Difference between revisions of "Mistwraith"

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They were created by the [[Lord Ruler]] from the [[Terris]] [[Feruchemist]]s after he took the power at the [[Well of Ascension]].{{epigraph ref|mb3|68}}
 
They were created by the [[Lord Ruler]] from the [[Terris]] [[Feruchemist]]s after he took the power at the [[Well of Ascension]].{{epigraph ref|mb3|68}}
   
 
Like kandra they appeared to be amorphous blobs capable of absorbing bones and tissue of other creatures to gain shape. However, unlike kandra, since they do not possess sentience, their shapes were totally random and mixed many different species into one.{{book ref|mb1|8}} They are usually humongous and are fearful existences in [[skaa]] folklore, associated with skaa's fear toward mists.{{book ref|mb1|prologue}} But contradictory to their unnerving appearance, they are actually quite harmless and only eat dead bodies. {{book ref|mb1|8}}
Through the use of [[Hemalurgy]] they could regain the sentience they once possessed, becoming [[kandra]] after being implanted with two Hemalurgic spikes. [[MeLaan]] mentions that removing both spikes brings the kandra back to their "primal state," once again becoming a mistwraith.{{book ref|sos|13}}. The transformation from mistwraith back to kandra is quick, as evidenced when [[Wayne]] replaces MeLaan's spikes after she experiences this firsthand,{{book ref|bom|29}} although this could depend on how much time passes between each state.
 
   
 
Mistwraiths are people who have a blockage between the Physical Realm and the Cognitive Realm, which impairs their ability to think.{{wob ref|1230}}
The transition from mistwraith to kandra requires specific types of Hemalurgic spikes, and not just any kind of spike. For instance, if a mistwraith ate a [[koloss]], they would not become a true kandra, but there would be "very weird side effects".{{wob ref|4580}}
 
 
Like kandra they appeared to be amorphous blobs capable of absorbing bones and tissue of other creatures to gain shape. However, unlike kandra, since they do not possess sentience, their shapes were totally random and mixed many different species into one.
 
 
Mistwraiths are people who have a blockage between the Physical Realm and the Cognitive Realm.{{wob ref|1230}}
 
   
 
It is not definitively confirmed that mistwraiths still existed after the [[Catacendre]].{{book ref|bom|12}} But there is some supporting evidence.
 
It is not definitively confirmed that mistwraiths still existed after the [[Catacendre]].{{book ref|bom|12}} But there is some supporting evidence.
   
 
A single [[Hemalurgic]] spike is enough to staple a [[Cognitive Shadow]] to a mistwraith, though whether this has happened in the past is unknown.{{wob ref|12758}}
 
A single [[Hemalurgic]] spike is enough to staple a [[Cognitive Shadow]] to a mistwraith, though whether this has happened in the past is unknown.{{wob ref|12758}}
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== Relation with Kandra ==
 
Through the use of [[Hemalurgy]] they could regain the sentience they once possessed, becoming [[kandra]] after being implanted with two Hemalurgic spikes. [[MeLaan]] mentions that removing both spikes brings the kandra back to their "primal state," once again becoming a mistwraith.{{book ref|sos|13}}. The transformation from mistwraith back to kandra is quick, as evidenced when [[Wayne]] replaces MeLaan's spikes after she experiences this firsthand,{{book ref|bom|29}} although this could depend on how much time passes between each state.
  +
 
The transition from mistwraith to kandra requires specific types of Hemalurgic spikes, and not just any kind of spike. For instance, if a mistwraith ate a [[koloss]], they would not become a true kandra, but there would be "very weird side effects".{{wob ref|4580}}
  +
   
 
<gallery caption="Images of mistwraiths">
 
<gallery caption="Images of mistwraiths">

Revision as of 11:20, 22 May 2019

Mistwraith
Mistwraith.png
Type Magical creature
World of Origin Scadrial
Universe Cosmere
This page or section needs to be updated with new information for Shadows of Self!
Be aware that in its current state, it may not include all additional content yet.

Mistwraiths were a species of creatures on Scadrial.

They were created by the Lord Ruler from the Terris Feruchemists after he took the power at the Well of Ascension.[1]

Like kandra they appeared to be amorphous blobs capable of absorbing bones and tissue of other creatures to gain shape. However, unlike kandra, since they do not possess sentience, their shapes were totally random and mixed many different species into one.[2] They are usually humongous and are fearful existences in skaa folklore, associated with skaa's fear toward mists.[3] But contradictory to their unnerving appearance, they are actually quite harmless and only eat dead bodies. [2]

Mistwraiths are people who have a blockage between the Physical Realm and the Cognitive Realm, which impairs their ability to think.[4]

It is not definitively confirmed that mistwraiths still existed after the Catacendre.[5] But there is some supporting evidence.

A single Hemalurgic spike is enough to staple a Cognitive Shadow to a mistwraith, though whether this has happened in the past is unknown.[6]

Relation with Kandra

Through the use of Hemalurgy they could regain the sentience they once possessed, becoming kandra after being implanted with two Hemalurgic spikes. MeLaan mentions that removing both spikes brings the kandra back to their "primal state," once again becoming a mistwraith.[7]. The transformation from mistwraith back to kandra is quick, as evidenced when Wayne replaces MeLaan's spikes after she experiences this firsthand,[8] although this could depend on how much time passes between each state.

The transition from mistwraith to kandra requires specific types of Hemalurgic spikes, and not just any kind of spike. For instance, if a mistwraith ate a koloss, they would not become a true kandra, but there would be "very weird side effects".[9]


Notes

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