Difference between revisions of "Aarik"

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|image=WS - Aarik.jpg
 
|image=WS - Aarik.jpg
 
|merge-family=y|parents=[[Raagent]]
 
|merge-family=y|parents=[[Raagent]]
|titles=Lord General{{book ref|ws3|4}}
+
|titles=[[Lord General]]{{book ref|ws|16}}
|groups={{tag|Taishin}}
+
|groups={{tag|Taishin}}, [[Tower (Taldain)|The Tower]]
|profession=Merchant
+
|profession=Taisha{{book ref|ws|16}}
  +
|'residence=[[Tower (Taldain)|The Tower]] Garrison
 
|ethnicity=Daysider
 
|ethnicity=Daysider
 
|nationality=Lossandin
 
|nationality=Lossandin
 
|world=Taldain
 
|world=Taldain
 
|universe=[[Cosmere]]
 
|universe=[[Cosmere]]
|books=[[White Sand]]
+
|first appeared=[[White Sand]]
 
}}
 
}}
 
{{quote
 
{{quote
  +
|How are you coping with not being dead?
|It’s been almost three years, Kenton--people do change. For instance, rumor has it that you were supposed to be dead.
 
|Aarik{{book ref|ws1|5}}
+
|Aarik to Kenton on their reunion.{{book ref|ws|6}}
 
}}
 
}}
'''Aarik''' is a young merchant from [[Lossand]] and childhood friend of [[Kenton]].
+
'''Aarik''' is the [[Lord General]] of the Tower of Soldiers of [[Lossand]], and childhood friend of [[Kenton]].
   
 
== Personality and Appearance ==
 
== Personality and Appearance ==
Aarik is generally sarcastic, but hints at a more sincere layer beneath his smile. He shows little concern and even jokes lightly during serious and dangerous situations. He shows little respect, especially for authority, but he defends [[Ais]]--a [[trackt]]--when her life is threatened.{{book ref|ws1|4}} His sense of humour is rather acerbic, and he is shown to be rather gloomy when on his own.
 
 
 
{{quote
 
{{quote
  +
|I'm a strong proponent of humiliating trackts and others in authority, but killing them is a bit extreme.
|'''Ais''': If it was the Sand Lord's will, I would've been there.
 
  +
|Aarik to [[Lokmlen]], defending [[Ais]].{{book ref|ws|6}}
'''Aarik''': I... just cannot argue with that logic. It's mind-blowing.
 
|Following an attack on Kenton{{book ref|ws2|4}}
 
 
}}
 
}}
   
 
Aarik is generally sarcastic, but hints at a more sincere layer beneath his smile. He shows little concern and even jokes lightly during serious and dangerous situations. He shows little respect, especially for authority, but he defends Ais—a [[trackt]]—when her life is threatened.{{book ref|ws|6}} His sense of humour is rather acerbic, and he is shown to be rather gloomy when on his own. After Aarik picks up a sword again his personality drastically changes and he becomes cold, formal, and distant. This gets even worse after he becomes Lord General.{{book ref|ws|16}}
Aarik has brown hair cut short on the right side and dropping to shoulder length on his left. He tends to wear a cape along with utilitarian clothing, including a number of leather pouches at his belt. During the events of ''White Sand'', he has tanned skin, likely stemming from his exposure to UV light on the [[Darkside]]. The sword he uses was given to him as a gift from Kenton, and is supposedly rather valuable.
 
  +
 
Aarik has brown hair cut short on the right side and dropping to shoulder length on his left. He tends to wear a cape along with utilitarian clothing, including a number of leather pouches at his belt. He has tanned skin, likely stemming from his exposure to UV light on the [[Darkside]].{{book ref|ws|2}} The sword he used was given to him as a gift from Kenton, however he discarded the sword when he fled Dayside and only kept the scabbard as a memento.{{book ref|ws|11}}
  +
 
== Attributes and Abilities ==
 
Aarik is quick on his feet, proving himself able to evade an armed enemy in very close quarters without needing to make use of his own weapon.{{book ref|ws|6}} He is, however, a skilled [[tonk]] rider{{book ref|ws|9}}, and swordsman {{book ref|ws|16}} with reflexes quick enough to catch a [[zinkall]] bolt in mid-air.{{book ref|ws|14}}
   
 
== History ==
 
== History ==
He became friends with Kenton at a young age, giving him a basic understanding of the [[sand master]]s. His father--Lord [[Raagent]]--disowned Aarik for unknown reasons. Approximately three years ago, Aarik traveled to [[Darkside]] in hopes of becoming a successful merchant.{{book ref|ws1|6}} He has returned to Lossand after little apparent success.
+
He became friends with Kenton at a young age, giving him a basic understanding of the [[sand mastery|sand master]]s. His father—Lord General [[Raagent]]—disowned Aarik for unknown reasons. Approximately three years ago, Aarik fled [[Dayside]] and traveled to [[Darkside]]; though his reasons are only implied.{{book ref|ws|6}}{{book ref|ws|2}} He returned to see Kenton and talk with his father.{{book ref|ws|11}}
   
  +
{{sidequote
Aarik believed Kenton to be dead for two weeks before hearing that his friend had survived. Aarik arrives at the [[Diem]] shortly after Kenton is named acting Lord Mastrell. The two are reunited and spend some time catching up. Aarik spends the night in Kenton's apartments.{{book ref|ws1|6}} When [[Drile]] arrives in the morning, Aarik seems skeptical of Kenton's suspicion that Drile was behind the Kerztian attack on the Diem.
 
  +
|All these years and Kenton still thinks your father drove you away! He doesn't have any clue.
  +
|Aarik, debating himself to stay or leave.{{book ref|ws|11}}
  +
|side=right|size=200px
  +
}}
   
 
Aarik believed Kenton to be dead for two weeks before hearing that his friend had survived. Aarik arrived at the [[Diem]] shortly after Kenton is named acting Lord Mastrell. The two were reunited and spent some time catching up. Aarik spent the night in Kenton's apartments before being given accomodations in the Diem. When [[Drile]] arrived in the morning, Aarik seemed skeptical of Kenton's suspicion that Drile was behind the Kerztian attack on the Diem.{{book ref|ws|6}}
  +
 
Aarik went with Kenton to many of the Taishin when Kenton was petitioning for their favor and trying to sway their votes to keep the Diem alive.{{book ref|ws|7}}{{book ref|ws|15}} This included his father, Raagent, the Lord General.{{book ref|ws|9}} During the events of the hunt, when Aarik rescued his father from the [[karak]], the two appeared to have mended their relationship somewhat, and are seen on friendly terms when Kenton is leaving,{{book ref|ws|9}} though Aarik quipped that even if his father was still angry with him, he still tried to give Aarik a sword.{{book ref|ws|11}}
  +
  +
{{sidequote
  +
|'''Aarik''': Sorry, I must get this.
  +
'''Khriss''': Aarik, you caught it! How'd you—
  +
'''Aarik''': Hand-eye coordination. Nothing to it.
  +
|Aarik, intercepting a zinkall bolt.{{book ref|ws|11}}
  +
|side=left|size=325px
  +
}}
  +
  +
After helping Kenton search the Diem for the missing [[lak]] and learning of the assassination attempt in [[Lonzare]], he realized how dire the situation had become and considered leaving Kenton to his fate. Ultimately, he chose to stay on account of their friendship and because Kenton's cause was just and Kenton was willing to sacrifice himself fighting Drile to save the Diem.{{book ref|ws|11}}
  +
  +
After the second meeting with [[Lord Merchant]] [[Vey]], while they are dining in the restaurant, assassins again attack Kenton. Aarik continued eating, and claimed that Kenton can take care of himself; then he caught a stray zinkall bolt coming toward the table where he and Duchess [[Khrissalla]] were eating. Aarik then noticed an assassin disguised as the waitstaff and subdued him to the table.{{book ref|ws|14}}
  +
  +
During the next assassination attempt on the boat returning thier party to Kezare from [[Lraezare]], Aarik realized that because Kenton had overmastered he would not be able to defend himself without access to mastered sand. Aarik was forced to choose between letting Kenton die or picking up a weapon and actively fighting to defend him. After a brief internal struggle, Aarik chose to fight to defend Kenton, killing six Kerztian assassins. After the fight, Aarik's personality seemed to change radically; he goes from jovial and outgoing to cold and formal. Kenton says that Aarik was raised in a very strict home, and he beleived his carefree attitude had been him rebelling against that upbringing.{{book ref|ws|16}}
  +
  +
After Ais discovers the body of Raagent in the wine cellar of the Tower, Kenton asked Aarik to take the title of Lord General to insure his vote in maintaining the Diem; Aarik agreed reluctantly but became even colder and more withdrawn,{{book ref|ws|16}} causing Kenton to fear he had caused Aarik permanent mental harm.{{book ref|ws|17}}
  +
  +
Aarik attended the duel between Kenton and Drile at the Diem. When the Taishin voted, Lord General Aarik voted in favor of the Diem.{{book ref|ws|18}}
  +
  +
== Quotes ==
 
{{quote
 
{{quote
  +
|Look on the bright side. Even if you fail, at least we'll spend the next two weeks living like kings!
|Ah yes-- How could he have been so stupid as to live? Horrible mistake.
 
|Aarik, referring to Drile{{book ref|ws1|6}}
+
|Aarik's synopsis of Kenton's predicament.{{book ref|ws|6}}
 
}}
 
}}
   
  +
{{quote
Aarik goes with Kenton to many of the Taisha when Kenton is petitioning for their favor, trying to sway their votes to keep the Diem alive.{{book ref|ws2|2}} This includes Raagent, the Lord General. During the events of the hunt, when Aarik rescues his father from the karak, the two appear to mend their relationship somewhat, and are seen on friendly terms when Kenton is leaving.{{book ref|ws2|3}} After another assassination attempt and a search for the diem's missing funds, he realized how dire the situation is and considers leaving Kenton to his fate. Ultimately, he chooses to stay on the account of their friendship and Kenton's cause being just.{{book ref|ws2|5}}
 
  +
|Be careful, Kenton—a Kerztian puzzle can be pieced together in more than one way...
  +
|Aarik's response to the poisoning of the sand masters.{{book ref|ws|6}}
  +
}}
   
  +
{{quote
== Abilities ==
 
  +
|'''Khriss''': Your father? Who are you?
Aarik is quick on his feet, proving himself able to evade an armed enemy in very close quarters without needing to make use of his own weapon. He is, however, a skilled swordsman {{book ref|ws1|4}} and a [[tonk]] rider.{{book ref|ws2|3}}
 
  +
'''Aarik''': Someone of no import, and determined to stay that way.
  +
|After the meeting with [[Lord Artisan]] [[Rite]].{{book ref|ws|7}}
  +
}}
   
 
== Notes ==
 
== Notes ==
 
<references />
 
<references />
{{partial}}
+
{{complete}}
 
{{White Sand}}
 
{{White Sand}}
  +
[[Category: Taldaini]]
  +
[[Category: Residents of Kezare]]

Latest revision as of 20:38, 16 March 2024

Aarik
WS - Aarik.jpg
Parents Raagent
Titles Lord General[1]
Profession Taisha[1]
Groups Taishin, The Tower
Residence The Tower Garrison
Ethnicity Daysider
Nationality Lossandin
Homeworld Taldain
Universe Cosmere
First Appeared White Sand

How are you coping with not being dead?

—Aarik to Kenton on their reunion.[2]

Aarik is the Lord General of the Tower of Soldiers of Lossand, and childhood friend of Kenton.

Personality and Appearance[edit]

I'm a strong proponent of humiliating trackts and others in authority, but killing them is a bit extreme.

—Aarik to Lokmlen, defending Ais.[2]

Aarik is generally sarcastic, but hints at a more sincere layer beneath his smile. He shows little concern and even jokes lightly during serious and dangerous situations. He shows little respect, especially for authority, but he defends Ais—a trackt—when her life is threatened.[2] His sense of humour is rather acerbic, and he is shown to be rather gloomy when on his own. After Aarik picks up a sword again his personality drastically changes and he becomes cold, formal, and distant. This gets even worse after he becomes Lord General.[1]

Aarik has brown hair cut short on the right side and dropping to shoulder length on his left. He tends to wear a cape along with utilitarian clothing, including a number of leather pouches at his belt. He has tanned skin, likely stemming from his exposure to UV light on the Darkside.[3] The sword he used was given to him as a gift from Kenton, however he discarded the sword when he fled Dayside and only kept the scabbard as a memento.[4]

Attributes and Abilities[edit]

Aarik is quick on his feet, proving himself able to evade an armed enemy in very close quarters without needing to make use of his own weapon.[2] He is, however, a skilled tonk rider[5], and swordsman [1] with reflexes quick enough to catch a zinkall bolt in mid-air.[6]

History[edit]

He became friends with Kenton at a young age, giving him a basic understanding of the sand masters. His father—Lord General Raagent—disowned Aarik for unknown reasons. Approximately three years ago, Aarik fled Dayside and traveled to Darkside; though his reasons are only implied.[2][3] He returned to see Kenton and talk with his father.[4]

All these years and Kenton still thinks your father drove you away! He doesn't have any clue.

—Aarik, debating himself to stay or leave.[4]

Aarik believed Kenton to be dead for two weeks before hearing that his friend had survived. Aarik arrived at the Diem shortly after Kenton is named acting Lord Mastrell. The two were reunited and spent some time catching up. Aarik spent the night in Kenton's apartments before being given accomodations in the Diem. When Drile arrived in the morning, Aarik seemed skeptical of Kenton's suspicion that Drile was behind the Kerztian attack on the Diem.[2]

Aarik went with Kenton to many of the Taishin when Kenton was petitioning for their favor and trying to sway their votes to keep the Diem alive.[7][8] This included his father, Raagent, the Lord General.[5] During the events of the hunt, when Aarik rescued his father from the karak, the two appeared to have mended their relationship somewhat, and are seen on friendly terms when Kenton is leaving,[5] though Aarik quipped that even if his father was still angry with him, he still tried to give Aarik a sword.[4]

Aarik: Sorry, I must get this.

Khriss: Aarik, you caught it! How'd you—

Aarik: Hand-eye coordination. Nothing to it.

—Aarik, intercepting a zinkall bolt.[4]

After helping Kenton search the Diem for the missing lak and learning of the assassination attempt in Lonzare, he realized how dire the situation had become and considered leaving Kenton to his fate. Ultimately, he chose to stay on account of their friendship and because Kenton's cause was just and Kenton was willing to sacrifice himself fighting Drile to save the Diem.[4]

After the second meeting with Lord Merchant Vey, while they are dining in the restaurant, assassins again attack Kenton. Aarik continued eating, and claimed that Kenton can take care of himself; then he caught a stray zinkall bolt coming toward the table where he and Duchess Khrissalla were eating. Aarik then noticed an assassin disguised as the waitstaff and subdued him to the table.[6]

During the next assassination attempt on the boat returning thier party to Kezare from Lraezare, Aarik realized that because Kenton had overmastered he would not be able to defend himself without access to mastered sand. Aarik was forced to choose between letting Kenton die or picking up a weapon and actively fighting to defend him. After a brief internal struggle, Aarik chose to fight to defend Kenton, killing six Kerztian assassins. After the fight, Aarik's personality seemed to change radically; he goes from jovial and outgoing to cold and formal. Kenton says that Aarik was raised in a very strict home, and he beleived his carefree attitude had been him rebelling against that upbringing.[1]

After Ais discovers the body of Raagent in the wine cellar of the Tower, Kenton asked Aarik to take the title of Lord General to insure his vote in maintaining the Diem; Aarik agreed reluctantly but became even colder and more withdrawn,[1] causing Kenton to fear he had caused Aarik permanent mental harm.[9]

Aarik attended the duel between Kenton and Drile at the Diem. When the Taishin voted, Lord General Aarik voted in favor of the Diem.[10]

Quotes[edit]

Look on the bright side. Even if you fail, at least we'll spend the next two weeks living like kings!

—Aarik's synopsis of Kenton's predicament.[2]

Be careful, Kenton—a Kerztian puzzle can be pieced together in more than one way...

—Aarik's response to the poisoning of the sand masters.[2]

Khriss: Your father? Who are you?

Aarik: Someone of no import, and determined to stay that way.

—After the meeting with Lord Artisan Rite.[7]

Notes[edit]

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