Elendel
Elendel | |
---|---|
Region | Elendel Basin |
World | Scadrial |
Elendel is the largest city in the Basin on Scadrial.[1] Named by Spook for Elend Venture, it is located at the mouth of the Irongate river where it flows into Hammondar Bay.
Elendel is also the center of government for the Basin and, as such, is home to many noble houses.
Structure
The city is divided into octants, of which there are eight—as the name suggests—each functioning as an administrative district of the city, with a dedicated constabulary.
Bordering each octant is a canal flowing from the center of the city out into the basin, facilitating transport of goods into and out of the city.
At the center of the city is the Hub, a ring of canals surrounding a large public park.
There seems to be a port west of Seventh Octant, and a large rail terminal west of Sixth Octant.
Hub
At the center of the city is the Field of Rebirth, the location where the survivors emerged after the Final Ascension.
First Octant
Second Octant
- Governors mansion [1]
- Lestib Square[1]
- Hammond Promenade[1]
- Tekiel manor, and House Tekiel in general[2][1]
Third Octant
- Ranette's house[3]
- Rousseau's on Yomen street[4]
Fourth Octant
- Ladrian mansion[5][1]
- Ironspine Building[1]
- Yomen mansion[1]
- Dampmere park[1]
- Wistings 'Cottage'[1]
- church of the survivor [1]
- Bourton district [1]
- Tindwyl Promenade[1]
- ZoBell Tower[1]
Fifth Octant
Sixth Octant
- Northside sixth[1]
Seventh Octant
- Inner seventh[1]
- Marksman's hideout[6]