Difference between revisions of "Template:Architecture"

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--></includeonly><noinclude>
 
--></includeonly><noinclude>
   
This template allows you to include information about a building, or other construct on its article.
+
This template allows you to describe architecture, usually buildings and structures, but sometimes other products of civil engineering and infrastructure, such as roads and bridges.
   
  +
This template makes use of several optional location parameters - city, state, region, nation. When multiple of those are known - e.g. [[Kredik Shaw]] is the city of [[Luthadel]] and the [[Final Empire]] nation - include only '''the most local''' one; in this case, only the city.
There are two required parameters, the {{{world}}} that the place inhabits, and the {{{books}}} or series the place is set upon.
 
  +
A number of optional parameters allow you to pinpoint the location to a particular {{{region}}}, {{{country}}} or {{{city}}}. Only the most local should be included, as a city page will indicate which country or region it is in.
 
  +
__TOC__
 
 
  +
=== Template ===
Pages will be added to [[:Category: Structures]] and [[:Category: Locations]], as well as tags for each of the places using {{t|place tag}}.
 
  +
On lines with multiple parameters (e.g. <code>|raw-world= / world= / earth=</code>) pick only the one most appropriate.
  +
  +
<pre class=mw-code>
  +
{{architecture
  +
|image=
  +
|owner= / owners=
  +
|usage=
  +
|era=
  +
|raw-city= / city=
  +
|raw-state= / state=
  +
|dominance=
  +
|princedom=
  +
|raw-region= / region=
  +
|raw-nation= / nation=
  +
|raw-world= / world= / earth=
  +
|universe=
  +
|books=
  +
}}
  +
</pre>
  +
  +
=== Parameters ===
  +
Highlighted lines indicate '''mandatory''' parameters.
  +
  +
{| class="wikitable" width=100%
  +
<!-- ------------- -->
  +
<!-- TABLE CAPTION -->
  +
<!-- ------------- -->
  +
|+ {{t|Architecture}} Parameters
  +
  +
<!-- -------------- -->
  +
<!-- COLUMN HEADERS -->
  +
<!-- -------------- -->
  +
|-
  +
! scope="col" style="font-weight: bold;" | Parameter
  +
! scope="col" style="font-weight: bold;" | Description
  +
! scope="col" style="font-weight: bold;" | Examples
  +
  +
<!-- ---------- -->
  +
<!-- ROW: image -->
  +
<!-- ---------- -->
  +
|-
  +
| style="text-align: center;" | <code>image</code>
  +
| Use this to display a relevant image. The file must be hosted on the Coppermind. Credit will be derived from the image's {{t|art}} template.
  +
| style="white-space: nowrap;" |
  +
<code><nowiki>|image=Kholinar.jpg</nowiki></code>
  +
  +
<!-- ----------------- -->
  +
<!-- ROW: owner/owners -->
  +
<!-- ----------------- -->
  +
|-
  +
| style="text-align: center;" | <code>owner</code> <br><small>or</small><br> <code>owners</code>
  +
| Use one of these describe ownership.
  +
| style="white-space: nowrap;" |
  +
In the case of [[Kredik Shaw]]:<br>
  +
<code><nowiki>|owner=[[Lord Ruler]]</nowiki></code>
  +
  +
<!-- ---------- -->
  +
<!-- ROW: usage -->
  +
<!-- ---------- -->
  +
|-
  +
| style="text-align: center;" | <code>usage</code>
  +
| Use this to describe the function of the architecture. Try applying a [[:Special:Categories|category]] to it if there is one that's relevant.
  +
| style="white-space: nowrap;" |
  +
<code><nowiki>|usage=Road</nowiki></code><br>
  +
<code><nowiki>|usage={{cat tag|Palaces|Palace}}</nowiki></code><br>
  +
<code><nowiki>|usage={{cat tag|Academic institutions|Academy}}</nowiki></code>
  +
  +
<!-- -------- -->
  +
<!-- ROW: era -->
  +
<!-- -------- -->
  +
|-
  +
| style="text-align: center;" | <code>era</code>
  +
| Deprecated?
  +
| style="white-space: nowrap;" |
  +
  +
<!-- -------------------- -->
  +
<!-- ROW: raw-city / city -->
  +
<!-- -------------------- -->
  +
|-
  +
| style="text-align: center;" | <code>city</code>
  +
| Use this to indicate the city where the architecture can be found. The value here is passed to the {{t|place tag}}, which means it should be a value valid for the {{t|toponym}} template.<br>
  +
'''Note:''': Do not specify <code>state</code>, <code>region</code>, or <code>nation</code> if <code>city</code> is present.<br>
  +
<small>To bypass the {{t|place tag}}, use <code>raw-city</code>.<small>
  +
| style="white-space: nowrap;" |
  +
<code><nowiki>|city=Elendel</nowiki></code><br>
  +
<code><nowiki>|raw-city=[[Rashekin]]</nowiki></code>
  +
  +
<!-- ---------------------- -->
  +
<!-- ROW: raw-state / state -->
  +
<!-- ---------------------- -->
  +
|-
  +
| style="text-align: center;" | <code>state</code>
  +
| Use this to indicate the state where the architecture can be found. The value here is passed to the {{t|place tag}}, which means it should be a value valid for the {{t|toponym}} template.<br>
  +
'''Note:''': Do not specify <code>region</code> or <code>nation</code> if <code>state</code> is present.<br>
  +
<small>To bypass the {{t|place tag}}, use <code>raw-state</code>.<small>
  +
| style="white-space: nowrap;" |
  +
<code><nowiki>|state=Denver</nowiki></code><br>
  +
<code><nowiki>|raw-state=[[Nightingale124]]</nowiki></code>
  +
  +
<!-- -------------- -->
  +
<!-- ROW: dominance -->
  +
<!-- -------------- -->
  +
|-
  +
| style="text-align: center;" | <code>dominance</code>
  +
| Use this to indicate the [[Final Empire]] [[Dominance]] where the architecture can be found. The value here is automatically linked.
  +
| style="white-space: nowrap;" |
  +
<code><nowiki>|dominance=Central</nowiki></code>
  +
  +
<!-- -------------- -->
  +
<!-- ROW: princedom -->
  +
<!-- -------------- -->
  +
|-
  +
| style="text-align: center;" | <code>princedom</code>
  +
| Use this to indicate the [[Alethi]] or [[Veden]] princedom where the architecture can be found. The value here is automatically linked.
  +
| style="white-space: nowrap;" |
  +
<code><nowiki>|princedom=Sadeas</nowiki></code><br>
  +
<code><nowiki>|princedom=Valam</nowiki></code>
  +
  +
<!-- ------------------------ -->
  +
<!-- ROW: raw-region / region -->
  +
<!-- ------------------------ -->
  +
|-
  +
| style="text-align: center;" | <code>region</code>
  +
| Use this to indicate the region where the architecture can be found. The value here is passed to the {{t|place tag}}, which means it should be a value valid for the {{t|toponym}} template.<br>
  +
'''Note:''': Do not specify <code>nation</code> if <code>region</code> is present.<br>
  +
<small>To bypass the {{t|place tag}}, use <code>raw-region</code>.<small>
  +
| style="white-space: nowrap;" |
  +
<code><nowiki>|region=Forests of Hell</nowiki></code><br>
  +
<code><nowiki>|raw-region=Border between {{tag|Jah Keved}} & {{tag|Alethkar}}</nowiki></code>
  +
  +
<!-- ------------------------ -->
  +
<!-- ROW: raw-nation / nation -->
  +
<!-- ------------------------ -->
  +
|-
  +
| style="text-align: center;" | <code>nation</code>
  +
| Use this to indicate the nation where the architecture can be found. The value here is passed to the {{t|place tag}}, which means it should be a value valid for the {{t|toponym}} template.<br>
  +
<small>To bypass the {{t|place tag}}, use <code>raw-nation</code>.<small>
  +
| style="white-space: nowrap;" |
  +
<code><nowiki>|nation=Arelon</nowiki></code><br>
  +
<code><nowiki>|raw-nation=[[Mokia]]</nowiki></code><br>
  +
<code><nowiki>|raw-nation=The Kingdom of Eddie</nowiki></code>
  +
  +
<!-- ------------------------------ -->
  +
<!-- ROW: raw-world / world / earth -->
  +
<!-- ------------------------------ -->
  +
|- style="background:#FFDEAD;"
  +
| style="text-align: center;" | <code>world</code> <br><small>or</small><br> <code>earth</code>
  +
| Use this to indicate the [[Cosmere]] [[Shardworld|world]] or the non-Cosmere version of [[Earth]] where the architecture can be found.<br>
  +
Cosmere worlds get passed to the {{t|place tag}} template, so they must be valid {{t|toponym}} values.<br>
  +
If specifying an Earth, it must be one of the ones listed on the [[Earth]] page.
  +
| style="white-space: nowrap;" |
  +
<code><nowiki>|world=Roshar</nowiki></code><br>
  +
<code><nowiki>|earth=reckoners</nowiki></code>
  +
  +
<!-- ------------- -->
  +
<!-- ROW: universe -->
  +
<!-- ------------- -->
  +
|-
  +
| style="text-align: center;" | <code>universe</code>
  +
| Use this to indicate the (connected) universe where the architecture can be found. See the [[#Universes]] section below for more details.
  +
| style="white-space: nowrap;" |
  +
<code><nowiki>|universe=Cosmere</nowiki></code><br>
  +
<code><nowiki>|universe=Skyward universe</nowiki></code><br>
  +
<code><nowiki>|universe=''Standalone''</nowiki></code><br>
  +
  +
<!-- ---------- -->
  +
<!-- ROW: books -->
  +
<!-- ---------- -->
  +
|- style="background:#FFDEAD;"
  +
| style="text-align: center;" | <code>books</code>
  +
| Use this to indicate which book or series the architecture is featured in.
  +
| style="white-space: nowrap;" |
  +
<code><nowiki>|books=[[Mistborn Era 1]]</nowiki></code><br>
  +
<code><nowiki>|books=[[The Stormlight Archive]]</nowiki></code><br>
  +
<code><nowiki>|books=[[Firefight]]</nowiki></code><br>
  +
  +
|}
  +
  +
=== Universes ===
  +
While many of Brandon Sanderson's stories take place in named connected universes, some do not. For categorization purposes, we use dedicated names only for connected universes (i.e. universes with stories taking place on multiple planets), and consider everything else a standalone universe. Currently, the only valid values for the <code>universe</code> parameter are:
  +
* [[Cosmere]]
  +
* Skyward universe
  +
* [[Wode]] [[State]]s
  +
* Standalone
  +
  +
Note that by convention <code><nowiki>[[Cosmere]]</nowiki></code> should be linked.
  +
  +
=== Categories & Tags ===
  +
Pages that make use of the '''Architecture''' template will be added to the [[:Category: Structures|Structures]] and [[:Category: Locations|Locations]] categories.
  +
   
 
[[Category: Infoboxes]]
 
[[Category: Infoboxes]]

Revision as of 22:23, 8 March 2019

Architecture
Featured In {{{books}}}

This template allows you to describe architecture, usually buildings and structures, but sometimes other products of civil engineering and infrastructure, such as roads and bridges.

This template makes use of several optional location parameters - city, state, region, nation. When multiple of those are known - e.g. Kredik Shaw is the city of Luthadel and the Final Empire nation - include only the most local one; in this case, only the city.

Template

On lines with multiple parameters (e.g. |raw-world= / world= / earth=) pick only the one most appropriate.

{{architecture
|image=
|owner= / owners=
|usage=
|era=
|raw-city= / city=
|raw-state= / state=
|dominance=
|princedom=
|raw-region= / region=
|raw-nation= / nation=
|raw-world= / world= / earth=
|universe=
|books=
}}

Parameters

Highlighted lines indicate mandatory parameters.

{{Architecture}} Parameters
Parameter Description Examples
image Use this to display a relevant image. The file must be hosted on the Coppermind. Credit will be derived from the image's {{art}} template.

|image=Kholinar.jpg

owner
or
owners
Use one of these describe ownership.

In the case of Kredik Shaw:
|owner=[[Lord Ruler]]

usage Use this to describe the function of the architecture. Try applying a category to it if there is one that's relevant.

|usage=Road
|usage={{cat tag|Palaces|Palace}}
|usage={{cat tag|Academic institutions|Academy}}

era Deprecated?
city Use this to indicate the city where the architecture can be found. The value here is passed to the {{place tag}}, which means it should be a value valid for the {{toponym}} template.

Note:: Do not specify state, region, or nation if city is present.
To bypass the {{place tag}}, use raw-city.

|city=Elendel
|raw-city=[[Rashekin]]

state Use this to indicate the state where the architecture can be found. The value here is passed to the {{place tag}}, which means it should be a value valid for the {{toponym}} template.

Note:: Do not specify region or nation if state is present.
To bypass the {{place tag}}, use raw-state.

|state=Denver
|raw-state=[[Nightingale124]]

dominance Use this to indicate the Final Empire Dominance where the architecture can be found. The value here is automatically linked.

|dominance=Central

princedom Use this to indicate the Alethi or Veden princedom where the architecture can be found. The value here is automatically linked.

|princedom=Sadeas
|princedom=Valam

region Use this to indicate the region where the architecture can be found. The value here is passed to the {{place tag}}, which means it should be a value valid for the {{toponym}} template.

Note:: Do not specify nation if region is present.
To bypass the {{place tag}}, use raw-region.

|region=Forests of Hell
|raw-region=Border between {{tag|Jah Keved}} & {{tag|Alethkar}}

nation Use this to indicate the nation where the architecture can be found. The value here is passed to the {{place tag}}, which means it should be a value valid for the {{toponym}} template.

To bypass the {{place tag}}, use raw-nation.

|nation=Arelon
|raw-nation=[[Mokia]]
|raw-nation=The Kingdom of Eddie

world
or
earth
Use this to indicate the Cosmere world or the non-Cosmere version of Earth where the architecture can be found.

Cosmere worlds get passed to the {{place tag}} template, so they must be valid {{toponym}} values.
If specifying an Earth, it must be one of the ones listed on the Earth page.

|world=Roshar
|earth=reckoners

universe Use this to indicate the (connected) universe where the architecture can be found. See the #Universes section below for more details.

|universe=Cosmere
|universe=Skyward universe
|universe=''Standalone''

books Use this to indicate which book or series the architecture is featured in.

|books=[[Mistborn Era 1]]
|books=[[The Stormlight Archive]]
|books=[[Firefight]]

Universes

While many of Brandon Sanderson's stories take place in named connected universes, some do not. For categorization purposes, we use dedicated names only for connected universes (i.e. universes with stories taking place on multiple planets), and consider everything else a standalone universe. Currently, the only valid values for the universe parameter are:

Note that by convention [[Cosmere]] should be linked.

Categories & Tags

Pages that make use of the Architecture template will be added to the Structures and Locations categories.