Difference between revisions of "Azir"

From The Coppermind
Jump to navigation Jump to search
(Expanding)
m (added quote and formatted quotes)
(48 intermediate revisions by 5 users not shown)
Line 7: Line 7:
 
|universe=[[Cosmere]]
 
|universe=[[Cosmere]]
 
|books=[[The Stormlight Archive]]
 
|books=[[The Stormlight Archive]]
}}{{update|book=sa3}}
+
}}{{exemplary|date=2019-12-08}}
  +
{{quote
'''Azir''' is a kingdom in south-west [[Roshar]].{{map ref|Roshar}} Its capital is [[Azimir]].{{map ref|Roshar}} The people and language of Azir are both called the Azish.
 
  +
|You underestimate your importance. Azir's Oathgate will be vital, and you are the strongest kingdom of the west. With Azir at our side, many other countries will join with us.
 
|[[Dalinar]] to [[Yanagawn]]{{book ref|sa3|56}}
  +
}}
  +
 
'''Azir''' is a kingdom in southwest [[Roshar]]. Its capital is [[Azimir]].{{map ref|Roshar}} The people and language of Azir are both referred to as Azish.
   
 
== Geography ==
 
== Geography ==
  +
[[FILE:Azir and Client States.jpg|thumb|right|400px|Azir and the states of the Azish Empire on the world map]]
Azir is a land-locked state in the south-western part of [[Roshar]], in the geographical region known as [[Makabak]]. From south-east, it's bordered by [[Emul]] on a river that serves as its only way to access the sea. To the west of it lay [[Tashikk]], [[Yezier]] and [[Desh]], while in the north, it shares a long border with [[Yulay]].{{map ref|Roshar}}
+
Azir is a land-locked state in southwestern [[Roshar]], in the geographical region known as [[Makabak]]. The largest Makabaki state, it covers an area of roughly 1,343,000 km<sup>2</sup>, making it the seventh largest nation on the planet.{{url ref|url=https://www.17thshard.com/forum/blogs/entry/634-roshar-physical-characteristics-and-areas/|text=Roshar Physical Characteristics And Areas|site=17th Shard}} To the southeast, it is bordered by the nation of [[Emul]] along a river that serves as Azir's only way to access the sea. The smaller nations of [[Tashikk]], [[Yezier]] and [[Desh]] lay to the west, while in the north, it shares a long border with [[Yulay]].{{map ref|Roshar}}
   
Like most of Makabak, Azir is rather dry and warm compared to the rest of [[Roshar]], though still cooler than [[Iri]].{{book ref|sa1|i|5}}{{book ref|sa3|65}} There are vast plains there, and few, if any rivers.{{book ref|sa2|59}}{{map ref|Roshar}} There are mountains in the north and north-east, with a wide gap between them leading to Yulay. The tower-city of [[Urithiru]] is not far from Azir, in the mountains almost exactly due east of [[Azimir]].{{map ref|Roshar}}
+
Like most of Makabak, Azir is rather dry and warm compared to the rest of the continent, though it is still cooler than [[Iri]].{{book ref|sa1|i|5}}{{book ref|sa3|65}} There are broad plains and few rivers.{{book ref|sa2|59}}{{map ref|Roshar}} A vast mountain range stretches across the country's northern and northeastern edge, with a wide pass leading due north to Yulay. The tower-city of [[Urithiru]] is not far from Azir, in the peaks directly east of [[Azimir]].{{map ref|Roshar}}
   
 
; Notable locations
 
; Notable locations
 
* [[Azimir]] - the capital city of Azir. The [[Makabakam]] [[Oathgate]] is located there.
 
* [[Azimir]] - the capital city of Azir. The [[Makabakam]] [[Oathgate]] is located there.
* [[Bronze Palace]] - the seat of Azish government and home of the [[Prime Aqasix]], in Azimir
+
* [[Bronze Palace]] - the seat of Azish government and home of the [[Prime Aqasix]], in Azimir.
* [[Zawfix]] - a large city on the northern coast, known for having shanty towns inside old mines
+
* [[Zawfix]] - a large city on the northern border, known for having shanty towns inside old mines.
   
 
==History==
 
==History==
   
 
=== Origins and Sadees' occupation ===
 
=== Origins and Sadees' occupation ===
  +
{{quote
Not much is known about the ancient history of Azir. During the [[Silver Kingdoms]] era, it was part of [[Makabakam]], the largest of the Silver Kingdoms, with [[Azimir]] likely being Makabakam's capital.{{map ref|Silver Kingdoms}} At some point, that country splintered into dozens of states that comprise modern [[Makabak]], among them Azir.{{map ref|Roshar}}
 
  +
|They say that when the Sunmaker rode out of the passes and into Azir, he had one unexpected problem. He conquered my people too quickly, and didn't know what to do with all of his captives.
  +
|[[Yanagawn]]{{book ref|sa3|42}}
  +
}}
   
 
Not much is known about the ancient history of Azir. During the [[Silver Kingdoms]] era, it was part of [[Makabakam]], the largest of the Silver Kingdoms. [[Azimir]] was likely Makabakam's capital, as it contains an [[Oathgate]].{{map ref|Silver Kingdoms}}{{book ref|sa3|65}} At some point, that country splintered into dozens of states that comprise modern [[Makabak]], including Azir.{{map ref|Roshar}}
[[Sadees]] the Sunmaker, the infamous [[Alethkar|Alethi]] warrior, conquered Azir as part of his bid to take over the entire continent during the reign of [[Prime Aqasix]] [[Snoxil]]. The occupation was extremely violent: up to ten percent of the country's population died, many of them due to Sadees seemingly seeking to actively eradicate the Azish. In some areas, Sadees ordered a certain number of executions a day. In others, he declared all men with hair at a certain length to be killed.{{book ref|sa3|42}} Sadees rationalized this by claiming the Azish were uncivilized for not using eye color as a basis for their social hierarchy.{{book ref|sa3|65}}
 
   
 
[[Sadees]] the Sunmaker, the infamous [[Alethkar|Alethi]] warrior, conquered Azir as part of his bid to take over the entire continent during the reign of [[Prime Aqasix]] [[Snoxil]]. The occupation was extremely violent: up to ten percent of the country's population died, many of them due to Sadees seemingly seeking to eradicate the Azish. In some areas, Sadees ordered a certain number of executions a day. In others, he declared all men with hair at a certain length to be killed.{{book ref|sa3|42}} Sadees rationalized this by claiming that the Azish were uncivilized since they did not use [[lighteyes|eye color]] as a basis for their social hierarchy.{{book ref|sa3|65}}
Following his passing, his kingdom was split between his sons, and the Azish regained their independence.
 
  +
 
Following Sadees's passing, his kingdom was split between his sons. Without a true leader, the empire became stretched too thin,{{book ref|sa3|19}} and the Azish regained their independence.
   
 
=== Era of Solitude ===
 
=== Era of Solitude ===
In the centuries since Sadees' conquest, Azir rose to the position of the cultural and political centre of [[Makabak]]. Many of its surrounding nations became client states to it, leading to the formation of the Azish Empire - a semi-formal name for the group of states led by the [[Prime Aqasix]] in all international matters.{{book ref|sa3|12}}
+
In the centuries since Sadees's conquest, Azir rose to the position of the cultural and political center of [[Makabak]]. Many of the surrounding Makabaki nations became client states to it, leading to the formation of the Azish Empire a semi-formal name for the group of states led by the [[Prime Aqasix]] in all international matters.{{book ref|sa3|12}}
   
The peace of the empire was broken in the final year of the [[Era of Solitude]], as the [[Assassin in White]] killed two Primes in a row, leaving the country in a succession crisis as all prospective candidates attempted to avoid the position. This ended the night a group of thieves, including [[Lift]] and [[Gawx]], attempted to rob the [[Bronze Palace]]. After Gawx was seemingly killed, Lift returned him to life with [[Regrowth]]. To the assembled courtiers (unaware of Lift's involvement), this was a miracle that proved that Gawx was the Prime they were looking for, and he was crowned as [[Yanagawn]] the First.{{book ref|sa2|i|9}}
+
The peace of the empire was broken in the final year of the [[Era of Solitude]], as the [[Assassin in White]] killed two Primes in a row, leaving the country in a succession crisis as all prospective candidates attempted to avoid the position. This ended the night that a group of thieves, including [[Lift]] and [[Gawx]], attempted to rob the [[Bronze Palace]]. After Gawx was seemingly killed, Lift revived him using her nascent [[Surgebinding]] power of [[Regrowth]]. To the assembled courtiers, unaware of Lift's involvement, this was a miracle that proved that Gawx was the Prime they were looking for. Thus, he was crowned as [[Yanagawn]] the First.{{book ref|sa2|i|9}}
   
 
=== True Desolation ===
 
=== True Desolation ===
Like everywhere else, the Azish [[Parshmen]] awoke following the arrival of the [[Everstorm]]. Initially, they followed the example of their former masters and, rather than make war on them, sued the government for back pay. The Azish began negotiations, though they had no intention of giving in - rather, they sought to buy enough time to fortify their cities.{{book ref|sa3|12}}
+
As in the rest of Roshar, the Azish [[Parshmen]] awoke from [[slaveform]] following the arrival of the [[Everstorm]]. Initially, they followed the example of their bureaucratic former masters—instead of going to war with the government, they sued it for back pay. The Azish began negotiations, although they had no intention of giving in—rather, they sought to buy enough time to fortify their cities.{{book ref|sa3|12}}
   
At the same time, they were in talks with [[Dalinar Kholin]]'s buddying coalition in [[Urithiru]].{{book ref|sa3|12}} With [[Sadees]]' conquests still a sore memory, they were initially unwilling to allow the Alethi armies into their city, or unlock their [[Oathgate]].{{book ref|sa3|28}} However, after the talks with the [[singer]]s fell through, they finally agreed, and ended up joining the coalition.{{book ref|sa3|64}} The failure with the singers might've been caused by the arrival of the [[Fused]], who organized them into an army and took them south, to [[Marat]], perhaps in preparation for the attack on [[Thaylen City]].{{book ref|sa3|107}}
+
At the same time, Azimir was exchanging messages with [[Dalinar Kholin]]'s budding coalition in [[Urithiru]].{{book ref|sa3|12}} With [[Sadees]]'s conquests still a sore memory, the Azish were initially unwilling to unlock their [[Oathgate]] or allow the Alethi armies into their city.{{book ref|sa3|28}} However, after the talks with the [[singer]]s fell through, they finally agreed, and ended up joining the coalition.{{book ref|sa3|64}} The failure with the singers might have been influenced by the arrival of the [[Fused]], who organized them into an army and took them south to [[Marat]] in preparation for the attack on [[Thaylen City]].{{book ref|sa3|107}}
   
When the coalition leaders assumed that the [[Voidbringer]]s would attack [[Jah Keved]], the Azish agreed to send five batallions of their troops there to aid in repelling the attack.{{book ref|sa3|96}} Later, when Thaylen City was pinpointed as the site of the attack, they moved their fleet to the nearby shores to intercept the Voidbringer forces.{{book ref|sa3|111}} However, following the translation of the [[Eila Stele]] and the revelations it spurred, they backed off along with their ships. Their resolve to abandon the others was only strenghtened when they saw the Alethi forces attack the Thaylens - the influence of [[Nergaoul]] on [[Amaram]]'s forces, though the Azish did not know that at the time.{{book ref|sa3|116}}
+
When the coalition leaders assumed that the [[Voidbringer]]s would attack [[Jah Keved]], the Azish agreed to send five battalions of their troops there to aid in repelling the attack.{{book ref|sa3|96}} Later, when Thaylen City was pinpointed as the true battle site, they moved their fleet to the nearby shores to intercept the Voidbringer forces.{{book ref|sa3|111}} However, following the translation of the [[Eila Stele]] and the revelations that it spurred, the Azish backed out, along with their ships. Their resolve to abandon the others was strengthened when they saw Alethi attacking the Thaylens, as they were not aware that the Alethi forces in question were [[Amaram]]'s forces under the influence of [[Nergaoul]].{{book ref|sa3|116}}
   
After the [[Battle of Thaylen Field]], Dalinar explained to them via [[spanreed]] what truly happened. The Azish were willing to renegotiate their participation in the alliance, though only if Dalinar was able to prove that he could control his troops.{{book ref|sa3|122}}
+
After the [[Battle of Thaylen Field]], Dalinar explained to them via [[spanreed]] what truly happened. The Azish were willing to renegotiate their participation in the alliance on the condition that Dalinar was able to prove that he could control his troops.{{book ref|sa3|122}}
   
 
==Politics==
 
==Politics==
  +
{{quote
  +
|Traditionally, the Azish Prime claimed to be emperor of all Makabak—a region that included over a half-dozen kingdoms and princedoms. In reality, he was king over only Azir, but Azir did cast a long, long shadow.
  +
|[[Dalinar Kholin]]'s thoughts on Azir{{book ref|sa3|12}}
  +
}}
  +
 
=== Member states ===
 
=== Member states ===
The Azish Empire, despite its name, is closer in nature to a confederacy of states. It's composed of nine member countries: [[Tashikk]], [[Yezier]], [[Emul]], [[Steen]], [[Alm]], [[Desh]], [[Marat]], [[Tukar]] and Azir itself. While all those nations consider the Prime Aqasix to be their emperor, other than Azir, they are subject in name only. However, leaders of nations within the Empire cannot marry without the Prime's permission, and the states themselves typically follow Azir's lead when dealing with international politics. Historically, Tashikk and Yezier are the closest to the Azish throne.{{book ref|sa3|122}}
+
The Azish Empire, despite its name, is closer in nature to a confederacy of states. It is composed of nine member countries: [[Tashikk]], [[Yezier]], [[Emul]], [[Steen]], [[Alm]], [[Desh]], [[Marat]], [[Tukar]] and Azir itself. While all of those nations consider the Prime Aqasix to be their emperor, other than Azir, they are subject in name only. However, leaders of nations within the Empire do follow certain traditional customs; for example, they cannot marry without the Prime's permission. In practice, the states typically follow Azir's lead when dealing with international politics. Historically, Tashikk and Yezier are the closest to the Azish throne.{{book ref|sa3|122}}
   
 
=== Government ===
 
=== Government ===
The Azish government is a bureaucracy, composed of several levels of scribes. One may join the public servant caste by a written exam; though the test is nominally open to all citizens, the requirements for passing mean that most positions are taken by people whose social status is already high, as they're the only ones capable of affording sufficient education.{{book ref|sa3|35}}
+
The Azish government is a bureaucracy, composed of several levels of scribes. One may join the public servant caste by passing a written exam. Though the test is nominally open to all citizens, it's difficult and usually requires expensive formal education; most government officials are therefore people whose social status was already high.{{book ref|sa3|35}}
   
The highest-ranking members of the government, other than the Prime Aqasix, are the [[wikipedia: vizier|viziers]]. They serve as advisors to the Prime, with enough political pull to force their decisions on them, and are responsible for selecting a new Prime following the death of the previous one. Their high status and broad knowledge mean the next Prime will often be one of their number, as they can make their applications most convincing.{{book ref|sa2|i|9}}
+
The highest-ranking members of the government, other than the Prime Aqasix, are the [[wikipedia: vizier|viziers]]. They serve as advisors to the Prime, with enough political pull to force their decisions on them, and are responsible for selecting a new Prime following the death of the previous through an application review process. Their high status and broad knowledge means that each Prime will often be a former vizier, as they can make their applications the most convincing.{{book ref|sa2|i|9}}
  +
  +
[[File:Gawx Portrait by Marie Seeberger.jpg|thumb|right|200px|<center><small>by {{a|Marie Seeberger}}</small></center> [[Yanagawn]] the First, the current [[Prime Aqasix]] ]]
   
 
=== The Prime Aqasix ===
 
=== The Prime Aqasix ===
Line 56: Line 74:
 
The elected ruler of the Azish Empire bears the title of the Prime Aqasix. Their symbol of power is a traditional hat with sweeping sides called the [[Yuanazixin|Imperial Yuanazixin]].{{book ref|sa3|116}}
 
The elected ruler of the Azish Empire bears the title of the Prime Aqasix. Their symbol of power is a traditional hat with sweeping sides called the [[Yuanazixin|Imperial Yuanazixin]].{{book ref|sa3|116}}
   
The Azish believe that they are never without a Prime. When a Prime dies, the election of a new one is considered as a search for the person who is, and always has been, a Prime. Any person, except for the scions, can apply for the position; however, the process requires many forms and essays, which are reviewed by viziers. The Azish pride themselves on this method, as it avoids succession wars.{{book ref|sa2|I|9}}
+
The Azish believe that they are never without a Prime. When a Prime dies, the election of a new one is considered as a search for the person who is, and always has been, a Prime. Any person, except for religious leaders known as scions, can apply for the position; however, the process requires many forms and essays, which are reviewed by viziers. The Azish pride themselves on this method, as it avoids succession wars.{{book ref|sa2|I|9}}
   
 
The Prime is considered to belong to the public. Citizens can enter a lottery to watch the Prime sleep, eat, and perform other daily tasks. They can also collect and keep relics from the Prime, such as a nail clipping or a strand of hair.{{book ref|sa2|I|9}}
 
The Prime is considered to belong to the public. Citizens can enter a lottery to watch the Prime sleep, eat, and perform other daily tasks. They can also collect and keep relics from the Prime, such as a nail clipping or a strand of hair.{{book ref|sa2|I|9}}
Line 62: Line 80:
 
When the Prime issues a mandate to the public, citizens have one month to make their grievances known before being forced to comply. These grievances are often displayed as logical arguments and protests.{{book ref|sa3|65}}
 
When the Prime issues a mandate to the public, citizens have one month to make their grievances known before being forced to comply. These grievances are often displayed as logical arguments and protests.{{book ref|sa3|65}}
   
=== Fabrials and Shards ===
+
=== Military ===
  +
The Azish Empire has access to foot soldiers, cavalry and fleet. Their army, though smaller than that of [[Alethkar]] or [[Jah Keved]], is still fairly impressive, and their fortifications are noted as difficult to breach.{{book ref|sa3|107}} Azish soldiers are equipped with bows, spears or poleaxes, and greatshields.{{book ref|sa1|46}}{{book ref|sa3|65}} They are armored with plated mail and colorful caps.{{book ref|sa3|65}} Their army is divided into battalions, which have both numbers and name designations, such as Red and Gold for the Thirteenth Battalion. A single battalion is comprised of about one thousand soldiers.{{book ref|sa3|96}}{{book ref|sa3|107}}
Azir is known to have very few [[soulcasting]] [[Fabrial]]s, the most famous of which has the ability to soulcast bronze.{{book ref|sa3|65}} Many buildings in Azimir have bronze domes, and the Prime's palace even has decorative soulcast bronze trees.{{book ref|sa2|i|9}}
 
   
  +
Little is known about their cavalry. Units are led by officers called cavalrylords, who wear uniforms with vivid red trousers.{{book ref|sa3|i|8}}
[[Azimir]] is the side of ancient [[Makabakam]]'s [[Oathgate]]. Presently, it's the site of the city's Grand Market, though it has been reopened by [[Lift]] during [[Dalinar Kholin]]'s visit and returned to its prior function.{{book ref|sa3|65}}
 
   
  +
The Azish do not maintain a fleet of ships, as they are a land-locked country. However, [[Tashikk]] has a number of ships that are staffed partially by Azish troops and thus serve the Empire as a whole. There seem to be no battalions dedicated wholly to ship-side service; rather, select battalions rotate some of their soldiers in and out of the navy.{{book ref|sa3|107}}
Azir has several [[Shardblade]]s, known as the Imperial Shardblades. It's unknown how many of them they are or who wields them, but they can be loaned out to Empire's member states for various services. The [[Tashikk]]i city of [[Yeddaw]] was created by them.{{book ref|sa2.5|2}} Though it can be presumed that [[Azish]] have [[Shardplate]], it's unknown how many sets of it are in their hands.
 
  +
  +
In times of peace, the fleet's duty is to patrol "the grand waterway" — an unspecified body of water that may correspond to the river between Azir and [[Emul]] — but they are capable of further excursions, all the way to [[Thaylenah]].{{book ref|sa3|107}} The fleet possesses both smaller outriders, called scouts, and bigger warships, among them troop carriers.{{book ref|sa3|111}} The [[Prime Aqasix]] has his own dedicated vessel, smaller than the navy units.{{book ref|sa3|116}}
  +
  +
Azish generals wear robes and typical Western hats. The position requires passing a number of tests, and [[Dalinar]] theorizes that the officers with practical expertise tend to fail them on purpose so that they may retain field command. Azish military leaders have a poor reputation in [[Alethkar]] and are considered little more than military historians and theorists. However, the generals are actually highly practical people, and their advice is usually astute.{{book ref|sa3|42}}{{book ref|sa3|107}}
  +
  +
The effectiveness of the Azish military in battle against the [[Voidbringer]]s is yet to be seen.
  +
  +
=== Fabrials and Shards ===
 
Azir is known to have very few [[Soulcaster]]s, the most famous of which has the ability to Soulcast bronze.{{book ref|sa3|65}} Many buildings in [[Azimir]] have bronze domes, and the Prime's palace even has decorative Soulcast bronze trees.{{book ref|sa2|i|9}} The country also has several [[Shardblade]]s, known as the Imperial Shardblades. It is unknown how many of them are there or who wields them, but they can be loaned out to the Empire's member states for various services. The city of [[Yeddaw]] in [[Tashikk]] was created using Imperial Shardblades.{{book ref|sa2.5|2}} Though it can be presumed that the Empire also possesses [[Shardplate]], it is unknown how many sets of it are in their hands.
  +
 
Azimir is the site of ancient [[Makabakam]]'s [[Oathgate]]. Presently, the gate's platform serves as the city's Grand Market, though it has been reopened by [[Lift]] during [[Dalinar Kholin]]'s visit and returned to its prior function.{{book ref|sa3|65}}
   
 
== Culture ==
 
== Culture ==
[[File: Azish Public Servant Designs.jpeg|thumb|right|200px|A folio page of Azish male public servant fashion from Liafor by [[Dan dos Santos]]]]
 
   
 
=== Social Order ===
 
=== Social Order ===
The Azish social hierarchy is based on education and elevation through the bureaucratic governmental system. Viziers and scribes are among the highest ranking members of society. Scribes are stratified by ''level'' and then ''circle.''{{book ref|sa3|116}} The pattern on one's clothing indicates rank within the bureaucracy.{{book ref|sa3|116}} Regular citizens who are not members of the government are known as ''discrete.''{{book ref|sa2|I|9}}
+
The Azish do not divide their population into [[lighteyes]] and [[darkeyes]]. In the [[Vorin]] countries, it is speculated that this is because there aren't enough pale-eyed Azish to form a self-sustainable social caste.{{book ref|sa3|42}} Rather, the Azish social hierarchy is based on education and elevation through the bureaucratic governmental system. Viziers and scribes are among the highest-ranking members of society. Scribes are stratified by level and then circle, with the person's particular rank being indicated by patterns on their clothing.{{book ref|sa3|116}} Regular citizens who are not members of the government are known as '''discrete'''.{{book ref|sa2|I|9}}
   
  +
Order in the country is kept by travelling lawkeepers called '''constables'''. Constables typically wear black uniforms with a double row of silver buttons in the front, and thick gloves with long collars. They seem to have the authority to capture, try, and even execute criminals. However, they cannot act against the viziers, and are not allowed to requisition the Imperial Shardblades.{{book ref|sa3|i|9}}
The Azish do not divide their population into [[lighteyes]] and [[darkeyes]]. In the [[Vorin]] countries, it's speculated that this is because there aren't enough pale-eyed Azish to form a self-sustainable social caste.{{book ref|sa3|42}}
 
   
 
=== People ===
 
=== People ===
 
[[File: Azish Public Servant Designs.jpeg|thumb|right|200px|<center><small>by [[Dan dos Santos]]</small></center> A folio page of Azish male public servant fashion from [[Liafor]] ]]
Azish people are described as being short and dark-skinned, deep brown, but not true black like some [[parshmen]].{{book ref|sa1|46}}{{book ref|sa1|53}}{{book ref|sa1|40}} Not all dark-skinned peoples are Azish, however.{{book ref|sa1|53}} The Azish people have a smooth accent, like the [[Emuli]].{{book ref|sa1|14}} Very few are light-eyed.{{book ref|sa3|42}} They are peaceful, and prefer education to war. However, in battle they use bows and spears. Most of the [[Worldsinger]] population is Azish.
 
  +
{{quote
  +
|Alethi liked to joke about them—insult one of their soldiers, it was said, and he'd submit a form requesting an opportunity to swear at you.
  +
|[[Dalinar]] on the Alethi stereotypes of the Azish{{book ref|sa3|65}}
  +
}}
  +
 
Azish people belong to the Makabaki ethnic group, members of which can be found across the entire [[Makabak]] region.{{book ref|sa1|53}} They are described as being short and having dark skin — deep brown, but not true black like some [[parshmen]].{{book ref|sa1|46}}{{book ref|sa1|53}}{{book ref|sa1|40}} They have a smooth accent, like the [[Emuli]].{{book ref|sa1|14}} Very few are light-eyed.{{book ref|sa3|42}}
  +
  +
The stereotype of the Azish is that they are peaceful, prefer education to war, and adore their bureaucracy and paperwork.{{book ref|sa2|89}}{{book ref|sa3|12}} The Azish themselves consider the latter a point of pride, as the structure of their government has for many centuries prevented any major internal crisis.{{book ref|sa2|i|9}} They are, however, focused on being respectful and polite. In Azir, one should not raise their voice when talking, and should always remain calm, even when angry.{{book ref|sa3|107}} Particular care is taken never to offend a guest, though this does not mean the Azish can be pushed around.{{book ref|sa3|65}} As a result, they are known for talking around the matter a lot when disagreeing with something, and never saying "no" outright.{{book ref|sa3|28}}
  +
  +
=== Language and Writing ===
  +
{{quote
  +
|Azish, a funny language made of little markings that looked like cremling tracks.
  +
|[[Dalinar]] on the Azish language.{{book ref|sa3|65}}
  +
}}
  +
The people of Azir speak Azish, the most widespread of the Makabaki languages, though it is possible that other languages from this family are also present.{{wob ref|3977}} Azish or Azish-adjacent words can often be recognized by the letters "x" (Kadasix, [[Snoxil]]) and "q" ([[Prime Aqasix]], [[Unoqua]]), which are far rarer outside of [[Makabak]].
  +
  +
The Azish have their own system of writing, separate from the various [[Vorin]] scripts. It is described as looking like little markings that resemble [[cremling]] tracks to non-speakers. Additionally, the various patterns that the Azish put on their furniture, decorations, and clothing all have distinct meanings, which can be read and understood by a trained scribe.{{book ref|sa3|65}}
   
 
=== Religion ===
 
=== Religion ===
The Azish religion focuses on the worship of the [[Herald]]s, known there as the Kadasixes.{{book ref|sa1|i|7}} Chief among them is [[Jezrien]] - Yaezir in local parlance - who bears the title of the Kadasix of Kings. He's the patron of the Azish government, and the [[Prime Aqasix]] is considered his emissary to the world.{{book ref|sa3|12}} The Primes themselves have some religious significance: per the Azish doctrine, a person is born a Prime, and the election process serves merely to find out who the current Prime is and give them their rightful place.{{book ref|sa2|i|9}}
+
The Azish religion focuses on the worship of the [[Herald]]s, known there as the '''Kadasixes'''.{{book ref|sa1|i|7}} Chief among them is [[Jezrien]] Yaezir in local parlance who bears the title of the Kadasix of Kings. He is the patron of the Azish government, and the [[Prime Aqasix]] is considered his emissary to the world.{{book ref|sa3|12}} The Primes themselves have some religious significance: per the Azish doctrine, a person is born a Prime, and the election process serves merely to find who the current Prime is and give them their rightful place.{{book ref|sa2|i|9}}
   
The Azish priests, called '''scions''', are government officials. Both men and women can become one.{{book ref|sa3|12}} Their main duty appears to be taking care of the spiritual side of the bureaucracy's day-to-day workings - they are seen blessing formal meetings and interpreting omens and events to discern the will of the Kadasixes.{{book ref|sa2|i|9}} They also serve as clerks and scribes. Scions can be found in all ranks of the bureaucracy, with the most influential ones serving as the members of the Prime's circle of advisors along with the [[vizier]]s.{{book ref|sa3|53}}{{book ref|sa3|116}}
+
The Azish priests, called '''scions''', are government officials. Both men and women can become one.{{book ref|sa3|12}} Their main duty appears to be taking care of the spiritual side of the bureaucracy's day-to-day workings they are seen blessing formal meetings and interpreting omens and events to discern the will of the Kadasixes.{{book ref|sa2|i|9}} They also serve as clerks and scribes. Scions can be found in all ranks of the bureaucracy, with the most influential ones serving as the members of the Prime's circle of advisors along with the [[vizier]]s.{{book ref|sa3|53}}{{book ref|sa3|116}}
   
Unlike [[Vorin]] [[ardent]]s, scions are free men. In fact, becoming a high-ranking scion, or a priest-minister, is one of the highest honors for the Azish.{{book ref|sa3|12}}
+
Unlike [[Vorin]] [[ardent]]s, scions are free men and women. In fact, becoming a high-ranking scion, or a priest-minister, is one of the highest honors for the Azish.{{book ref|sa3|12}}
   
Scions typically travel across the country, blessing settlements and towns. For this reason, a scion cannot become the Prime Aqasix, although they are intimately involved in the selection process. During the holy conclave that chooses a new Prime, they are called upon to ensure the spiritual purity of the selection, provide theological viewpoint on the process and assist the viziers in picking the best candidate.{{book ref|sa2|i|9}}
+
Scions typically travel across the country, blessing settlements and towns. For this reason, a scion cannot become the Prime Aqasix, although they are intimately involved in the selection process. During the holy conclave that chooses a new Prime, they are called upon to ensure the spiritual purity of the selection, provide theological viewpoint on the process, and assist the viziers in picking the best candidate.{{book ref|sa2|i|9}}
   
==== Notable scions ====
+
=== Morality ===
 
In contrast to the Vorin countries of the East, the Azish do not seem to practice a notable division between sexes. Women do not have [[safehand]]s, and both men and women are seen holding high-level military and political positions with no indication that this is unusual.{{book ref|sa2.5|3}}{{book ref|sa2|i|9}} However, also in contrast to Vorin states, the Azish have a stricter views on relationships. In a homosexual couple, one member is expected to apply for "social reassignment", and should thereafter behave and be treated as a member of the opposite gender.{{wob ref|1443}}{{book ref|sa3|35}}
* [[Ethid]] - a [[Veristitalian]] and friend of [[Jasnah Kholin]], who studies the lives of powerful men and, later, the [[Knights Radiant]].{{book ref|sa3|53}} She participates in the Prime selection process, and gives the opening blessings to the meeting that results in [[Yanagawn]]'s crowning.{{book ref|sa2|i|9}}
 
* [[Unoqua]] - the religious leader of Yanagawn's court. Along with other scions and viziers, he advises against continued alliance with [[Urithiru]].{{book ref|sa3|116}}
 
   
 
=== Clothing ===
 
=== Clothing ===
The Azish are known for wearing vibrant, colorful clothing. They are usually seen in robes or cloth wraps. Each article of clothing has a traditional Azish pattern on it. Azish fashion styles have been heavily influenced by male civil servant outfits.{{file ref|Azish Public Servant Designs.jpeg|Azish Public Servant Designs Folio page}}
+
The Azish are known for wearing vibrant, colorful clothing. They are usually seen in robes or wraps, and wear large hats, making them seem over-encumbered.{{book ref|sa3|98}} Each article of clothing has traditional large patterns on it. Every pattern has a meaning of its own, and a trained scribe can read a person's clothes like a language.{{book ref|sa3|65}} Their fashion is heavily influenced by civil servant outfits.{{file ref|Azish Public Servant Designs.jpeg|Azish Public Servant Designs Folio page}}
  +
  +
Despite their garish appearance, Azish fabrics seem to be quite popular even in the East. Among others, [[Dalinar Kholin]]'s childhood home was decorated with Azish rugs, and [[Alethkar|Alethi]] fashion folios feature Azish designs.{{book ref|sa2|89}}{{book ref|sa2|49}} A distinctive type of mineral dye from Azir is used to color their clothing, and is known in other nations.{{book ref|sa3|i|8}}
   
 
=== Food ===
 
=== Food ===
The Azish have a legend about [[truthberry]] jam, a preserve made from an Azish fruit. Supposedly, those who consume the berries speak only the truth until the next sunset. The berries themselves are harmless, but the leaves and stalks of truthberry plants can be burned, which makes people intoxicated and euphoric. [[Shallan Davar]] remarks to [[Kabsal]] that they should be called birthberries due to the fact of intoxication.{{book ref|sa1|42}}
+
The best-known Azish produce is [[truthberry]], which can be made into jam. According to a local legend, those who consume the berries speak only the truth until the next sunset. The fruits themselves are harmless, but the leaves and stalks of truthberry plants can be burned, which makes people intoxicated and euphoric. [[Shallan Davar]] implies that there is also an aphrodisiac effect, mentioning that they could have been called "birthberries" instead.{{book ref|sa1|42}}
   
  +
The versatile grain crop [[tallew]] is grown in Azir.{{book ref|sa2.5|3}} They may also grow [[clema]], which is common in nearby [[Tashikk]].{{book ref|sa2.5|12}}
=== Morality ===
 
In contrast to [[Vorinism |Vorin]] countries of the East, the Azish do not seem to practice the division between sexes. Women do not wear [[safehand]]s, and men and women can be seen in both military and political positions without any indication that such is unusual.{{book ref|sa2.5|3}}{{book ref|sa2|i|9}} However, also in contrast to Vorin states, the Azish have somewhat stricter views on relationships. In a homosexual couple, one member is expected to apply for "social reassignment", and should thereafter behave - and be treated as - a member of the opposite gender.{{wob ref|1443}}{{book ref|sa3|35}}
 
   
 
== Notable Azish ==
 
== Notable Azish ==
 
{{for|:Category: Azish|more Azish citizens}}
 
{{for|:Category: Azish|more Azish citizens}}
* [[Yanagawn|Prime Aqasix Yanagawn]]{{book ref|sa2|I|9}}
+
* [[Yanagawn|Prime Aqasix Yanagawn]] - the ruler of Azir and the Azish Empire.{{book ref|sa2|i|9}}
* [[Sigzil]]{{book ref|sa1|40}}
+
* [[Noura]] - senior vizier in Yanagawn's court.{{book ref|sa3|65}}
 
* [[Ethid]] - a scion, [[Veristitalian]], and friend of [[Jasnah Kholin]], who studies the lives of powerful men and, later, the [[Knights Radiant]].{{book ref|sa3|53}} She participates in the Prime selection process, and gives the opening blessings to the meeting that results in [[Yanagawn]]'s crowning.{{book ref|sa2|i|9}}
* [[Falksi]]{{book ref|sa1|18}}
 
 
* [[Unoqua]] - the religious leader of Yanagawn's court. Along with other scions and viziers, he advises against continued alliance with [[Urithiru]].{{book ref|sa3|116}}
  +
* [[Sigzil]] - a [[Worldsinger]] serving in [[Bridge Four]], and one of [[Kaladin]]'s [[squire]]s.{{book ref|sa1|40}}
  +
* [[Warren]] - master [[Skybreaker]] under [[Nale]].{{book ref|sa3|92}}
  +
  +
The [[Herald]]s [[Nale]] and [[Shalash]] are both noted as looking distinctly Azish, although they far predate the country's founding.{{book ref|sa1|prologue}}{{book ref|sa3|121}}
   
 
== Trivia ==
 
== Trivia ==
* The Azish view of homosexuality is based on middle-ages Indian society, wherein the gay person would be "socially reassigned" and be expected to exist and act as the opposite gender.{{wob ref|1443}}
+
* The Azish view of homosexuality is based on some middle-ages Indian societies, wherein the gay person would be "socially reassigned" and be expected to exist and act as the opposite gender.{{wob ref|1443}}
 
* The Azish government is partially based on the Chinese Confucian system.{{wob ref|1752}}
 
* The Azish government is partially based on the Chinese Confucian system.{{wob ref|1752}}
  +
* The Azish script might be similar in appearance to [[wikipedia:cuneiform|cuneiform]].{{url ref|url=https://www.tor.com/2019/02/14/oathbringer-reread-chapter-sixty-five/ |text=Oathbringer Reread: Chapter Sixty-Five | site=Tor.com}}
  +
* Compared to Earth countries, Azir is only slightly larger than Peru, and a bit smaller than Mongolia. The Azish Empire as a whole, on the other hand, covers about 4.455 million square kilometres of land, which would make it [[Roshar]]'s third largest state after [[Alethkar]] and [[Jah Keved]], and about a million square kilometres bigger than India.
   
 
== Notes ==
 
== Notes ==
Line 117: Line 169:
 
- sa1: I-5, 71
 
- sa1: I-5, 71
 
- sa2: 2, 4, 46, 49, 59, 60, 71, 89, I-9, folio art
 
- sa2: 2, 4, 46, 49, 59, 60, 71, 89, I-9, folio art
- edge: 1-6, 8, 10, 11, 13, 14, 18-20
+
- sa2.5: 1-6, 8, 10, 11, 13, 14, 18-20
 
- sa3: 1, 8, 12, 15, 24, 27, 28, 35, 38, 43, 46, 53, 56, 59, 64, 65, 88, 96,
 
- sa3: 1, 8, 12, 15, 24, 27, 28, 35, 38, 43, 46, 53, 56, 59, 64, 65, 88, 96,
 
100, 104, 111, 116, 117, 121, 122, I-8
 
100, 104, 111, 116, 117, 121, 122, I-8
Line 123: Line 175:
 
- sa1: prologue, 5, 14, 18, 27, 40, 42, 43, 46, 43, 63, 68
 
- sa1: prologue, 5, 14, 18, 27, 40, 42, 43, 46, 43, 63, 68
 
- sa2: prologue, 4, 22, 31, 35, 46, 40, 44, 63, 71, I-2, I-9, folio art
 
- sa2: prologue, 4, 22, 31, 35, 46, 40, 44, 63, 71, I-2, I-9, folio art
- edge: 1-4, 8, 9, 13, 14
+
- sa2.5: 1-4, 8, 9, 13, 14
 
- sa3: 4, 8, 12, 16, 35, 42, 44, 53, 56, 57, 59, 64, 65, 81, 86, 90, 92, 96, 98,
 
- sa3: 4, 8, 12, 16, 35, 42, 44, 53, 56, 57, 59, 64, 65, 81, 86, 90, 92, 96, 98,
 
102, 107, 111, 113, 115, 116, 117, 119, 121, 122, I-8, I-13
 
102, 107, 111, 113, 115, 116, 117, 119, 121, 122, I-8, I-13
 
-->
 
-->
  +
{{complete|[[User:Rasarr|Rasarr]] ([[User talk:Rasarr|talk]]) 23:43, 2 December 2019 (UTC)}}
{{partial}}
 
 
{{Stormlight}}
 
{{Stormlight}}

Revision as of 02:11, 11 June 2020

Azir
Locator Azir.png
Ethnicity Makabaki
Capital Azimir
Ruled by Prime Aqasix Yanagawn the First
World Roshar
Universe Cosmere

You underestimate your importance. Azir's Oathgate will be vital, and you are the strongest kingdom of the west. With Azir at our side, many other countries will join with us.

Azir is a kingdom in southwest Roshar. Its capital is Azimir.[2] The people and language of Azir are both referred to as Azish.

Geography

Azir and the states of the Azish Empire on the world map

Azir is a land-locked state in southwestern Roshar, in the geographical region known as Makabak. The largest Makabaki state, it covers an area of roughly 1,343,000 km2, making it the seventh largest nation on the planet.[3] To the southeast, it is bordered by the nation of Emul along a river that serves as Azir's only way to access the sea. The smaller nations of Tashikk, Yezier and Desh lay to the west, while in the north, it shares a long border with Yulay.[2]

Like most of Makabak, Azir is rather dry and warm compared to the rest of the continent, though it is still cooler than Iri.[4][5] There are broad plains and few rivers.[6][2] A vast mountain range stretches across the country's northern and northeastern edge, with a wide pass leading due north to Yulay. The tower-city of Urithiru is not far from Azir, in the peaks directly east of Azimir.[2]

Notable locations

History

Origins and Sadees' occupation

They say that when the Sunmaker rode out of the passes and into Azir, he had one unexpected problem. He conquered my people too quickly, and didn't know what to do with all of his captives.

Not much is known about the ancient history of Azir. During the Silver Kingdoms era, it was part of Makabakam, the largest of the Silver Kingdoms. Azimir was likely Makabakam's capital, as it contains an Oathgate.[8][5] At some point, that country splintered into dozens of states that comprise modern Makabak, including Azir.[2]

Sadees the Sunmaker, the infamous Alethi warrior, conquered Azir as part of his bid to take over the entire continent during the reign of Prime Aqasix Snoxil. The occupation was extremely violent: up to ten percent of the country's population died, many of them due to Sadees seemingly seeking to eradicate the Azish. In some areas, Sadees ordered a certain number of executions a day. In others, he declared all men with hair at a certain length to be killed.[7] Sadees rationalized this by claiming that the Azish were uncivilized since they did not use eye color as a basis for their social hierarchy.[5]

Following Sadees's passing, his kingdom was split between his sons. Without a true leader, the empire became stretched too thin,[9] and the Azish regained their independence.

Era of Solitude

In the centuries since Sadees's conquest, Azir rose to the position of the cultural and political center of Makabak. Many of the surrounding Makabaki nations became client states to it, leading to the formation of the Azish Empire — a semi-formal name for the group of states led by the Prime Aqasix in all international matters.[10]

The peace of the empire was broken in the final year of the Era of Solitude, as the Assassin in White killed two Primes in a row, leaving the country in a succession crisis as all prospective candidates attempted to avoid the position. This ended the night that a group of thieves, including Lift and Gawx, attempted to rob the Bronze Palace. After Gawx was seemingly killed, Lift revived him using her nascent Surgebinding power of Regrowth. To the assembled courtiers, unaware of Lift's involvement, this was a miracle that proved that Gawx was the Prime they were looking for. Thus, he was crowned as Yanagawn the First.[11]

True Desolation

As in the rest of Roshar, the Azish Parshmen awoke from slaveform following the arrival of the Everstorm. Initially, they followed the example of their bureaucratic former masters—instead of going to war with the government, they sued it for back pay. The Azish began negotiations, although they had no intention of giving in—rather, they sought to buy enough time to fortify their cities.[10]

At the same time, Azimir was exchanging messages with Dalinar Kholin's budding coalition in Urithiru.[10] With Sadees's conquests still a sore memory, the Azish were initially unwilling to unlock their Oathgate or allow the Alethi armies into their city.[12] However, after the talks with the singers fell through, they finally agreed, and ended up joining the coalition.[13] The failure with the singers might have been influenced by the arrival of the Fused, who organized them into an army and took them south to Marat in preparation for the attack on Thaylen City.[14]

When the coalition leaders assumed that the Voidbringers would attack Jah Keved, the Azish agreed to send five battalions of their troops there to aid in repelling the attack.[15] Later, when Thaylen City was pinpointed as the true battle site, they moved their fleet to the nearby shores to intercept the Voidbringer forces.[16] However, following the translation of the Eila Stele and the revelations that it spurred, the Azish backed out, along with their ships. Their resolve to abandon the others was strengthened when they saw Alethi attacking the Thaylens, as they were not aware that the Alethi forces in question were Amaram's forces under the influence of Nergaoul.[17]

After the Battle of Thaylen Field, Dalinar explained to them via spanreed what truly happened. The Azish were willing to renegotiate their participation in the alliance on the condition that Dalinar was able to prove that he could control his troops.[18]

Politics

Traditionally, the Azish Prime claimed to be emperor of all Makabak—a region that included over a half-dozen kingdoms and princedoms. In reality, he was king over only Azir, but Azir did cast a long, long shadow.

Dalinar Kholin's thoughts on Azir[10]

Member states

The Azish Empire, despite its name, is closer in nature to a confederacy of states. It is composed of nine member countries: Tashikk, Yezier, Emul, Steen, Alm, Desh, Marat, Tukar and Azir itself. While all of those nations consider the Prime Aqasix to be their emperor, other than Azir, they are subject in name only. However, leaders of nations within the Empire do follow certain traditional customs; for example, they cannot marry without the Prime's permission. In practice, the states typically follow Azir's lead when dealing with international politics. Historically, Tashikk and Yezier are the closest to the Azish throne.[18]

Government

The Azish government is a bureaucracy, composed of several levels of scribes. One may join the public servant caste by passing a written exam. Though the test is nominally open to all citizens, it's difficult and usually requires expensive formal education; most government officials are therefore people whose social status was already high.[19]

The highest-ranking members of the government, other than the Prime Aqasix, are the viziers. They serve as advisors to the Prime, with enough political pull to force their decisions on them, and are responsible for selecting a new Prime following the death of the previous through an application review process. Their high status and broad knowledge means that each Prime will often be a former vizier, as they can make their applications the most convincing.[11]

by Marie Seeberger
Yanagawn the First, the current Prime Aqasix

The Prime Aqasix

The elected ruler of the Azish Empire bears the title of the Prime Aqasix. Their symbol of power is a traditional hat with sweeping sides called the Imperial Yuanazixin.[17]

The Azish believe that they are never without a Prime. When a Prime dies, the election of a new one is considered as a search for the person who is, and always has been, a Prime. Any person, except for religious leaders known as scions, can apply for the position; however, the process requires many forms and essays, which are reviewed by viziers. The Azish pride themselves on this method, as it avoids succession wars.[20]

The Prime is considered to belong to the public. Citizens can enter a lottery to watch the Prime sleep, eat, and perform other daily tasks. They can also collect and keep relics from the Prime, such as a nail clipping or a strand of hair.[20]

When the Prime issues a mandate to the public, citizens have one month to make their grievances known before being forced to comply. These grievances are often displayed as logical arguments and protests.[5]

Military

The Azish Empire has access to foot soldiers, cavalry and fleet. Their army, though smaller than that of Alethkar or Jah Keved, is still fairly impressive, and their fortifications are noted as difficult to breach.[14] Azish soldiers are equipped with bows, spears or poleaxes, and greatshields.[21][5] They are armored with plated mail and colorful caps.[5] Their army is divided into battalions, which have both numbers and name designations, such as Red and Gold for the Thirteenth Battalion. A single battalion is comprised of about one thousand soldiers.[15][14]

Little is known about their cavalry. Units are led by officers called cavalrylords, who wear uniforms with vivid red trousers.[22]

The Azish do not maintain a fleet of ships, as they are a land-locked country. However, Tashikk has a number of ships that are staffed partially by Azish troops and thus serve the Empire as a whole. There seem to be no battalions dedicated wholly to ship-side service; rather, select battalions rotate some of their soldiers in and out of the navy.[14]

In times of peace, the fleet's duty is to patrol "the grand waterway" — an unspecified body of water that may correspond to the river between Azir and Emul — but they are capable of further excursions, all the way to Thaylenah.[14] The fleet possesses both smaller outriders, called scouts, and bigger warships, among them troop carriers.[16] The Prime Aqasix has his own dedicated vessel, smaller than the navy units.[17]

Azish generals wear robes and typical Western hats. The position requires passing a number of tests, and Dalinar theorizes that the officers with practical expertise tend to fail them on purpose so that they may retain field command. Azish military leaders have a poor reputation in Alethkar and are considered little more than military historians and theorists. However, the generals are actually highly practical people, and their advice is usually astute.[7][14]

The effectiveness of the Azish military in battle against the Voidbringers is yet to be seen.

Fabrials and Shards

Azir is known to have very few Soulcasters, the most famous of which has the ability to Soulcast bronze.[5] Many buildings in Azimir have bronze domes, and the Prime's palace even has decorative Soulcast bronze trees.[11] The country also has several Shardblades, known as the Imperial Shardblades. It is unknown how many of them are there or who wields them, but they can be loaned out to the Empire's member states for various services. The city of Yeddaw in Tashikk was created using Imperial Shardblades.[23] Though it can be presumed that the Empire also possesses Shardplate, it is unknown how many sets of it are in their hands.

Azimir is the site of ancient Makabakam's Oathgate. Presently, the gate's platform serves as the city's Grand Market, though it has been reopened by Lift during Dalinar Kholin's visit and returned to its prior function.[5]

Culture

Social Order

The Azish do not divide their population into lighteyes and darkeyes. In the Vorin countries, it is speculated that this is because there aren't enough pale-eyed Azish to form a self-sustainable social caste.[7] Rather, the Azish social hierarchy is based on education and elevation through the bureaucratic governmental system. Viziers and scribes are among the highest-ranking members of society. Scribes are stratified by level and then circle, with the person's particular rank being indicated by patterns on their clothing.[17] Regular citizens who are not members of the government are known as discrete.[20]

Order in the country is kept by travelling lawkeepers called constables. Constables typically wear black uniforms with a double row of silver buttons in the front, and thick gloves with long collars. They seem to have the authority to capture, try, and even execute criminals. However, they cannot act against the viziers, and are not allowed to requisition the Imperial Shardblades.[24]

People

by Dan dos Santos
A folio page of Azish male public servant fashion from Liafor

Alethi liked to joke about them—insult one of their soldiers, it was said, and he'd submit a form requesting an opportunity to swear at you.

Dalinar on the Alethi stereotypes of the Azish[5]

Azish people belong to the Makabaki ethnic group, members of which can be found across the entire Makabak region.[25] They are described as being short and having dark skin — deep brown, but not true black like some parshmen.[21][25][26] They have a smooth accent, like the Emuli.[27] Very few are light-eyed.[7]

The stereotype of the Azish is that they are peaceful, prefer education to war, and adore their bureaucracy and paperwork.[28][10] The Azish themselves consider the latter a point of pride, as the structure of their government has for many centuries prevented any major internal crisis.[11] They are, however, focused on being respectful and polite. In Azir, one should not raise their voice when talking, and should always remain calm, even when angry.[14] Particular care is taken never to offend a guest, though this does not mean the Azish can be pushed around.[5] As a result, they are known for talking around the matter a lot when disagreeing with something, and never saying "no" outright.[12]

Language and Writing

Azish, a funny language made of little markings that looked like cremling tracks.

Dalinar on the Azish language.[5]

The people of Azir speak Azish, the most widespread of the Makabaki languages, though it is possible that other languages from this family are also present.[29] Azish or Azish-adjacent words can often be recognized by the letters "x" (Kadasix, Snoxil) and "q" (Prime Aqasix, Unoqua), which are far rarer outside of Makabak.

The Azish have their own system of writing, separate from the various Vorin scripts. It is described as looking like little markings that resemble cremling tracks to non-speakers. Additionally, the various patterns that the Azish put on their furniture, decorations, and clothing all have distinct meanings, which can be read and understood by a trained scribe.[5]

Religion

The Azish religion focuses on the worship of the Heralds, known there as the Kadasixes.[30] Chief among them is Jezrien — Yaezir in local parlance — who bears the title of the Kadasix of Kings. He is the patron of the Azish government, and the Prime Aqasix is considered his emissary to the world.[10] The Primes themselves have some religious significance: per the Azish doctrine, a person is born a Prime, and the election process serves merely to find who the current Prime is and give them their rightful place.[11]

The Azish priests, called scions, are government officials. Both men and women can become one.[10] Their main duty appears to be taking care of the spiritual side of the bureaucracy's day-to-day workings — they are seen blessing formal meetings and interpreting omens and events to discern the will of the Kadasixes.[11] They also serve as clerks and scribes. Scions can be found in all ranks of the bureaucracy, with the most influential ones serving as the members of the Prime's circle of advisors along with the viziers.[31][17]

Unlike Vorin ardents, scions are free men and women. In fact, becoming a high-ranking scion, or a priest-minister, is one of the highest honors for the Azish.[10]

Scions typically travel across the country, blessing settlements and towns. For this reason, a scion cannot become the Prime Aqasix, although they are intimately involved in the selection process. During the holy conclave that chooses a new Prime, they are called upon to ensure the spiritual purity of the selection, provide theological viewpoint on the process, and assist the viziers in picking the best candidate.[11]

Morality

In contrast to the Vorin countries of the East, the Azish do not seem to practice a notable division between sexes. Women do not have safehands, and both men and women are seen holding high-level military and political positions with no indication that this is unusual.[32][11] However, also in contrast to Vorin states, the Azish have a stricter views on relationships. In a homosexual couple, one member is expected to apply for "social reassignment", and should thereafter behave — and be treated as — a member of the opposite gender.[33][19]

Clothing

The Azish are known for wearing vibrant, colorful clothing. They are usually seen in robes or wraps, and wear large hats, making them seem over-encumbered.[34] Each article of clothing has traditional large patterns on it. Every pattern has a meaning of its own, and a trained scribe can read a person's clothes like a language.[5] Their fashion is heavily influenced by civil servant outfits.[35]

Despite their garish appearance, Azish fabrics seem to be quite popular even in the East. Among others, Dalinar Kholin's childhood home was decorated with Azish rugs, and Alethi fashion folios feature Azish designs.[28][36] A distinctive type of mineral dye from Azir is used to color their clothing, and is known in other nations.[22]

Food

The best-known Azish produce is truthberry, which can be made into jam. According to a local legend, those who consume the berries speak only the truth until the next sunset. The fruits themselves are harmless, but the leaves and stalks of truthberry plants can be burned, which makes people intoxicated and euphoric. Shallan Davar implies that there is also an aphrodisiac effect, mentioning that they could have been called "birthberries" instead.[37]

The versatile grain crop tallew is grown in Azir.[32] They may also grow clema, which is common in nearby Tashikk.[38]

Notable Azish

The Heralds Nale and Shalash are both noted as looking distinctly Azish, although they far predate the country's founding.[40][41]

Trivia

  • The Azish view of homosexuality is based on some middle-ages Indian societies, wherein the gay person would be "socially reassigned" and be expected to exist and act as the opposite gender.[33]
  • The Azish government is partially based on the Chinese Confucian system.[42]
  • The Azish script might be similar in appearance to cuneiform.[43]
  • Compared to Earth countries, Azir is only slightly larger than Peru, and a bit smaller than Mongolia. The Azish Empire as a whole, on the other hand, covers about 4.455 million square kilometres of land, which would make it Roshar's third largest state after Alethkar and Jah Keved, and about a million square kilometres bigger than India.

Notes

  1. Oathbringer chapter 56#
  2. a b c d e Map of Roshar
  3. Roshar Physical Characteristics And Areas
    — 17th Shard #
  4. The Way of Kings interlude I-5#
  5. a b c d e f g h i j k l m n Oathbringer chapter 65#
  6. Words of Radiance chapter 59#
  7. a b c d e Oathbringer chapter 42#
  8. Map of Silver Kingdoms
  9. Oathbringer chapter 19#
  10. a b c d e f g h Oathbringer chapter 12#
  11. a b c d e f g h i j Words of Radiance interlude I-9#
  12. a b Oathbringer chapter 28#
  13. Oathbringer chapter 64#
  14. a b c d e f g Oathbringer chapter 107#
  15. a b Oathbringer chapter 96#
  16. a b Oathbringer chapter 111#
  17. a b c d e f Oathbringer chapter 116#
  18. a b Oathbringer chapter 122#
  19. a b Oathbringer chapter 35#
  20. a b c Words of Radiance interlude I-9#
  21. a b The Way of Kings chapter 46#
  22. a b Oathbringer interlude I-8#
  23. Edgedancer chapter 2#
  24. Oathbringer interlude I-9#
  25. a b The Way of Kings chapter 53#
  26. a b The Way of Kings chapter 40#
  27. The Way of Kings chapter 14#
  28. a b Words of Radiance chapter 89#
  29. /r/Stormlight_Archive
    Arcanum - 2016-11-29#
  30. The Way of Kings interlude I-7#
  31. a b Oathbringer chapter 53#
  32. a b Edgedancer chapter 3#
  33. a b General Reddit 2017
    Arcanum - 2017-01-01#
  34. Oathbringer chapter 98#
  35. Azish Public Servant Designs Folio page
  36. Words of Radiance chapter 49#
  37. The Way of Kings chapter 42#
  38. Edgedancer chapter 12#
  39. Oathbringer chapter 92#
  40. The Way of Kings prologue#
  41. Oathbringer chapter 121#
  42. Paris signing
    Arcanum - 2016-10-22#
  43. Oathbringer Reread: Chapter Sixty-Five
    — Tor.com #
This page is complete!
This page contains all the knowledge we have on the subject at this time.
Rasarr (talk) 23:43, 2 December 2019 (UTC)