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== Main Characters ==
 
== Main Characters ==
;[[Vin]]: Mistborn, discovered by Marsh and Kelsier. She was trained by Kelsier as a Mistborn, and becomes incredibly skilled at using all 10 metals. She is notable for having an exceptionally strong ability to burn bronze, including the ability to pierce copperclouds. She is often plagued by the voice of her brother, Reen, who taught her how to survive on the streets. She is skilled at surviving in harsh situations, and throughout the course of the books, becomes skilled at manipulating lords. She becomes romantically involved with Elend Venture while disguised as a noblewoman.
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;[[Vin]]: Mistborn, discovered by Marsh and Kelsier. She was trained by Kelsier as a Mistborn, and becomes incredibly skilled at using all 10 metals. She is notable for having an exceptionally strong ability to burn Bronze, including the ability to pierce copperclouds. She is often plagued by the voice of her brother, Reen, who taught her how to survive on the streets. She is skilled at surviving in harsh situations, and throughout the course of the books, becomes skilled at manipulating lords. She becomes romantically involved with Elend Venture while disguised as a noblewoman.
;[[Kelsier]]: Kelsier is a Mistborn who is skilled at theft and conning. He is a visionary who plans the seemingly impossible, his plans often succeeding. He was sent to work in the Pits of Hathsin, which are a mine for atium where the most dangerous criminals are sent to mine for the rest of their lives. He is the only known survivor of the pits of Hathsin, giving him the name 'Survivor'. He has long horizontal scars on his wrists from digging in the pits. He gathered a group of [[Misting]]s with a variety of skills intent on stealing the [[Lord Ruler]]'s cache of [[Atium]]. He also planned on leading the [[skaa]] in revolt against the Lord Ruler. He is able to use all the metals skillfully, but is especially skilled at steel (Pushing), and iron (Pulling). He rescues Vin from the streets, taking her into his group. His former wife was Mare, until she died in the pits of Hathsin.
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;[[Kelsier]]: Kelsier is a Mistborn who is skilled at theft and conning. He is a visionary who plans the seemingly impossible, his plans often succeeding. He was sent to work in the Pits of Hathsin, which are a mine for atium where the most dangerous criminals are sent to mine for the rest of their lives. He is the only known survivor of the pits of Hathsin, giving him the name 'Survivor'. He has long horizontal scars on his wrists from digging in the pits. He gathered a group of [[Misting]]s with a variety of skills intent on stealing the [[Lord Ruler]]'s cache of [[Atium]]. He also planned on leading the [[skaa]] in revolt against the Lord Ruler. He is able to use all the metals skillfully, but is especially skilled at steel (pushing), and iron (pulling). He rescues Vin from the streets, taking her into his group. His former wife was Mare, until she died in the pits of Hathsin.
;[[Elend Venture]]: Son of [[Straff Venture]], a nobleman with high ideals intent on a new form of democratic government. He was born into one of the most powerful noble houses at the time, but is not interested in the monarchical system of government. He is an intellectual, and loves to read. He read books such as the [[Book of the False Dawn]] that criticize the Lord Ruler.
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;[[Elend Venture]]: Son of [[Straff Venture]], a nobleman with high ideals intent on a new form of democratic government. He was born into one of the most powerful noble houses at the time, but is not interested in the monarchical system of government. He is an intellectual, and loves to read. He read books such as "a false dawn", that criticize the Lord Ruler.
;[[Breeze]]: A very skilled [[brass|Soother]], Soothes the emotions of everyone around him, often without thought. Believed to be one of the more powerful Soothers in the final empire. He is a nobleman, and despite his involvement in the rebellion, prefers more relaxing jobs, such as being around during a con to Soothe people's emotions.
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;[[Breeze]]: A very skilled [[Soother]], soothes emotions of everyone around him, often without thought. Believed to be one of the more powerful Soothers in the final empire. He is a nobleman, and despite his involvement in the rebellion, prefers more relaxing jobs, such as being around during a con to sooth people's emotions.
;[[Spook]]: A young [[tin|Tineye]], speaks often in street slang and is sometimes incomprehensible. Spook is just a nickname, his actual name is Lestibournes, which is street slang for "I've been abandoned." He is Clubs' nephew.
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;[[Spook]]: A young [[Tin]]eye, speaks often in street slang and is sometimes incomprehensible. Spook is just a nickname, his actual name is Lestibournes, which is street slang for "i've been abandoned." He is Clubs' nephew.
 
;[[Marsh]]: Kelsier's brother, also a [[bronze|Seeker]]. Infiltrates the [[Steel Ministry]], but is turned into a Steel Inquisitor through [[Hemalurgy]].
 
;[[Marsh]]: Kelsier's brother, also a [[bronze|Seeker]]. Infiltrates the [[Steel Ministry]], but is turned into a Steel Inquisitor through [[Hemalurgy]].
 
;[[Sazed]]: Kelsier's [[Terrisman]] steward, and also a [[Feruchemist]], played a crucial part in the downfall of the Final Empire. He specialized in religions and mythology, and he would preach a different one to the crew members at every opportunity. He contains all this detailed information in his copperminds. Because he is a terrisman steward, he is a eunuch, and submissive by nature although apparently he is considered a rebel among other terrismen.
 
;[[Sazed]]: Kelsier's [[Terrisman]] steward, and also a [[Feruchemist]], played a crucial part in the downfall of the Final Empire. He specialized in religions and mythology, and he would preach a different one to the crew members at every opportunity. He contains all this detailed information in his copperminds. Because he is a terrisman steward, he is a eunuch, and submissive by nature although apparently he is considered a rebel among other terrismen.
;[[Hammond]]: A [[pewter|Pewterarm]], or thug, who works in Kelsier's gang. He is an excellent soldier, and is strong even without burning pewter. Unlike most pewterarms, he loves to discuss philosophy.
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;[[Hammond]]: A [[pewter]]arm, or thug, who works in Kelsier's gang. He is an excellent soldier, and is strong even without burning pewter. Unlike most pewterarms, he loves to discuss philosophy.
;[[Clubs]]: The [[copper|Smoker]] of Kelsier's crew, able to burn [[copper]] to hide Allomancers around him. The crew uses his shop as a secret base of operations in Luthadel. He is usually grim and pessimistic.
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;[[Clubs]]: The [[Smoker]] of Kelsier's crew, able to burn [[copper]] to hide Allomancers around him. The crew uses his shop as a secret base of operations in Luthadel. He is usually grim and pessimistic.
 
;[[OreSeur]]: Impersonating Lord Renoux, OreSeur is a mysterious [[kandra]] who has a [[contract]] with Kelsier.
 
;[[OreSeur]]: Impersonating Lord Renoux, OreSeur is a mysterious [[kandra]] who has a [[contract]] with Kelsier.
   
 
== Setting ==
 
== Setting ==
 
=== Magic ===
 
=== Magic ===
;[[Allomancy]]: Allomancy is one of the three [[Metallic Arts]] on [[Scadrial]]. At the time of the events of Mistborn: The Final Empire, only eight basic allomantic metals are known, with [[gold]] (allows user to see into their possible past) and [[atium]] (allows people to see a few seconds into their future) being referred to as 'Higher Metals'. The eight basic metals are [[iron]], [[steel]], [[tin]], [[pewter]], [[zinc]], [[brass]], [[copper]], and [[bronze]].{{book ref|mb1|part=ars}} By the end of the novel, [[aluminum]] is introduced as another Allomantic metal.
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;[[Allomancy]]: Allomancy is one of the three [[Metallic Arts]] on [[Scadrial]]. At the time of the events of Mistborn: The Final Empire, only eight basic allomantic metals are known, with [[Gold]] (allows user to see into their possible past) and [[Atium]] (allows people to see a few seconds into their future) being referred to as 'Higher Metals'. The eight basic metals are [[iron]], [[steel]], [[tin]], [[pewter]], [[zinc]], [[brass]], [[copper]], and [[bronze]].{{book ref|mb1|part=ars}} By the end of the novel, [[Aluminum]] is introduced as another allomantic metal.
 
;[[Feruchemy]]: Feruchemy is a Metallic art used by Sazed, and other Terris Keepers. It uses the same metals as Allomancy to store physical and mental attributes for later use. You can only draw from your metalminds as much as you put in previously. While you are storing an attribute for later use, you have less of that attribute at that current time. For example, when you are storing speed, you will move incredibly slowly.
 
;[[Feruchemy]]: Feruchemy is a Metallic art used by Sazed, and other Terris Keepers. It uses the same metals as Allomancy to store physical and mental attributes for later use. You can only draw from your metalminds as much as you put in previously. While you are storing an attribute for later use, you have less of that attribute at that current time. For example, when you are storing speed, you will move incredibly slowly.
 
;[[Hemalurgy]]: Hemalurgy is the final of the three Metallic Arts. Very little is known about Hemalurgy during the time of Mistborn: The Final Empire, due to the restrictions on knowledge set in place by the Lord Ruler. It is used by the Inquisitors, and has to do with the many spikes driven through their bodies.
 
;[[Hemalurgy]]: Hemalurgy is the final of the three Metallic Arts. Very little is known about Hemalurgy during the time of Mistborn: The Final Empire, due to the restrictions on knowledge set in place by the Lord Ruler. It is used by the Inquisitors, and has to do with the many spikes driven through their bodies.

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