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=== Types of known Investiture healing ===
'''Shards''': [[Shard]]s are able to heal physical and spiritual wounds of other people.{{book ref|mb3|72}}{{wob ref|184}} They can also heal those who have died, within a short amount of time.{{wob ref|3763}} They can even heal irreversible damage, such as [[Savant|savantism]].{{book ref|mb3|epilogue}}▼
==== Metallic Arts ====
'''Feruchemical Gold''': In [[Feruchemy]], heath is stored in [[gold]]. A goldmind can be tapped to both heal at an accelerated rate or to heal from wounds that would normally be fatal.{{book ref|mb4|part=ars}} It is hard to fill a goldmind, due to the fact that it requires the Bloodmaker to spend time sickly and weak. Gold does not heal diseases as efficiently as it heals wounds.{{book ref|mb5|5}} Damage to the soul can be healed by Bloodmakers.{{wob ref|983}} A gold [[Compounding|Compounder]] would be able to use gold to have a nearly infinite supply of health. When Compounding, a Bloodmaker can heal very rapidly, and can survive flaying, decapitations, and point-blank explosions.{{book ref|aol|11}}{{book ref|aol|epilogue}} The recovery from injuries and wounds is almost instantaneously.{{book ref|mb4|13}}▼
▲;'''Feruchemical Gold''': In [[Feruchemy]],
;'''Allomantic
;'''Allomantic Pewter''': In Allomancy, burning [[pewter]] grants the user the ability to heal from otherwise deadly wounds, and to recover much more quickly.{{book ref|mb1|15}}
'''AonDor''': In [[AonDor]], the [[Aon]] Ien is used as the basis for healing.{{book ref|Elantris|19}} To maximize its potential, [[Elantrian]]s require the use of specialized modifiers that can target the part of the body that needed to be healed as well as how the healing should take place.{{book ref|Elantris|53}}▼
==== The Dor ====
'''Elantrians''': Elantrian are able to heal quickly and survive fatal injuries, such as decapitation.{{wob ref|13084}} This ability can be blocked with the dysfunction of the massive Aon Rao of [[Elantris (city)|Elantris]] city. During this process, Reod Elantrains wounds will refuse to heal.{{annotation ref|Elantris|chapter=10|link=annotation-elantris-chapter-10}} Although unable to heal, a Reod Elantrian can only be killed by decapitation or burning, while hunger or most fatal wounds will fail to kill them since the [[Dor]] will keep their bodies functioning.▼
▲;'''AonDor''': In [[AonDor]], the [[Aon]] Ien is used as the basis for healing.{{book ref|Elantris|19}} To maximize its potential, [[Elantrian]]s
'''Forgery''': A form of [[Forgery]] practiced by surgeons is called Resealing.{{wob ref|7759}} Resealing can effect miraculous healing, even allowing Emperor [[Ashravan]] to survive a crossbow bolt to the head, but it doesn't repair spiritual damage, only physical wounds.{{tes ref|2}} It is suspected to work in a similar fashion to the Aon Ien.{{cite}} Forgery can also be used to Forge a new soul.{{tes ref|2}} ▼
▲;'''Elantrians''': Elantrian are able to heal themselves quickly and survive fatal injuries, such as decapitation.{{wob ref|13084}} This ability
'''Surgebinding''': With [[Stormlight]] as a fuel source, [[Surgebinder]]s are able to heal both body and soul wounds. Almost any kind of injury can be healed, including bad eyesight, scar tissues, or Spiritual damage done by a Shardblade.{{book ref|sa2|33}}▼
▲;'''Forgery''': A form of [[Forgery]] practiced by surgeons is called Resealing.{{wob ref|7759}} Resealing can effect miraculous healing, even allowing
'''Progression Surge''': In Surgebinding, the Progression [[Surge]] can alter the growth and healing of organisms.{{book ref|sa2|part=ars}} Using Growth and Regrowth, the Surgebinder heals the damage done to the body and the soul of other people instantly.{{book ref|sa3|10}}{{book ref|sa2|I|9}} Because of this, Progression can be considered to be much more effective than normal Stormlight healing.▼
==== Rosharan system ====
'''Surge Fabrial''': A Surge [[Fabrial]] is able to mimic the Radiant ability of Regrowth. Ancient [[Knights Radiant|Radiants]] possessed fabrials constructed from a large topaz and heliodor that were able to "regrow" and repair injuries through manipulating the Surge of Progression.{{book ref|sa1|19}} In the present day, they have been lost; however, the [[Herald]] [[Nale]] possesses one capable of bringing someone back from the brink of death.{{book ref|sa2|88}}▼
▲;'''Surgebinding''': With [[Stormlight]] as a fuel source, [[Surgebinder]]s are able to heal both their body and
'''Honorblade''': An [[Honorblade]] inherently grants the ability to Surgebind.{{wob ref|4685}}{{book ref|sa2|i|1}} This will allow the user to heal with Stormlight, but will not let them heal from a soul wound.{{book ref|sa1|prologue}}▼
▲;'''Progression Surge''': In Surgebinding, the Progression [[Surge]] can alter the growth and healing of organisms.{{book ref|sa2|part=ars}} Using Growth and Regrowth, the Surgebinder
'''Fused''': The [[Fused]] use [[Voidlight]] to heal themselves.{{book ref|sa3|79}} Voidlight does not provide the same healing abilities as Stormlight, however, it appears other healing methods may be accessible to those using Voidlight.{{book ref|sa3|43}}{{book ref|sa3|i|13}}▼
▲;'''Surge Fabrial''': A Surge [[Fabrial]] is able to mimic the Radiant ability of Regrowth. Ancient [[Knights Radiant|Radiants]] possessed fabrials constructed from a large topaz and a heliodor that were able to "regrow" and repair injuries through manipulating the Surge of Progression.{{book ref|sa1|19}} In the present day,
'''Returned''': Each [[Returned]] is gifted with a single, powerful [[Breath]] called a divine Breath. This divine Breath is a [[Splinter]] of [[Endowment]].{{wob ref|4486}} A Returned may give this Breath in an act of self-sacrifice to heal one person.{{book ref|wb|12}} The healing ability can cure diseases, heal almost any wound, and regrow lost body parts.{{book ref|wb|12}} Compared to other forms of healing in the cosmere, a Return's is a supercharged version of healing.{{wob ref|9623}}▼
▲;'''Honorblade''': An [[Honorblade]] inherently grants the ability to Surgebind.{{wob ref|4685}}{{book ref|sa2|i|1}} This
'''Hoid''': [[Hoid]] has access to some sort of healing factor that is capable of repairing both the body and the soul.{{wob ref|5606}} He is able to regenerate any damaged body parts at will, including his head. Hoid is able to repress his healing factor in some way, preventing instantaneous healing, an ability that he makes use of in some of his disguises.{{book ref|sa3|epilogue}} This healing factor makes it very difficult to kill Hoid,{{wob ref|4780}} although he is still at least somewhat vulnerable.{{book ref|sa3|epilogue}} The name of the manifestation of Investiture responsible for Hoid's healing is unknown, but it is ancient,{{wob ref|8498}} likely originating from some Pre-[[Shattering]] source. It is uncertain whether or not this healing factor is at all related to Hoid's apparent agelessness, which is known to originate from a remnant of a weapon built to kill [[Adonalsium]].{{wob ref|10439}}▼
▲;'''Fused''': The [[Fused]] use [[Voidlight]] to heal themselves.{{book ref|sa3|79}}
==== Other ====
▲;'''Returned''': Each [[Returned]] is gifted
▲;'''Hoid''': [[Hoid]] has access to some sort of healing factor that is capable of repairing both
▲;'''Shards''': [[Shard]]s are able to heal physical and spiritual wounds of other people.{{book ref|mb3|72}}{{wob ref|184}} They can also heal those who have very recently died,
== Bonds ==
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