Difference between revisions of "Cognitive Shadow"

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Cognitive Shadows can be created by a variety of processes. Some of them are created when a person has sufficient attachment to something in the [[Physical Realm]]. When a [[Vessel]] that has held onto a [[Shard]] for a long time dies it becomes a Cognitive Shadow that can continue to act.{{wob ref|1391}}
 
The Cognitive aspect of a recently deceased person can become a Cognitive Shadow by finding a source of Investiture to anchor themselves to the [[Cognitive Realm]] before passing on to the [[Beyond]]. The Investiture replaces the parts of the soul that connects it to the Three Realms, providing an anchor for it in the Cognitive Realm.{{msh ref|1|1}}{{book ref|sa4|15}}{{wob ref|857}} Some [[Vessel]]s can prepare a Cognitive Shadow at or just prior to their death or [[Splinter|Splintering]], allowing a portion of their power to continue to function with a small amount of direction; the [[Stormfather]] is an example of this.{{wob ref|8439}}
 
It is theoretically possible for a Cognitive Shadow to form a [[Nahel bond]] with a human.{{wob ref|3239}}
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