The Coppermind has spoilers for all of Brandon's published works. Information about books that have not yet been released, like the secret novels releasing in 2023 and Stormlight 5, is allowed only on very specific pages. For more details, see our spoiler policy. To view an earlier version of the wiki without spoilers for a book, go to the Time Machine!
|Featured In||The Stormlight Archive|
”You... don't know our gancho, Brightlord. This is exactly how he treats dangerous situations.—One of the Mink's bodyguards, on his habit of disappearing randomly
Dieno enne Calah (Old Herdazian for "Dieno the Mink," with "enne" being an honorific implying greatness), often known as the Mink, is a general in command of a group of soldiers and refugees at the Alethi-Herdazian border after the initial singer occupation of Alethkar.
Appearance and Personality
”Many a locked room reveals a hidden path to escape, after all.—The Mink
The general is a middle-aged, darkeyed Herdazian man. He has brown skin and a touch of grey in his thin mustache. He is described (albeit in unflattering terms and by an adversary) as having a too-wide smile, a flat nose, and a missing tooth. He has a lean build but possesses a power to it. He has scars around his wrist that results from manacles.
He talks in a straightforward manner, not afraid of pointing out truths. But he is also quick to assess the situation and his honesty generally won't offend people. He is easygoing with his soldiers and officers, and enjoys sneaking away in unexpected circumstances. He has a habit of plotting escape routes whenever he enters a space.
Attributes and Abilities
”You don't survive like the Mink has without learning to wiggle out of situations others could never escape.
He is an excellent battlefield general. He defended Herdaz for one year against the singers' invasion, despite the lack of allies and resources. He takes over most of the actual field commanding from Dalinar after joining the coalition, and successfully reclaimed Emul.
He is an escape artist who is fond of testing his skills against the best manacles that his officers can find. He was able to avoid detection by the Fused, and is said to have escaped various situations under nearly impossible circumstances.
He is not afraid of heights.
He is one of the few non-ardent men from a Vorin kingdom who can read.
At some point in his life, the general was chained at a beach somewhere near the Alethi-Herdazian border where an enormous greatshell nicknamed "the hog" resides. He was able to unshackle himself in under a minute and escape being eaten by the creature. It is unclear whether he was there as a prisoner condemned to be fed to the hog, or he simply wanted to test his skills at escaping.
At one point, the soldiers in the general's company catch Sheler, an Alethi soldier, harassing and stealing from the local populace. As punishment, the general gives Sheler three options: death by the sword (doled out by the women he harassed), having his knees smashed with a hammer and left for the highstorm, or wrestling "the hog."
Some time after the singer occupation of Alethkar began, the general gained command over a group of soldiers and refugees at that same area of the border.[expand]
- In the Rosharan ecosystem, minks tend to scavenge and skulk in the shadows, and they are colloquially used as a metaphor for sneaky or secretive people. In the game of pieces, the player who takes the role of the mink controls hidden information that the other players cannot see. This cultural view of minks is presumably the source of Dieno's nickname, although this has not been explicitly confirmed.
- Rhythm of War chapter 16#
- Rhythm of War chapter 2#
- Rhythm of War chapter 1#
- Rhythm of War chapter 17#
- Rhythm of War chapter 3#
- Rhythm of War chapter 47#
- Oathbringer interlude I-10#
- Rhythm of War chapter 50#
- The Way of Kings chapter 3#
- Rhythm of War interlude I-5#
- Oathbringer chapter 10#
- Oathbringer chapter 40#