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=== The World of Ash ===
 
=== The World of Ash ===
{{image|Final_Empire_Opening_Scene.jpg|side=right|width=400px|Scadrial during the Final Empire}}
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[[File:Final_Empire_Opening_Scene.jpg|thumb|right|400px|Scadrial during the Final Empire, by [[Coppermind: Artists/Francis Goeltner|Francis Goeltner]]]]
   
 
At the time of the [[Final Empire]], known as the '''World of Ash''' or the '''Anteverdant Age''',{{book ref|mb5|19}}{{book ref|mb5|21}} the planet was characterised by ashfalls and nightly mists. Scadrial was moved closer to the sun by Rashek, causing the temperature on Scadrial to increase dramatically. To counter this Rashek created the [[ashmounts]] in the northern hemisphere near the pole, to pump ferromagnetic ash and gas into the sky to reflect heat back into space. This decreased heat near the north pole but the thicker atmosphere raised the temperature of the rest of Scadrial, turning it into an uninhabitable desert, known as the [[burnlands]]. Rashek radically altered the geography of Scadrial, rotating the crust of the planet further south, and flattening mountain ranges, and creating new ones elsewhere, all to hide the location of the Well of Ascension. The magnetic and geographic poles of Scadrial were the same, but when the Well was moved south from the north pole, the magnetic pole followed it.{{wob ref|8042}}
 
At the time of the [[Final Empire]], known as the '''World of Ash''' or the '''Anteverdant Age''',{{book ref|mb5|19}}{{book ref|mb5|21}} the planet was characterised by ashfalls and nightly mists. Scadrial was moved closer to the sun by Rashek, causing the temperature on Scadrial to increase dramatically. To counter this Rashek created the [[ashmounts]] in the northern hemisphere near the pole, to pump ferromagnetic ash and gas into the sky to reflect heat back into space. This decreased heat near the north pole but the thicker atmosphere raised the temperature of the rest of Scadrial, turning it into an uninhabitable desert, known as the [[burnlands]]. Rashek radically altered the geography of Scadrial, rotating the crust of the planet further south, and flattening mountain ranges, and creating new ones elsewhere, all to hide the location of the Well of Ascension. The magnetic and geographic poles of Scadrial were the same, but when the Well was moved south from the north pole, the magnetic pole followed it.{{wob ref|8042}}
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When [[Sazed]] took both Ruin and [[Preservation]], he remade the planet and moved it back from the sun, removing the need for the ashmounts. He returned the world to the way it was before Rashek took the power at the Well of Ascension. He used the knowledge of his copperminds to return the geography to its original form, and restored all the animals that were extinct. The sole difference was the Elendel Basin. The equator runs very close to Elendel and the Prime Meridian runs through it.{{wob ref|15856}}
 
When [[Sazed]] took both Ruin and [[Preservation]], he remade the planet and moved it back from the sun, removing the need for the ashmounts. He returned the world to the way it was before Rashek took the power at the Well of Ascension. He used the knowledge of his copperminds to return the geography to its original form, and restored all the animals that were extinct. The sole difference was the Elendel Basin. The equator runs very close to Elendel and the Prime Meridian runs through it.{{wob ref|15856}}
   
{{image|Elendel Basin.png|side=left|width=250px|A map of the [[Elendel Basin]]}}
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[[File: Elendel Basin.png|thumb|left|250px|A map of the [[Elendel Basin]] by [[Isaac Stewart]]]]
 
==== The Elendel Basin ====
 
==== The Elendel Basin ====
 
In the northern hemisphere of Scadrial, Sazed created a basin of fertile lands that could never be over-farmed and ringed it with the Seran, Faleast, and Channeral mountain ranges. The [[Originators]] named it the [[Elendel Basin]], and built the city of [[Elendel]] in the center, on the coast of the [[Sea of Yomend]]. Most of the population of the northern hemisphere live within the Elendel Basin. Around the edges of the Basin many people farmed the land. The settlements in the basin include:
 
In the northern hemisphere of Scadrial, Sazed created a basin of fertile lands that could never be over-farmed and ringed it with the Seran, Faleast, and Channeral mountain ranges. The [[Originators]] named it the [[Elendel Basin]], and built the city of [[Elendel]] in the center, on the coast of the [[Sea of Yomend]]. Most of the population of the northern hemisphere live within the Elendel Basin. Around the edges of the Basin many people farmed the land. The settlements in the basin include:

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