Difference between revisions of "Investiture"

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'''Feruchemical Gold''': In [[Feruchemy]], heath is stored in [[gold]]. A goldmind can be tapped to both heal at an accelerated rate or to heal from wounds that would normally be fatal.{{book ref|mb4|part=ars}} It is hard to fill a goldmind, due to the fact that it requires the Bloodmaker to spend time sickly and weak. Gold does not heal diseases as efficiently as it heals wounds.{{book ref|mb5|5}} Damage to the soul can be healed by Bloodmakers.{{wob ref|983}} A gold [[Compounding|Compounder]] would be able to use gold to have a nearly infinite supply of health. When Compounding, a Bloodmaker can heal very rapidly, and can survive flaying, decapitations, and point-blank explosions.{{book ref|aol|11}}{{book ref|aol|epilogue}} The recovery from injuries and wounds is almost instantaneously.{{book ref|mb4|13}}
 
'''Allomantic Aluminum''': In [[Allomancy]], burning aluminum would be able to heal from the withering inflicted by a [[Shade]].{{wob ref|6374}} If someone were able to burn the amount of aluminum needed to become an Allomantic savant with the metal, it may be possible to cleanse their spirit of unwanted effects of Investiture.{{wob ref|1247}}
 
'''Allomantic Pewter''': In Allomancy, burning [[pewter]] grants the user the ability to heal from otherwise deadly wounds, and to recover much quicker.{{book ref|mb1|15}}
 
'''AonDor''': In [[AonDor]], the [[Aon]] Ien is used as the basis for healing.{{book ref|Elantris|19}} To maximize its potential, [[ElantrainElantrian]]s require the use of specialized modifiers that can target the part of the body that needed to be healed as well as how the healing should take place.{{book ref|Elantris|53}}
 
'''Elantrians''': Elantrian are able to heal quickly and survive fatal injuries, such as decapitation.{{wob ref|13084}} This ability can be blocked with the dysfunction of the massive Aon Rao of [[Elantris (city)|Elantris]] city. During this process, Reod Elantrains wounds will refuse to heal.{{annotation ref|Elantris|chapter=10|link=annotation-elantris-chapter-10}} Although unable to heal, a Reod Elantrian can only be killed by decapitation or burning, while hunger or most fatal wounds will fail to kill them since the [[Dor]] will keep their bodies functioning.
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