Difference between revisions of "Idris"

From The Coppermind
Jump to navigation Jump to search
(Notable article category no longer used)
m (Grammar)
Line 7: Line 7:
 
|books=[[Warbreaker]]
 
|books=[[Warbreaker]]
 
}}
 
}}
'''Idris''' was a country just beyond [[Hallandren]] on [[Nalthis]].
+
'''Idris''' is a country just beyond [[Hallandren]] on [[Nalthis]].
   
 
== Description and Culture ==
 
== Description and Culture ==
Idris was drab and relatively devoid of color to reflect the Idrian people's devotion to an unostentatious way of life. Stone walls were whitewashed, and clothing was kept a dull grey or tan as a superstition to prevent Awakeners from using colors to fuel their magic. The kingdom was mostly rural, with most people working as shepherds or farmers. Most people believed in [[Austre]], and it was a custom that all families should send at least one child to work in the monastaries. They considered the [[Hallandren]] Gods to be strange and their religion to be untrue, and many told stories of horrible rituals they carried out there. Although the people of Idris could too become [[Returned]], this was a rare occurrence and as the people would not give them [[Breath]] as the people of Hallandren did, they would always die again after a week.
+
Idris is drab and relatively devoid of color, reflecting the Idrian people's devotion to an unostentatious way of life. Stone walls are whitewashed, and clothing is kept a dull grey or tan as a superstition to prevent Awakeners from using colors to fuel their magic. The kingdom is mostly rural, with most people working as shepherds or farmers. Most people believe in [[Austre]], and it is a custom that all families should send at least one child to work in the monastaries. They considere the [[Hallandren]] gods to be strange and their religion to be untrue; many tell stories of horrible rituals they carry out there. Although the people of Idris could also become [[Returned]], this is a rare occurrence; as the people would not give them a supply of [[Breath]] as the people of Hallandren do, they would always die again after a week.
   
They had a monarchal system of government and, at the time of [[Warbreaker]], were ruled by the King [[Dedelin]]. Those in the royal family, who ruled or were potential heirs, had the [[Royal Locks]]. The Royal Locks are hereditary hair that can change colour according to that person's emotional state, though they can change the colour at will with training and discipline. Those with the Royal Locks can also grow them when they want to but this tires them as if they were using a physical muscle. The Royal family in Idris usually keep their hair black or brown, as other colours such as red or yellow were considered ostentatious.
+
They have a monarchal system of government and, at the time of [[Warbreaker]], are ruled by King [[Dedelin]]. Those in the royal family who rule or are potential heirs have the [[Royal Locks]]. The Royal Locks are hereditary hair that can change colour according to that person's emotional state, though they can also change the color at will or suppress changes in color with training and discipline. Those with the Royal Locks can also grow them when they want to, but this tires them as if they were using a physical muscle. The Royal family in Idris usually keeps their hair black or brown, as other colours such as red or yellow are considered ostentatious.
   
 
=== Bevalis ===
 
=== Bevalis ===
   
The capital of Idris was the city of '''Bevalis'''. Its roads were unpaved and its houses were stonewalled thatch cottages. The royal palace was a single-story building with a courtyard of packed dirt.{{book ref|wb|1}} It is a small city in comparison to others in [[Nalthis]], with a population number of around a few thousand.{{book ref|wb|9}}
+
The capital of Idris is the city of '''Bevalis'''. Its roads are unpaved and its houses are stonewalled thatch cottages. The royal palace is a single-story building with a courtyard of packed dirt.{{book ref|wb|1}} It is a small city in comparison to others in [[Nalthis]], with a population number of around a few thousand.{{book ref|wb|9}}
   
From a young age, children were taught to worship [[Austre]], god of colors, by being as unostentatious as possible. Idrians considered outbursts of emotion to be ostentatious and unseemly, and in fact being seen to be like this became almost a form of pride in itself.
+
From a young age, children are taught to worship [[Austre]], god of colors, by being as unostentatious as possible. Idrians consider outbursts of emotion to be unseemly, and in fact being seen as controlled and disciplined has become almost a form of pride in itself.
   
 
== History ==
 
== History ==

Revision as of 22:26, 9 August 2020

Idris
Ethnicity Idrian
Capital Bevalis
Ruled by Dedelin
World Nalthis
Universe Cosmere

Idris is a country just beyond Hallandren on Nalthis.

Description and Culture

Idris is drab and relatively devoid of color, reflecting the Idrian people's devotion to an unostentatious way of life. Stone walls are whitewashed, and clothing is kept a dull grey or tan as a superstition to prevent Awakeners from using colors to fuel their magic. The kingdom is mostly rural, with most people working as shepherds or farmers. Most people believe in Austre, and it is a custom that all families should send at least one child to work in the monastaries. They considere the Hallandren gods to be strange and their religion to be untrue; many tell stories of horrible rituals they carry out there. Although the people of Idris could also become Returned, this is a rare occurrence; as the people would not give them a supply of Breath as the people of Hallandren do, they would always die again after a week.

They have a monarchal system of government and, at the time of Warbreaker, are ruled by King Dedelin. Those in the royal family who rule or are potential heirs have the Royal Locks. The Royal Locks are hereditary hair that can change colour according to that person's emotional state, though they can also change the color at will or suppress changes in color with training and discipline. Those with the Royal Locks can also grow them when they want to, but this tires them as if they were using a physical muscle. The Royal family in Idris usually keeps their hair black or brown, as other colours such as red or yellow are considered ostentatious.

Bevalis

The capital of Idris is the city of Bevalis. Its roads are unpaved and its houses are stonewalled thatch cottages. The royal palace is a single-story building with a courtyard of packed dirt.[1] It is a small city in comparison to others in Nalthis, with a population number of around a few thousand.[2]

From a young age, children are taught to worship Austre, god of colors, by being as unostentatious as possible. Idrians consider outbursts of emotion to be unseemly, and in fact being seen as controlled and disciplined has become almost a form of pride in itself.

History

Idris was formed when the royal family was rejected by the people of Hallandren in favor of being ruled by the Returned and fled to the mountains for safety.

Idrian Royal Family
Key
Parents/Children
Siblings
Ancestors/Descendants
Marriage
Partnership/relationship
  Deceased

People

Quotes

Women chasing runaway geese, men pulling donkeys laden with spring seed, and children leading sheep on their way to pasture.

Siri on people in Bevalis [1]

Notes

This article is still missing information. Please help The Coppermind by expanding it.