Editing Allomancy

Jump to navigation Jump to search

Spoiler Policy Reminder


Under our spoiler policy, any content from books that are not fully released is not allowed on the Coppermind. This includes any information from pre-released sample chapters, readings, and other comments Brandon has made about Stormlight 5. The only exception to this rule is on meta-pages for the books themselves (e.g., Wind and Truth). If you are unsure whether the information you want to add comes from pre-release content, please do not add it and instead ask about it on our Discord.

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 29: Line 29:
 
Allomancers can suffer side-effects from leaving metal in their bodies for too long, and they normally burn their remaining ingested metals before sleeping to avoid this.{{wob ref|8949}} Despite this, due to their physiology, Allomancers are generally immune to metal poisoning.{{wob ref|14804}} They are not immune to metal allergies, however.{{wob ref|16102}}
 
Allomancers can suffer side-effects from leaving metal in their bodies for too long, and they normally burn their remaining ingested metals before sleeping to avoid this.{{wob ref|8949}} Despite this, due to their physiology, Allomancers are generally immune to metal poisoning.{{wob ref|14804}} They are not immune to metal allergies, however.{{wob ref|16102}}
   
βˆ’
Advanced Allomancy can be combined with Feruchemy to gain faster-than-light travel.{{wob ref|4697}} It is possible to use Allomancy in the Cognitive Realm.{{wob ref|1835}}
+
Advanced Allomancy can be combined with Feruchemy to gain faster-than-light travel.{{wob ref|4697}} It is possible to use Allomancy in the Cognitive Realm.{{wob ref|1835}} In terms of Raw power, a Mistborn is weaker than a [[Knight Radiant]].
   
 
Burning metals containing [[BioChromatic Breath]] has no effect on the Allomancy, although if the Breath belongs to the Allomancer it will be regained.{{wob ref|8055}} If an Allomancer burns an Invested metal which is Allomantically inert, it will not have any special effect apart from possibly killing the Allomancer.{{wob ref|10589}} Allomancers will still feel a reserve of power in their stomach from badly mixed alloys, and burning them will make them sick, giving them a blinding headache.{{book ref|mb2|5}}
 
Burning metals containing [[BioChromatic Breath]] has no effect on the Allomancy, although if the Breath belongs to the Allomancer it will be regained.{{wob ref|8055}} If an Allomancer burns an Invested metal which is Allomantically inert, it will not have any special effect apart from possibly killing the Allomancer.{{wob ref|10589}} Allomancers will still feel a reserve of power in their stomach from badly mixed alloys, and burning them will make them sick, giving them a blinding headache.{{book ref|mb2|5}}

Please note that all contributions to The Coppermind are considered to be released under the CC4 by-nc-nd (see Coppermind:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)

Templates used on this page: