerated rate or to heal from wounds that would normally be fatal.<ref>Alloy of Law, Ars Arcanum</ref> It is hard to fill a goldmind, due to the fact that it requires the Feruchemist to spend time sickly and weak.
   
 
==Hemalurgic Use==
 
==Hemalurgic Use==
It is not currently known what gold's Hemalurgic property is. It is theorized that it steals Feruchemical Temporal powers, so [[Inquisitors]] can use their gold spikes as goldminds to heal.
+
It is not currently known what gold's Hemalurgic property is. It is theorized that it steals Feruchemical Temporal powers. [[Inquisitors]] are able to use their gold spikes as goldminds to heal.
   
  +
==Notes==
{{stub}}
 
  +
<references/>
 
{{MetallicArts}}
 
{{MetallicArts}}

Revision as of 18:50, 4 November 2011

File:Gold.png
The Allomantic symbol for gold

Gold is the internal temporal pulling metal. An Allomancer burning gold is able to see who they could have been in the past, had they made different choices. Feruchemists can use gold to store health, and when used as a Hemalurgic spike, gold steals temporal Feruchemy.

Allomantic Use

A gold Misting is known as a Augur. An Allomancer burning gold is able to see a hallucination of who the user could have been, known as a "gold shadow."[1] Due to the emotional stress associated with seeing one's alternate past, gold is not a very useful metal. Furthermore, touching the gold shadow while burning gold causes unpleasant side effects.[2]

Feruchemical Use

A gold Ferring is known as a Bloodmaker. Gold is used to store health. A goldmind can be tapped to both heal at an accelerated rate or to heal from wounds that would normally be fatal.[3] It is hard to fill a goldmind, due to the fact that it requires the Feruchemist to spend time sickly and weak.

Hemalurgic Use

It is not currently known what gold's Hemalurgic property is. It is theorized that it steals Feruchemical Temporal powers. Inquisitors are able to use their gold spikes as goldminds to heal.

Notes

  1. Alloy of Law, Ars Arcanum
  2. Mistborn I, Ch. 37
  3. Alloy of Law, Ars Arcanum

Template:MetallicArts