Difference between revisions of "Brass"

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{{metal
{{icon|brass|M|150px|thumb|right|The Allomantic symbol for brass}}
 
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|allomancy=Soothe emotions
'''Brass''' is the external mental pushing metal. An Allomancer burning brass is able to dampen the emotions of those around him.
 
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|type-a=External, Pushing, Mental
It can be targeted at a single person or a group. Feruchemists can use brass to store warmth, and when used as a Hemalurgic spike, brass steals mental Feruchemy.
 
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|feruchemy=Store warmth
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|type-f=Cognitive
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|hemalurgy=Steal Cognitive Feruchemical powers
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|type-h=Mental
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}}
 
'''Brass''' is the external mental pushing metal. An Allomancer burning brass is able to dampen the emotions of those around them. It can be targeted at a single person or a group. Feruchemists can use brass to store warmth, and when used as a Hemalurgic spike, brass steals Cognitive Feruchemical powers.
   
 
== Allomantic Use ==
 
== Allomantic Use ==
A brass [[Misting]] is known as a '''Soother'''. Emotional Allomancy is not mind control, but it does allow the practitioner to influence the emotions of those around him. The effects can be targeted a specific individual or group, and can focus on specific emotions.{{book ref|mb4|part=ars}} Soothing emotions can be used to decrease someone's fatigue, fear, or happiness. It can accomplish many of the same things as [[zinc|Rioting]] emotions by Soothing all but the specified emotions. Extreme emotions in the target will interfere with emotional allomancy. {{annotation ref|mb3|chapter=70}}
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A brass [[Misting]] is known as a '''Soother'''. Emotional Allomancy is not mind control, but it does allow the practitioner to influence the emotions of those around them. The effects can be targeted at a specific individual or group, and can focus on specific emotions.{{book ref|mb4|part=ars}} Soothing emotions can be used to decrease someone's fatigue, fear, or happiness. It can accomplish many of the same things as [[zinc|Rioting]] emotions by Soothing all but the specified emotions. Extreme emotions in the target will interfere with emotional Allomancy.{{wob ref|8025}} Emotional Allomancy can affect animals, however it requires a certain amount of sapience.{{wob ref|3950}} Emotional Allomancy also has a more compelling effect on [[Lifeless]] compared to a regular person.{{wob ref|13062}} Soothers can affect a [[singer]]'s Rhythms and may be able to dampen [[Odium]]'s influence.{{wob ref|8424}}
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Very powerful Soothing can put a Hemalurgic creature under complete control, and once controlled, the Soothing is no longer required. This can be achieved by a single [[Allomancy|Mistborn]] or [[hemalurgy|Hemalurgist]] burning [[duralumin]] and brass together, a combination of a [[nicrosil|Nicroburst]] and a Soother, or a group of Soothers and/or Rioters working together, though in the early days of [[Final Empire]], when Allomancy was much more powerful, a single Soother was able to do it.{{book ref|mb2|54}}{{book ref|mb3|3}}{{epigraph ref|mb3|21}}
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After the [[Catacendre]], it is unlawful for a business to use emotional Allomancy to influence customers.{{book ref|mb5|14}} This was one of the provisions of the [[Allomantic Agreement of '94]]. There is evidence of consensual emotional counselling.{{book ref|mb4|2}}
   
 
== Feruchemical Use ==
 
== Feruchemical Use ==
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A brass [[Ferring]] is known as a '''Firesoul'''. Brass is used to store warmth. While filling a brassmind, a Firesoul will be cool.{{book ref|mb4|part=ars}} A Firesoul's body, not unlike a [[iron|Skimmer]]'s, is able to resist the higher temperatures of their Feruchemy, but are not immune to intense heat in general.{{wob ref|1097}} By cooling the body by filling a brassmind, however, one could resist higher temperatures; heat would flow to the colder region of their body and then get stored in the brassmind, allowing one to become immune to fire and other sources of intense heat by carefully regulating the rate at which one filled their metalmind.{{wob ref|1097}}
{{icon|brass|F|150px|thumb|right|The Feruchemical symbol for brass}}
 
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A brass [[Ferring]] is known as a '''Firesoul'''. Brass is used to store warmth. While filling a brassmind, a Feruchemist will be cool.{{book ref|mb4|part=ars}} It is currently unknown whether a Brass Ferring's body is able to resist higher temperatures. If not, there would be the dangerous risk of overheating when tapping the brassmind. If they do adjust, they could tap their brassminds in order to become semi-fireproof.
 
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=== Compounding ===
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It is difficult, but possible, for a brass [[Compounding|Compounder]] can create so much warmth that they can hurt themselves in the process.{{wob ref|5025}}
   
 
== Hemalurgic Use ==
 
== Hemalurgic Use ==
When used as a Hemalurgic spike, brass steals mental Feruchemical powers.
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When used as a [[Hemalurgic]] spike, brass steals Cognitive Feruchemical powers ([[zinc]], brass, [[copper]], and [[bronze]]).{{file ref| Hemalurgy table.jpg | Hemalurgy Table}}
   
 
== Trivia ==
 
== Trivia ==
*Brandon made a mistake while writing [[The Well of Ascension]]. The Feruchemical effects of brass and [[electrum]] were to be swapped. By the time he realized this was forgotten, however, the book was already in print. Brandon didn't want to retcon this, so the effect of brass was canonized.{{qa ref|977|23|How is heat a mental attribute in Feruchemy?|date=Sep, 2012}}
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*Brandon made a mistake while writing [[The Well of Ascension]]. The Feruchemical effects of brass and [[electrum]] were to be swapped. By the time he realized this was forgotten, however, the book was already in print. Brandon didn't want to retcon this, so the effect of brass was canonized.{{wob ref|1090}}
   
 
== Notes ==
 
== Notes ==
<references/>
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<references />
 
{{partial}}
 
{{partial}}
{{Mistborn|metals}}
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{{Mistborn|metals|sub-box cats=}}

Revision as of 20:39, 3 August 2020

Brass
Brass.svg
Brass (Feruchemy).svg
Allomancy
Power Soothe emotions
Type External, Pushing, Mental
Feruchemy
Power Store warmth
Type Cognitive
Hemalurgy
Power Steal Cognitive Feruchemical powers
Type Mental
Universe Cosmere

Brass is the external mental pushing metal. An Allomancer burning brass is able to dampen the emotions of those around them. It can be targeted at a single person or a group. Feruchemists can use brass to store warmth, and when used as a Hemalurgic spike, brass steals Cognitive Feruchemical powers.

Allomantic Use

A brass Misting is known as a Soother. Emotional Allomancy is not mind control, but it does allow the practitioner to influence the emotions of those around them. The effects can be targeted at a specific individual or group, and can focus on specific emotions.[1] Soothing emotions can be used to decrease someone's fatigue, fear, or happiness. It can accomplish many of the same things as Rioting emotions by Soothing all but the specified emotions. Extreme emotions in the target will interfere with emotional Allomancy.[2] Emotional Allomancy can affect animals, however it requires a certain amount of sapience.[3] Emotional Allomancy also has a more compelling effect on Lifeless compared to a regular person.[4] Soothers can affect a singer's Rhythms and may be able to dampen Odium's influence.[5]

Very powerful Soothing can put a Hemalurgic creature under complete control, and once controlled, the Soothing is no longer required. This can be achieved by a single Mistborn or Hemalurgist burning duralumin and brass together, a combination of a Nicroburst and a Soother, or a group of Soothers and/or Rioters working together, though in the early days of Final Empire, when Allomancy was much more powerful, a single Soother was able to do it.[6][7][8]

After the Catacendre, it is unlawful for a business to use emotional Allomancy to influence customers.[9] This was one of the provisions of the Allomantic Agreement of '94. There is evidence of consensual emotional counselling.[10]

Feruchemical Use

A brass Ferring is known as a Firesoul. Brass is used to store warmth. While filling a brassmind, a Firesoul will be cool.[1] A Firesoul's body, not unlike a Skimmer's, is able to resist the higher temperatures of their Feruchemy, but are not immune to intense heat in general.[11] By cooling the body by filling a brassmind, however, one could resist higher temperatures; heat would flow to the colder region of their body and then get stored in the brassmind, allowing one to become immune to fire and other sources of intense heat by carefully regulating the rate at which one filled their metalmind.[11]

Compounding

It is difficult, but possible, for a brass Compounder can create so much warmth that they can hurt themselves in the process.[12]

Hemalurgic Use

When used as a Hemalurgic spike, brass steals Cognitive Feruchemical powers (zinc, brass, copper, and bronze).[13]

Trivia

  • Brandon made a mistake while writing The Well of Ascension. The Feruchemical effects of brass and electrum were to be swapped. By the time he realized this was forgotten, however, the book was already in print. Brandon didn't want to retcon this, so the effect of brass was canonized.[14]

Notes

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