Difference between revisions of "Idris"

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The royal palace was a single-story building with a courtyard of packed dirt.
 
The royal palace was a single-story building with a courtyard of packed dirt.
   
From a young age, children wer taught to worship [[Austre]], god of colors, by being as unostentatious as possible.
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From a young age, children were taught to worship [[Austre]], god of colors, by being as unostentatious as possible.
Idrians considered outbursts of emotion to be ostentatious and unseemly.
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Idrians considered outbursts of emotion to be ostentatious and unseemly.
   
 
==History==
 
==History==

Revision as of 04:30, 19 March 2012

Idris was a country just beyond Hallandren on Nalthis.

Description and Culture

Idris was drab and relatively devoid of color to reflect the Idrian people's devotion to an unostentatious way of life. Stone walls were whitewashed, and clothing was kept a dull grey or tan as a superstition to prevent Awakeners from using colors to fuel their magic. The kingdom was mostly rural, with most people working as shepherds or farmers.

Bevadis

The capital of Idris was the city of Bevalis. Its roads were unpaved and its houses were stonewalled thatch cottages. The royal palace was a single-story building with a courtyard of packed dirt.

From a young age, children were taught to worship Austre, god of colors, by being as unostentatious as possible. Idrians considered outbursts of emotion to be ostentatious and unseemly.

History

Idris was formed when the royal family was rejected by the people of Hallandren in favor of being ruled by the Returned and fled to the mountains for safety.

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People